The Slayer (Updated for 2.0)
Slayers are suicidal dwarves that go out into the world having sworn to die in battle to expunge some dishonor from their name. This slayer is constantly trying to die, but is just too good at killing to have succeeded at his goal yet.
The build uses +damage the more you’re hurt synergies.
This is more of a theme build rather than a min/max; but it did WAY better than I expected (this works really well in party w/ someone using willbreaker and Body Blows)
Game Version: 2.0
Difficulty: PotD (+all Upscale, no mods)
Solo: *No - You will need backup (Salvation of time and/or Barring death's door from others, the cloak can't always last long enough on boss fights)
Race: Dwarf (mountain for the red hair)
Class: Ravager [Helwalker/Berzerker]
Home: The Living Lands
Stats: (not including blessings)
Active: Athletics Max (or split with alchemy, see consumables)
Passive: your choice (I chose to pump survival for my backup weapon set)
Abilities: (in order I selected them)
Two handed style
One stands alone
main weapon: Oathbreaker's End (early game I used duskfall+modwyr to get the wahai poraga then lord darynn's to go get oathbreaker's)
Backup weapons: Magran's + Mohora Tanga
Protective Eothasian Charm
Reckless Brigandine (into the breach)
Ring of greater regen
Boots of the stone
The Undying Burden
Food: Mahora wraps (get that mig to 20 & nifty recovery speed)
Coral snuff (more speed)
Potion of Spirit shield
Major heal pots (or moderate if you split between athletics and alchemy)
This guy plays so much better than the first two iterations.
Dots for everyone, and a giant axe finally!
Edited by Theosupus, 27 August 2018 - 08:51 PM.