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Showing results for tags 'animal companions'.
Hi there Would anyone be interested in a mod or mods that offer a new set of animal companions for rangers? e.g. Supersized more powerful animal companions (giant bear replaces bear, giant boar replaces boar, and so on). Another e.g. Construct companions (steelclad construct replaces bear, ironclad construct replaces stag, and so on). Any other ideas? With helpful advice from hikeemt on nexusmods, I have been reverse-engineering the cool panther companion mod by SilentRage19 here https://www.nexusmods.com/pillarsofeternity2/mods/85/ which changes the lion into a panther as animal companion for rangers. Also, I guess you could summon it via iroll20s, addability player summon... Using characters.gamedatabundle and attacks.gamedatabundle have learnt how to reassign animal companions to other creatures. e.g. so elder boar replaces boar, steelclad construct replaces bear, even Yseyr the berathian deathguard replaces stag, endless options for creatures as animal companions. (btw the new animal companion has correct in-game stats). (I once assigned Eothas to replace the lion companion, and all I could see was his giant foot, which made me chuckle.) Still in early stages, and haven't changed any in-game text yet. Will be playtesting this to see how it works in a playthrough. If it is stable, would like to create some themed mods. I'm a total newbie to modding so any advice is welcome! Cheers!
Is there a way to see animal companion stats? Or is there a list somewhere with stats of all animal companions in deadfire?
Hey so I was planning on playing as a Druid, and I had a poll here: Best Druid Spiritshift? Which asked you guys whats the best spiritshift to choose But apparently people are saying that I should go with another class so I might roll a Ranger instead so am doing a similar poll to find out whats the best ranger animal companion Again, this site has a good overview of all the animal companions, I put summary below. The choices are: Antelope - has good defense Bear - has damage reduction Boar - can do lots more damage towards the end of a battle Lion - can do a terrify status effect Stag - has a melee AoE Wolf - Has a good movement speed Cant decide which one to choose. Am thinking either: Wolf, since it moves fast and will engage the target sooner Bear, since it will last a long time in battle, long enough for me to resolve it Though am open to other possiblities Anyway vote on which animal companion you guys think is best!
This isnt a mechanic thing, but a lore/customization thing. Because this is gonna be subject to opinions Id like to hear yours on this. Observe the map: That’s a lot of water. Ocean, rivers and lakes. We can see that coastal settlements are very common. Observe the Aumaua. An entire player race defined by their affinity with water. The dwarfs and elves who share many arctic regions. Then you have the Moon Godlikes. Observe the location origins available. The gulf nation of Rauatai, the Deadfire Archipielago, The Living Lands (which are in a large island), the cracked arctic The White that Wends...that’s 4 out of 7 origins and the Aedyr Empire is centered on a tropical equator. These are mostly locations one would assume to have many fauna that had an affinity for water; fish, amphibian, mammal and reptile alike. Then theres the whole Moon mythos and the Tides. The point is: Many of the cultures are located in places near oceans and large bodies of water. Druids and Rangers are the classes that deal more with the natural fauna of the world and which have a more tangible representation of this fauna for the player to interact with. Currently it is entirely comprised of forest and plain-based fauna. For the Druid´s Spiritshift they has these options: Bear. Boar. Lion. Stag. Wolf. For the Ranger´s animal companions these are the options: Antelope. Bear. Boar. Lion. Stag. Wolf. What I’m saying here is that for a world so filled with water fauna there isnt options that reflect that affinity. An Island Aumaua Druid from the Archipielago Spiritshifting into a huge Aligatorman or Walrusman feels better than the same fishface Druid becoming a Lionman. The Boreal Dwarf Ranger having a Polar Bear or a Moose as a companion would make more sense than him having a Boar or normal Bear (though that’s far more reasonable than the islander having a stag of course). So, I think it would be pretty neat to have more Animal Companion and Druid Spiritshift options to reflect the world better. These do not need to have new mechanics (though they could), they can simply have the same as the current options only with a visually different portrayal. An Aligator/Crocodile can have the Bear´s Damage Threshold or the Lion´s Roar. A Giant Gecko could have the Wolf´s movement speed. An Iguana could have the Boar´s Might. You could even have Giant Platypuses. You get the idea I think. And yeah this may be a low priority thing almost equivalent to "add more portraits", or something for an expansion but Id like to muse about it now and bounce ideas around. So, what do you guys think? TL;DR: World has loads of water-based fauna, races and cultures. Would like to see more of it represented/acknowledged in Animal Companion and Druid Spiritshift options since they are more fauna-based.