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Showing results for tags 'PvP'.
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Hi. add dedicated servers to grounded. so that 40 people play in one session (1 session = 40 people). add co-op pve missions for 3 people (sometimes outside the map). also pvp mode for 10 people (5 vs 5). solo quests with a different storyline, sometimes outside the map (an interesting location with different enemies). pve and pvp modes are common (united) for players of all sessions. make clans if possible. clan wars in pve and pvp modes. clan players are awarded clan points. total points are summed up. chat for session, friends, clan and region chat (one language, one region).
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I know Obsidian has a lot on their plate with this game. And the issue of performance would be in question. But being able to play with only four people seems a bit small. I think up to eight would be ideal. PvP would be a fun addition to the game I think. But in all honesty keep doing what your doing Obsidian. Having a blast with the game and I eagerly await more content in the future.
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Hello everyone! I would like to share my thoughts and to read other opinions on several topics: 1) Player AI scripting system. For some reason people like to simplify everything, including AI settings, but that's not always good. Hopefully PoE 2 has passed 2kk USD and we have a chance to get masterpiece AI. It's so intriguing what kind of player AI scripting will we get in PoE 2, cause I don't like PoE 1 AI script system at all, but it's still better than no AI. For me the best, fascinating and almost ideal AI scheme is implemented in - Dragon Age: Origins. It's so awesome w
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Could be awesome to have the chance to each one create their own kingdom and recruit their own friends and train them on each class and defy other kingdoms or players to live matches gain status to put those points on skills and so on. South Park The Stick of The Truth - Online ! Awesomely good to be truth!
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