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Hi. add dedicated servers to grounded. so that 40 people play in one session (1 session = 40 people). add co-op pve missions for 3 people (sometimes outside the map). also pvp mode for 10 people (5 vs 5). solo quests with a different storyline, sometimes outside the map (an interesting location with different enemies). pve and pvp modes are common (united) for players of all sessions. make clans if possible. clan wars in pve and pvp modes. clan players are awarded clan points. total points are summed up. chat for session, friends, clan and region chat (one language, one region).
Project Eternity is most likely not going to have community based gameplay (also known as multiplayer), but that doesn't mean the community shouldn't bond, does it? Obviously, what I'm proposing is creating an IRC channel, preferably with ops that are somehow related to Obsidian (forum moderators and such). It wouldn't even have to be solely focused on Eternity. Obsidian very has a large fanbase around the previous games as well, so it could be a general Obsidian chat that would be alive and have its use for eternity! But seriously, I've been wishing for an Obsidian backed IRC channel for
It's me again, hello and hi. I've always thought of Obsidian as of a community-driven studio of awesomeness. Then I think of Crate, which also is a community-driven studio, but I think they went a little further with it and that's advertising IRC channel on their forums. Things can be discussed there much faster and there even is a dev or two who sometimes even pay attention. The community is healthily growing, thinking of ideas that wouldn't be possible without an instant messaging chat and having more 'immediate' fun. I know there is the "ObsidianOrderOfEternity" channel, but that on