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  1. Hello, I think I've found a problem with Fine Enchant on weapon Arquebus. ​In the screenshot I have correctly listed +4 Accuracy bonus from enchantment, but in total accuracy (left window) I have -1 from this "upgrade". Other weapons with same enchant are Ok (like Fine Arbalest gives correctly +4 accuracy), only this weapon in combination with this enchant seems to not like each other. Have anyone experienced similar issue? I have the latest patch 3.07, WM2, Win10 - steam version. Thank you!
  2. Playing through the game after a long time away. I just killed Raedric and got the 2H sword 'Justice'. Its description and Enchant page both say it has the "Fine" enchantment, but it doesn't have the +4 Accuracy, just the damage. No matter who I give it to, it has precisely 4 less Accuracy than a regular Fine 2H sword. I'd have assumed it really has Damaging 1, except that if you try and add Fine, the Enchant page says "Justice already has enchantment Fine" EDIT: Ok. nvm I guess. Restarting the game fixed it... Though that's another problem entirely, I suppose.
  3. Hi there, first of all let me thank all of you at Obsidian for delivering the best RPG I've played in years! I wish you the best of luck with further development of this new franchise and all other endeavors you have in mind!!! I've stumbled across a bug, trying to do my first enchantment in the game - enchanting the garbage sabre to "Fine" one. Previously I've found some of the "Fine" weapons and armor in the game, so I knew, that the appearance of these items changes to a "prettier" version (both in-game, paperdoll and the inventory icon). But doing such enchantment myself hadn't changed the weapon's look, although it added the blue background to it in the inventory cell. I,ve tried save/load but to no avail (although before 1.0.3. all my found "Fine" items appeared same as the ordinary ones, but the patch gave them new look). The enchanted "Fine" items share the same enchanted properties as the found or bought ones (+2 Acc. 1.15 DMG and show the same "Fine" icon in the enchanting UI) - they differ only in their appearance, and thats quite emmersion breaking. I've made a save with sabre and robe enchanted this way, and placed them near the "Fine" sabre and robe, which I bought. You can find them in Eder's inventory to the right - the difference between bought as "Fine" and enchanted to "Fine" is evident. Please find the screenshot, dxdiag, log file and save in attachment below. Thanks in advance! Hope to see it fixed in the next patch))))))))) https://www.dropbox.com/s/kchk1q1s5un5ftq/bug_report.zip?dl=0
  4. Enchanting the Saint's War Armor with the "Fine" quality causes it to lose all its pierce resistance, even the natural pierce DR that scale armor is supposed to come with. It correctly gains 2 DR and 2 Slashing and Freeze DR, but does not display having pierce resist at all. The +3 Pierce bonus displays on the character's detailed information screen alongside the +2 bonus from Fine, but the stat overview on the inventory/paperdoll screen does not show him as having any Pierce DR. I also tried attacking the party member in question using a pierce weapon before and after the enchant to see if this may simply be a tooltip/display error, but the results were unclear - the damage differences between wearing the normal Saint's War Armor, after enchanting it to Fine, and after putting on a leather armor with no natural pierce DR, were all so slight that any changes could have just been natural damage variance. IMAGES Saint's War Armor before enchanting: Saint's War Armor after enchanting (and compared with ordinary Scale Mail):
  5. Ok, so when you enchant your weapons, it should have different skin.Better quality looking material, or flames etc. On some items it works nicely (crosbow, pistol) on some it dont work at all (spear, sword, mace) is there a way to display it properly? BTW, is there a way to enchant -exeptional- on -fine- quality weapon?

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