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About grausch

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    (2) Evoker


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  1. As mentioned before, I tried a whole host of weapons and ultimate settled on Shatterstar with a shield (funnily enough, my Wizard now uses the same combo). You should always attack paralyzed foes and when I crit, the bonuses cause some pretty hefty damage which generates lots of focus. However, you need Borrowed Instinct to make score you score crits and you need something to speed you up. In tough fights I would use a potion of DAoM and then cast Borrowed Instinct until I had enough focus for Time Parasite. Not so tough fights, just build up enough focus to cast Time Parasite and then work fr
  2. Haha...No idea that it was your run. I have viewed it all the way to Heritage Hill. With a wizard a more stealthy approach means less time resting. My first run with the Frozen Lance did not use much stealth and it was pretty frustrating grinding. Using a wodjee-like approach makes Act 2 much less frustrating. I have now done a second run and am currently clearing up Od Nua so that I can take on the dragons which is all that is remaining. I was not that keen on playing on Ultimate, so this is just a POTD run. Using the same Frozen Lance strategies, but have now incorporated some of the s
  3. Thanks for the shoutout @Boeroer, but I am sorry to report that I did not yet have the courage to attempt a Ultimate run with a wizard... My first POTD solo run was with a wizard, namely the Frozen Lance. Using the spells and strategies at the time, it would NOT be suitable for a Ultimate run - there were too many late-game fights that required luck to win. However, in the thread I linked below, there was a YouTube video where someone got the achievement with a wizard. Essentially if you build a wizard that focuses on Combusting Wounds using Chillfog, beam spells and wall spells you have
  4. You have some flixiblity on which talents to pick. I chose them based on where I perceived weaknesses and these were also very play-style dependent. For instance, I wanted to go toe-to-toe with everything in the game and only used different tactics if that proved impossible. I would say the list I provided is pretty accurate though, but I may reconsider the following: Body Control - chose this to minimize the risk against Adragans, but there are other ways to accomplish the same like a scroll of Moonwell or Confusion. Beast Slayer / Sanctifier - I chose this to maximise damage again
  5. Realize I am a little late to the party, but I did a comparison of the most common weapons for a cipher. The playlist can be found here - https://www.youtube.com/playlist?list=PLX9hwkxCWKq6uXqhQ5J9yL2cM67AjVSj4 I ultimately settled on Shatterstar with a shield. If you a fighting on the frontline, the most effective focus batteries tend to be stunned or paralyzed. In those case the extra damage from Annihilation was quite useful. In my case, Annihilation also helped with DR and if it didn’t, I just used other methods of dealing with the threat. Sure, some of the other weapons cause more da
  6. Any weapon focus will grant the accuracy bonus for a summoned weapon and the extra accuracy can be extremely helpful at low level.
  7. I was not happy at all about the previous fight vs Thaos. Spent quite a fair bit of time reviewing Raven Darkholme's video of his Thaos fight again. Ironically, I encountered the same bug he did (twice) where the game does not respond to any actions and needs to be force-quit. A key to this fight seemed to be neutralising Woedica's Judge as quickly as possible. I tried a couple of times to paralyze him with Mental Binding as the opening move, but had about a 50% chance of succeeding and if it did not work, then I wasted too much time and focus which made winning the fight almost impossibl
  8. It seems that the forum software no longer allows editing of old posts and therefore it is not possible to amend the main list. I would not have posted this build here due to that, except that there seem to be no melee ciphers on this thread. Therefore, I present the "The Shattered Mind", a melee cipher whose primary weapon is Shatterstar.
  9. Thaos is where things really went wrong. My first crack at him ended up with both judges being dead after the first hit each. The whole fight was probably over in less than a minute. The second test run ended with me dying, as well as the third. I probably did about fifteen or more test runs and probably only beat half of them. If the Judge buffed, I lost the fight. If he chose to attack, I stood a chance if I managed to destroy him before he buffed. The Headsman was usually easy. If they had buffed during my Ultimate run, I would have run around trying to not aggro the Headsman and just waite
  10. Llengrath was a fair bit easier than expected. Charming the acolyte seems to be key to this encounter. I even managed to survive one of the test runs where I was grazed by Form of the Helpless Beast by Llengrath. Was quite confident going into this fight.
  11. The Kraken itself was a fairly easy fight. Unfortunately I managed to not record the fight with my Ultimate save, therefore I redid it with my test character after the fact.
  12. After having a really easy run with my test character, I decided to show how I did Caryon's Scar. The Lagufaeth were already cleared as they had some treasure I wanted, but it does show just how powerful Mental Binding really is. Getting to the Lair of the Eyeless took some time, but never got out of control.
  13. This is where I almost died due to video recording issues...did not start recording where I wanted and then jumping around with the recording software and not pausing at the right time almost ended this run. Ironically, the test runs with my test save were pretty easy. Looking at the video now, this fight was one of the tougher ones when compared to my test runs. The one Vithrack next to the Radiant Spore spawned in an unusual spot. Usually I was able Disintegrate all of them from my Moonwell position. The end result still looks quite decent, but I was a little worried after the start if the f
  14. The Brynlod bounty was another that required smart positioning and quite a lot of tests before I was comfortable doing this fight with my Ultimate save. The chanters were a particular thorn in my side and as with the Magran's Faithful bounty, I did not really use Whispers of Treason. In hindsight, that could have made the fight somewhat easier. I could not use Wodjee's tactics as I had killed the enemies at the entrance to the temple. Not sure if I would have been able to complete that temple quest the back way though, so this was the only option I had.
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