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Cantousent

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Everything posted by Cantousent

  1. Okay, I changed it to Llyranor... just for you. The password is now: Llyranor.
  2. Ooops. Baley's got it.
  3. I thought the werewolf was unbeatable in the game... as in the devs made it impossible to defeat him. I would have torched him with a flamethrower if I would have known it was possible.
  4. Okay, I've got a room set up at the "2 the Xtreme Open RPG server." I've created a room on it named "Obsidian RPG." I'd appreciate it if someone would join the room just to make sure it's accessible. I might not be around right at the moment, but I'll be in and out of the room whle I do other stuff.
  5. I like it, Baley. I'm inputing your info right now. He'll compliment the other characters nicely, which is a plus, but he's an interesting fellow in his own right. I see you have a composite short bow, so you're going to be fighting from a distance. Probably not a bad idea for a first level bard. When you get spells, you'll be accustomed to fighting from a distance. I see you've given yourself 2 points to singing and 1 to string instrument. Good enough. Not the most adroit bard in the realm, but you do have some skill spread out. I sometimes make bards in my game actually sing or dance in real life (it's usually good for a laugh, especially if we've had a few beers) but you're spared that since we're playing on the internet. If this is the lad you envision, then I'm happy with your character.
  6. I saw those, Llyr. I've even gone to the fora. I still can't figure out why my server isn't showing up on the servelist. Apparently, I need to be designated a GM by the serveradmin to be a GM, which means I can't use all the GM features yet. Anyhow, I'm still trying to learn the system, which is a pain, but I figure some practice won't hurt. EDIT: I take that back, I reread the last link it it made me remember that I assigned a password when I created the room! Huzzah! I'm now the GM in the Obsidian RPG room!
  7. I like how OpenRPG works, but I'm having trouble setting up a server. I've created a room on someone else's server, but I don't know how to arrange it properly. Some stuff is easy, such as the grid layout and other basics. Other stuff is harder for me. For instance, it says I must be the GM to tinker with other settings. I created the room, but I'm still not the GM?
  8. I'll use her as an NPC. She and Drizzt get married and have Lloth babies.
  9. "gonna make your life hell, gonna make your game hell" Just wait until you get a load of the scenery. If the core group is there and you guys are just watching I'll probably start the actual game. If a bunch of folks show up at the last minute with characters, I'll probably run my training game that has some encounters (non combat and combat) to demonstrate how the game works in PnP mode.
  10. Two groups makes a lot of sense. I'd love to have everyone in my game, but right now that would be seven people. I could handle seven characters, but five is ideal for me personally and I suspect a European group would pick up a couple players from my group and then add a few people who aren't playing because it's not feasible to play in my cmpaign at whatever time my game starts. EDIT: Ahh, first scheduling snafu. Okay, someone contacted me and mentioned that noon is a bad time. I'm going to push our grand adventure back two hours to 2pm PST. Unless, of course, you guys are all ready right now 9amPST, in which case, I've got the character sheets for the four folks who've already finished creating their characters. Let me know.
  11. ewwwww. Erm, I've got Open RPG to work, but I can't get a dedicated server running. Perhaps we can meet at a server and "get a room," so to speak. Also we can meet on irc. I like the idea of creating a dedicated server for our games. If I can create it, I'd leave it up for a North American Group and a European group. I planned on starting at noon here, which is in 3 hours. However, I've made myself available all day. ...And I don't mean this in and out nonsense. Except for bathroom breaks, I'm here to try to get all this started, so if we can get on irc and one of you technical geniuses can help me, maybe we can get that server up and running. :D EDIT: Jags, just click load from the bottom right corner and the program will load everything. Having more options isn't a problem. As long as you choose a core class and race, the other options will show up as unavailable.
  12. It was mostly a transcript of the Dev Chat interview concerning NWN2. Then we were discussing 2nd edition v 3rd edition clerics. Then we were arguing what place balance held in relation to other design factors. Then we were arguing about it for a while. Then we got into some sort of funky talk about bully and Hade's use of his +10 backpack of meanie mashing. Then we got into.... oh, who the hell knows what the topic is anymore. Good to see you, Joe.
  13. Excellent song. I think I'll have to listen to "Sunday Mornin' Comin' Down." It's one of my old time, all time favorites.
  14. I've seen that it starts hurting ghosts and such at level 50. Personally, I advocate magic. No need to get close enough to be hurt that way.
  15. Happy birthday, kid. Remember to mind your eldars. EDIT: I would like to point out that the message above applies equally to Calax and Kumquat. Furthermore, why doesn't Calax have his own birthday thread? Swinehearted bastards, you're prejudiced against the kid.
  16. To Everyone: Plan on getting an OpenRPG server set up and running today. I would like to start our little chatfest, beginners game at noon Pacific time tomorrow. To Baley: Half Celestials et al aren't in the core races, so that's not a concern. As for your bard, I can only suggest the same thing I did for Mus?. Envision your character. What instrument does he play? If it's a piano, he's going to have a tough time until he develops the "baley's portable piano" spell. Is he ribald? Is he more of a swashbuckler or more of a poet? Does he like to travel, or does he prefer to attach himself to wealthier patrons? Keep in mind, you're creating someone to adventure, so whatever his background, he's travelling now. Looking at your previous comments, which look weird but still funny and, most importantly, viable, he's a free wheeling bisexual with a large ****. Fair enough. ...But he's got to bring something to the party other than an oversized male organ. So, does he strictly play an instrument, and I mean the performance kind? Does he he dance and sing and compose poems or songs? Is he good with a blade or bow, or does he prefer to sling spells from a distance? ...Or does he even prefer to inspire the other party members with lyrics and melodies? You've taken an off-beat approach to creating your character, baley. The two options I can see would be to create a character and post him hear for input or hold off on building a character until after you sit in on the first session. No matter what, don't let the rules constrain your imagination. Sure, it's weird, and I'm sure it will be irritating from time to time, but it will also be refreshing. Damn, that was almost a TOMBS report.
  17. Okay, Mus?, you've got your general idea. From what I can tell, you'd like to have a human barbarian who favors the bow over melee. Fair enough. There's a place in my campaign for such a character. Now, if you're going to pursue the ranged motif, then you're probably going to want to invest in a decent dexterity score. So let's assume you want to make your dex your primary attribute. It's a little away from the conventional picture of a barbarian swinging a two handed axe, but it works well enough. On the other hand, you might want to mix it up in melee from time to time. Unnless you value crafting, you can get by without a high intelligence, which will reduce your skills but most of your class skills don't use intelligence anyhow. If you want to work with animals, charisma is probably not a huge concern, either. Wisdom is actually useful for one of your key skills, survival, so you certainly might consider bumping that score a little. Otherewise, dexterity and constitution are probably your key stats, and a dexterity of 13 should suffice for the key feats pertaining to ranged attacks. I'm not saying this is the best min/max build, and others are more than welcome to pipe in with their suggestions, but the following spread would suffice to build your character: str. 11 dex 14 con 13 int 10 wis 12 cha 10 That gives you a choice at 4th level of bumping either strength or constitution, depending on which you consider more important, for a full bonus, or increasing your dexterity with an eye towards better ranged skills. As far as skills go, I suggest you go with what seems natural. Cross class skills may be taken at a one for two cost basis, so you might or might not want to invest in points. For feats, I'd start with Point Blank Shot and then look at other feats that augment your ranged motif. Here's the key, however: imagine your character. Look at him in your mind and imagine him walking through town, sitting outside his tent in the wliderness, hunting, fighting, and sleeping. Does he look strong? What kinds of skills does he possess? Unless you go out of your way to screw your character, I think the person you've described can do very well in a game. I've seen others take the idea and run with it and I have no doubt you can do the same. Also, don't be afraid to ask other players what they think or even posting your character here for perusal. Sure, I'd rather you guys not know who's playing what until we begin, but it's even more important that new folks don't get screwed because they've never built a character before. :D
  18. Kirottu, you doofus. Anyhow, I was posting so late angry Eldar took control. If my local groups insisted on it, I'd play 2nd edition. I had years of fun with 2nd edition rules. I remember when it first hit the shelves and the hours I spent reading it and pouring over the details. ...But, even though I still remember it fondly, I don't regret switching to 3.x. The fact is, the arguments I've heard in defense of 2nd edition only make me appreciate 3rd more.
  19. Mus? Why don't you just post your idea of what you want your character to be? I mean, the one or two sentence description of how you see your character. For example, El-Dar the Pathetic is a fighter who specializes in two handed weapons and survives by the strength of his sword arm. For example, Far Thel is a mage who has a wide assortment of utility and combat spells. He plans on studying in order to engage in item acquisition. For Example, El-Dan is a cleric who specializes in combat support but who is keenly interested in religious study and scholarship. Speading his faith is his primary concern, as a cleric, but in reality he much prefers carrying out fieldwork for the purpose of furthering his studies. The point isn't to pigeon hole your character, but to get a general idea of where you want to go with him and what emphasis you place on various aspects of the game. If you want to get creative, do so, but the point is to start simple and ease yourself into the game.
  20. I'll make a deal with you. I can make a really long post and you have the right to complain about its length. Fair enough?
  21. Great song. I think I need to listen to that right now also.
  22. Wow. So there is. I'll have to plod through the thread somewhere along the line. The problem with a 16 page thread is that you really should read the whole thing before you respond. Being extremely lazy by nature, I don't always do that. I thought it was an entertaining thread, however. Too many Halfling arguments for my tastes, and the drow business irritates me whenever I see it, but there were some good arguments on both sides. Of course, I was excited by 3rd edition and I still think it's better than 2nd. 3rd/3.5 is going down some of the same dark paths as 2nd, though. I remember, for either ADnD or 2nd edition, one of my players calling on the variant that split up stats into two each. Nope, min/maxing wasn't enough for this guy. He wanted to use the variant that allowed you to split strength into two different stats and take two points from stamina and put them in... something like power or some such. Ugh. Anyhow, I'll go do my bit flogging the horse rather than destroy this pristine topic.
  23. Okay, Gromnir, start a discussion about the stupid design decisions for 2nd edition. Please.
  24. Sweet Dreams are made of this Eurythmics
  25. Yeah, I installed all of it before I ran OpenRPG. I probably just screwed it up somehow. I'll give it another try when I get back to the laptop. I'd like to give it a good shot before Friday because, if it works well, I'd like to get the first game going on it rather than irc. In the meantime, we can use irc to meet if nothing else.
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