Everything posted by Gromnir
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Backer Beta Patch Coming Soon
Correction, that poll if for Objective XP, not Quest XP. Subtle but important difference. is not a meaningful difference. the current system is, for all intents and purposes, an objective xp mechanic. quibbles over nomenclature is silly, particularly when developers specific said that there would be no particular xp for "body count." in current build, folks got xp for simply entering the ogre cave. therefore, as can be seen, xp is not simple awarded for completion o' quest in even the current PoE builds. nevertheless, quibble over nomenclature is creating an issue that did not exist when the previous poll were formulated and is not meaningful now either. HA! Good Fun! edit: previous poll, not previous problem. Im not quibbling over nomenclature. In my borked game, I never received a single point of XP for any action. Other posters say they got XP for entering the ogre cave. So if that's how the system is going to work, incremental XP rewards doled out along the way vice one lump sum at the end of the "quest", then most people will be happy. Objective XP and Quest XP are completely different imo. we would be careful o' playing the slippery slope semantics game, 'cause it will become problematic for you. quest/task/objective xp does not discriminate against play-styles. at the time o' the previous poll, the developers had made clear that "body count" would not specific yield additional xp, but keep in mind that if a player does kill all enemies to accomplish a goal, then functionally they is getting xp for combat. at the same time, if a player uses stealth to avoid combat and then finds a diplomatic solution to the ogre problem, they is arguably getting xp for stealth and conversational abilities. argue semantics will not end well for you. furthermore, one need only watch the jorge and rose beta to see xp gain 'pon entering o' ogre cave. is admittedly a later build than the one you have access to, but you need simple watch the video to see objective/task xp being awarded... is not some kinda sneaky bit o' sleight o' hand that folks is trying to slip past gifted. you can see for yourself if you wish that PoE is awarding quest/task/objective/whatever, even if your build is complete bugged... such as is Gromnir's btw.. HA! Good Fun!
- 129 replies
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- backer beta
- patch
- pathfinding
- AI
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Backer Beta Patch Coming Soon
Correction, that poll if for Objective XP, not Quest XP. Subtle but important difference. is not a meaningful difference. the current system is, for all intents and purposes, an objective xp mechanic. quibbles over nomenclature is silly, particularly when developers specific said that there would be no particular xp for "body count." in current build, folks got xp for simply entering the ogre cave. therefore, as can be seen, xp is not simple awarded for completion o' quest in even the current PoE builds. nevertheless, quibble over nomenclature is creating an issue that did not exist when the previous poll were formulated and is not meaningful now either. HA! Good Fun! edit: previous poll, not previous problem.
- 129 replies
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- backer beta
- patch
- pathfinding
- AI
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Backer Beta Patch Coming Soon
New approaches are always going to met with some resistance. Rest assured Bradly & Josh that a sizable amount of your Beta Backers/Kickstarters are behind you with the XP system you have implemented for Pillars of Eternity. Don't let the incessant Trolls on that thread derail what you're trying to do with PoE. <3 a previous poll, with far more respondents, showed that 70% o' backers either preferred quest or didn't care. http://forums.obsidian.net/topic/61543-are-you-for-or-against-gaining-experience-points-only-for-completing-objectives/ the new polls are amusing, but far less dispositive or meaningful than one might suggest. HA! Good Fun!
- 129 replies
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- backer beta
- patch
- pathfinding
- AI
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Ukraine discussion
Incorrect. Red Army forces operated alongside national communist parties (whom were quite popular as they were often the dominant resistance against the fascists) and were democratically elected either fully into power or as part of coalition governments. The Red Army itself, contrary to what many believed, evacuated the areas quite quickly and were basically entirely gone by the early 50's. ehm http://en.wikipedia.org/wiki/Warsaw_Pact_invasion_of_Czechoslovakia Some of you guys were not paying attention in history class (if you are not from Russia, otherwise I understand that they dont teach that there) some of the naivety regarding the ussr is understandable. most folks only learn through history classes. Gromnir were hardly any kinda expert, but at least we went to former soviet russia during late 80s and early 90s... saw empty shelves in stores and had folks offering us a car for sony walkman cassette player. if we had brought more condoms with us, and colda' figured a way to smuggle them out o' russia, we coulda' earned a small fortune in diamonds. also, we got to see first hand just how much the Poles loved the soviet back in the 80s. that being said, for many folks, this is history... is something that happened in the past that they only hear 'bout from teachers or books. get some wacky professor at a fringe university, or read a book written by some kook and perhaps you got a rationale for believing craziness. it once were that publishing a book included expense that only a company with significant capital could think to embrace. it is a good thing that any private citizen can publish dozens or hundreds o' books and sell 'em on amazon, but there is also far less fact checking o' published works compared to the past... there is also less meaning to being published as is no longer something only reserved to the elite academic. "publish or perish" were the oft repeated refrain o' folks trying to make a career in academia. no more. any nut with a theory can publish a book, and not every college history professor is teaching history. for folks who only know o' ussr through books and professors, their education may be sadly but understandably lacking. HA! Good Fun!
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NFL 2014 Offseason
Sam has to get cut and clear waivers to be signed onto the practice squad. He had a good preseason, but he is still undersized and the Rams are pretty deep at DT. It would not be surprising for another team to pick him up though, but at the worst he'll be on the practice squad. David Fales made the Bears lineup as the 3rd string QB. That kid will be starting by next year, I guarantee it. david fales starting. starting? well, as it is the bears, chances are they will need to go two or three deep into their qb depth chart next year. heck, fales may get a start this year if the bears have a typical qb season. even so, am thinking you might be having expectations just a wee bit high for fales, though the fact that trestman is his coach clearly helps. HA! Good Fun!
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Pallegina's voice acting
having a point and/or a rationale is hardly a prerequisite to bemoan, deride and complain 'bout flaws (real or imagined) of game development. also, please note the links to threads and posters from rpgcodex. you do not go to or get fair and open-minded from rpgcodex. "polarized" would be the least offensive o' the multitude o' appropriate descriptors we would use to illuminate codexian eccentricities. *sigh* this will not be the most ridiculous PoE thread we see in the coming months. HA! Good Fun!
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Dragon Age: Inquisition
sadly, we guarantee it will get more insane. HA! Good Fun!
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Josh Sawyer visually explains Attack & Recovery
It doesn't ignore it. It applies to on-hit effects as well (sorry, I haven't listed all possible effects that can be applied to weapons). If they're going to design a weapon and give it the "paralyze on Hit" property I expect they'll balance the duration of this effect taking said weapon's attack speed into account. am not believing we are communicating. Gromnir's fault. left hand weapon stuns. right hand weapon wounds. 2 h weapon stuns. ... advantage to 2h weapon load out. even if 2h weapon is given a longer stun, the advantage is still likely favoring 2 effects. as stated by another poster above, some weapons may be wielded 1h or 2h. this further complicates. gonna give potential 2 stun/wound effects to 2h weapons, but only 1 to 1h weapons? that becomes more difficult with weapons that can be wielded both as 1h or 2h... in fact, many attributes become more difficult to deal with once a single weapon can be wielded in 2 different fashions. *shrug* again, if the issue o' 1h v. 2h were such a simple issue to deal with, then we expect the dual wield advantage wouldn't be so darn ubiquitous in crpgs. it is-- dual-wield, at higher levels almost invariably becomes a WIN unless 2h is given massive damage benefits. am not seeing an issue of concern without further information. HA! Good Fun!
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Josh Sawyer visually explains Attack & Recovery
"I expect attribute bonuses to be applied with 'one-handed vs two-handed' potential in mind." an assumption on your part which still ignores other bonuses such as stunning and wounding and whatnot. aside: keep in mind that we ain't saying that josh configured this mechanic to deal with the seeming ubiquitous crpg benefit of dual wiled. however, Gromnir is observing that we can conceive o' a rational reason for giving an advantage to 2h. as such, am not gonna jump to conclusions that the included graphic disproportionate favors 2h in practical game terms. HA! Good Fun!
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Josh Sawyer visually explains Attack & Recovery
I wasn't really advocating realism here, but I appreciate your observation. I'd rather he push realism for attributes (as an aspect of role playing) than in weapon vs weapon balance. am suspecting the damage from 2 attacks with the 2h will be greater than 2 attacks with 2 medium weapons. however, please realize this is a mechanic for a game with magical weapons. each equipable slot allows for additional magical buffing. a theoretical general accuracy improvement conferred by a weapon could conceivable stack with a 2-weapon load out. 2 weapons that each grant a stat buff. 2 weapons that... etc. regardless o' damages, dual wield has almost always become a better approach at high levels as magic weapons allowed stacking o' benefits. a mechanic that recognizes the inherent superiority o' 2 equipable slots in a game world with magic equipment sounds like a good idea. gonna need to see if 2h actual gets enough of an advantage to make it worth the obvious penalty o' having one less equipable slot. HA! Good Fun! Weapon buffs (such as +fire damage) scale with base weapon damage in PoE, Gromnir. I think it's sensible to design the system so that, for instance, a magical accuracy bonus applies to the weapon that is providing it and not on both weapons if dual-wielding. Separate values for accuracy: http://thebitpulse.com/wp-content/uploads/2014/01/pe-ui-character-sheet.jpg So if that's the case (intuitive design) then your point is moot. extra damage is the least worrisome o' benefits. stat benefits, and secondary stat benefits as well as qualities such as stunning can be stacked or multiplied. HA! Good Fun!
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Josh Sawyer visually explains Attack & Recovery
am gonna need see actual implementation, but please note that your suggestion were not the way the ie games worked. even in games such as dragon age that attempted to balance 2h and dual-wielding more fairly ended up working in favor o' dual wield mostly 'cause o' the functional stacking o' magical equipment. many weapons in other games is capable o' being wielded one or 2h... such as spears. admittedly, am not recollecting if spears can be equipped 1h in PoE. nevertheless, such stuff is another possible balancing issue particularly where player crafting comes into play. the ability to stack and choose how to stack 2x the magic equipment is a significant advantage. *shrug* ours is simply guesswork, but we do recognize that frequent dual-wield ends up being advantageous 'cause o' load out benefits. an inherent 2h benefit to compensate does not strike us as unreasonable approach. HA! Good Fun!
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Josh Sawyer visually explains Attack & Recovery
am suspecting the damage from 2 attacks with the 2h will be greater than 2 attacks with 2 medium weapons. however, please realize this is a mechanic for a game with magical weapons. each equipable slot allows for additional magical buffing. a theoretical general accuracy improvement conferred by a weapon could conceivable stack with a 2-weapon load out. 2 weapons that each grant a stat buff. 2 weapons that... etc. regardless o' damages, dual wield has almost always become a better approach at high levels as magic weapons allowed stacking o' benefits. a mechanic that recognizes the inherent superiority o' 2 equipable slots in a game world with magic equipment sounds like a good idea. gonna need to see if 2h actual gets enough of an advantage to make it worth the obvious penalty o' having one less equipable slot. HA! Good Fun!
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Ukraine discussion
But Gromnir I want to ask you something, you have alluded in the past that Obama is weak because he hasn't used military intervention is several conflicts around the world, like Syria . Do you think how he is dealing with the Ukraine crisis makes him weak? Should he do something different? a bit of a misrepresentation. syria is actual a good example. the impact o' a limited but forceful US response 2-3 years ago would have resulted in 2014 syria and isis situation being very different. similarly, ignoring putin predation and excess for many years has made the ukranian situation what it is. sanctions today is gonna eventual be effective in hurting russia. well, guess what, sanctions woulda' been effective before today. ask us what could obama do different today is myopic. HA! Good Fun! Okay, so you agree the sanctions are the best strategy? no. nevertheless, it may be the only plausible strategy given the current mess and recogninzing the lack o' influence obama has. HA! Good Fun!
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Ukraine discussion
But Gromnir I want to ask you something, you have alluded in the past that Obama is weak because he hasn't used military intervention is several conflicts around the world, like Syria . Do you think how he is dealing with the Ukraine crisis makes him weak? Should he do something different? a bit of a misrepresentation. syria is actual a good example. the impact o' a limited but forceful US response 2-3 years ago would have resulted in 2014 syria and isis situation being very different. similarly, ignoring putin predation and excess for many years has made the ukranian situation what it is. sanctions today is gonna eventual be effective in hurting russia. well, guess what, sanctions woulda' been effective before today. ask us what could obama do different today is myopic. HA! Good Fun!
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Do you want experience from combat?
Nope. Grinding has become a moot issue after those interesting posts above. The remaining one is this: Should the game reward the player for combat? Wouldn't it be important to define what would be a valid "reward" for combat here as well? Because a reward could be in form of loot, it could be in the form of XP, it could be in the form of satisfaction over you're prowess with the combat system, but not all of those will be seen as rewarding by every group. good questions. oh, and the developers has access to tester behavior including considerable QA, so they can see if folks is finding combat rewarding based on their actual behavior. "Grinding has become a moot issue after those interesting posts above. " well, is nice that indira believes that to be the case, but we has already seen that mootness is not particular discouraging to indira or many others. like it or not, the developers continue to believe that balance, and an xp system they see as encouraging diversity o' play style, and simplicity is desirable/essential attributes in an xp mechanic. coming up with an alternative mechanic that includes the aforementioned elements in the time remaining... yadda yadda yadda. am thinking moot might not mean what indira is suggesting it means, otherwise we sees some inexplicable behavior. HA! Good Fun!
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Icewind Dale: Enhanced Edition Announced
Its just not that kind of game; a bit unfair IMO to criticize the game for something it never tried to do, or even pretended to have (in the same way that its unfair to criticize BG for not having PST's story). from our pov, actual story elements o' iwd were stronger than BG. as noted elsewhere, not only were bg2 released after iwd, but iwd were designed as kinda a low risk, quick development that were s'posed to sate bg fans before bg2 release. actual, a major goal were to get iwd out the door and on shelves with some meaningful time previous to diablo 2, and that didn't happen. what iwd were being marketed as, and sold as, were a limited and far more "linear" dungeon crawl than bg. truth-to-tell, we found iwd to be superior to bg in virtual all respects, and we missed the... companionship (HA!) o' the bg1 premade and joinable party members not at all. iwd looked better. it sounded better. iwd had better combats and more compelling locales. yeah, some level design did become a bit tedious in places, but as 'tween bg and iwd, we have very little difficulty identifying the superior game: iwd. the fact that iwd were so impressive is all the more amazing given the extreme limited and handicapped development iwd faced, but as a purchaser, we ultimate don't care 'bout obstacles. iwd were not a better game than bg 'cause developers were frequent rookies working with a wonky engine o' bioware's design. iwd were not better 'cause it had an abbreviated development cycle. iwd were a better game than bg, period. iwd did more right than did bg, regardless o' obstacles. that being said, we note once more that an obvious and superior enhancement o' iwd would be to give it iwd2 mechanics. oh well, yet another great opportunity wasted. HA! Good Fun!
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Dragon Age: Inquisition
Am I the only one who wants to see the PoE forums taken on like this... "beware the fury of a patient man." yes, at the moment we got some promancers and codexians making the PoE forums a bit chaotic... well, and Gromnir is helping. but wait til release of PoE. wait and be rewarded with true insanity. HA! Good Fun!
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Icewind Dale: Enhanced Edition Announced
our iwd party were almost invariably a 4-man group as it resulted in faster leveling: a paladin, specialist mage (elf or human), gnome thief-illusionist, and half-elf ranger-cleric... typical with the cadaverous or skeletal undead racial enemy. the only problem with this group is that it were a bit over-powered once the mages developed a meaningful spell repertoire. the ranger-cleric were a smidgen less effective at turning undead in dragon's eye than a vanilla cleric would be, but the addition o' druid spells and the dual-wielding dervish o' destruction melee efficacy more than made up for the early limitation. dual-classing could provide a more powerful group, but we never had the patience to babysit effectively under-powered party members til they hit the dual-class sweet spot. our 4-man iwd group (and frequent bg2 group) were allowing us access to pretty much all the potential content in the game, while giving us an extremely capable group. HA! Good Fun!
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Ukraine discussion
http://www.reuters.com/article/2014/08/28/russia-markets-idUSL5N0QY1H820140828 is additional bad news for russian economy. the ruble dropped another .5% v. the dollar on monday, and situation appears to only be getting worse with looming threat of increased european sanctions as russian troops move into the ukraine. the devaluing o' the ruble means that the cost o' buying foreign food will effectively increase, regardless o' where the russians find replacement sources o' basic foodstuffs. it is very difficult to explain the foreign food sanctions as they seem aimed at hurting russia. for humanitarian reasons, a number o' western nations have a policy against imposing sanctions on food and medical supplies, but the self imposed food sanctions by russia is, at best, a perplexing move from an economic perspective. HA! Good Fun!
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Do you want experience from combat?
I would say the people have seen the backer beta and changed their minds. Or maybe they're just sick of voting in every new poll that asks the same question over and over when the issue was supposedly settled two years ago. the terminology is inconsequential. the notion o' quest/task xp as described by sawyer and cain were described in the op o' the linked poll, and that description has remained constant since that time... since before that time actually. the implementation is also consistent with the description provided. HA! Good Fun!
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Do you want experience from combat?
more misrepresentations from folks. to let cant know, sawyer explained that indeed, the community did not see a need for a credit/wealth sink and removing weapon degradation were an insular feature easily removed. furthermore, after discussions internally, sawyer recognized that The Team agreed that weapon degradation were not a positive or necessary feature. quest xp is not insular. quest xp is direct related to promises regarding balance and play-style diversity. furthermore The Team is not in favor of removing quest xp. if obsidian, The Team, agreed that balance and play-style diversity were unnecessary and if we actual had a marked majority o' the community complaining, and if quest xp could be easily removed and replaced in the time remaining, then, maybe you would have similar situations. HA! Good Fun!
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Kaine Parker's Pretty Woman
no comment on the lady with the glitter shoes, but am disturbed that somebody snuck into our house to take this photo... though our entryway floor tile is antiqued travertine and am not certain o' the tile in the picture above. doesn't look travertine actually. also, we don't have a random silly potted palm sitting on a table neither... but we suspect the burglar/photographers brought that with them. HA! Good Fun!
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Dragon Age: Inquisition
he did not need to work very hard to find, "bizarre, explicit and controversial comments." in fact, we bet it would be impossible to enter a da:i forum other than news and announcements and perhaps multiplayer, and find a single page w/o at least one thread containing, "bizarre, explicit and controversial comments." a comment from a bsn poster reacting to the video that is honest 'bout the degree o' bsn bizaro http://forum.bioware.com/topic/512557-dragon-age-inquisition-bsn-in-a-nutshell/?p=17218164 HA! Good Fun! http://forum.bioware.com/topic/473296-this-is-absolutely-unacceptable/?p=15069600 I'm assuming this isn't you. Someone else actually took your handle in the new Bio forums? Haha I can only imagine the bewilderment when Gaider, Priestly, Woo, or some such sees one of these posts. that is not a post of ours. as to bruce, am thinking you misrecognize basic terminology. http://forum.bioware.com/forum/267-scuttlebutt/ that is a page. scroll down and notice at the bottom-- it gives a page number. there is approx 25 topics/threads we see per page given our resolution... each thread typical has between one and a bazillion additional pages. ... all o' which is pointless. am thinking the post we linked from bsn is honest. the guy claimed to have read 1/10th o' daily posts and he were believing a daily version o' such a ridicule/ridiculous video could be constructed. hyperbole? perhaps, but not by much. HA! Good Fun! ps is always amusing that we can rare get our moniker when signing up for a crpg message board or game because some other "gromnir" has already taken that name.
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Ukraine discussion
Personally this ban of foreign food no cause effect to me. I prefer fresh food (meat, fish, milk, fruits etc) - this is meant i buy food only from local manufacturers. But anyway China and South America fully replace European import on our food marked, if someone prefer foreign food instead. Sorry Europe, but your expectations about starving Russians is fantasy. We actually don't notice nor sanctions, nor war in Ukraine (except huge amount of Ukrainian refugees everywhere), just continue our pastoral life. I even disappointed because i do want falling of Ruble for some Euro speculations but EU and US performance too ****ty for it. Inflation is not higger than in peace time anyway. Meanwhile for European farmers this ban is quite painful ( their business is not too profitable even without sanctions ) and mainstream media just pacify them by such cool stories about suffered Russians. Yes my friend but the facts are you can only get certain types of food from places like Europe. For example Parma Ham, Parmesan and Gorgonzola cheese and certain wines. You cannot replace this with substitutes from places like China because the reason for example Gorgonzola cheese tastes like it does is because of the unique mold that cultivates in the area in Italy where this cheese comes from So Russia is now denying itself arguably the best food in the world the inability to get certain luxury goods will hurt various russian restaurateurs, but won't be a major source o' pain for russians. the thing is, and am certain we posted this earlier in the ukraine thread, the typical russian spends 35% o' his total income on food. that is a huge increase compared to most westerners who is in the 5%-7% range. whenever there is talk o' adding a small flat tax on stuff such as gasoline here in the USA, there is widespread, and justified, outcry from the liberals and the poor, because a flat tax on essential costs such as utilities and gasoline and food disproportional hurt poor folks who has less disposable income. is a similar issue the russians face with increase in food prices. even a small increase in food prices will have a significant impact on russians because the average russian spends such a large % o' their total income on food. one reason why the russians were getting food from europeans and not brazil or china is 'cause euro food were cheaper. this is economics 101. is not complex. the only noteworthy industry russia has is petroleum exports-- they ain't a modern service economy. well, they got weapon exports too, but is small change compared to petroleum. sanctions is gonna hurt russia 'cause their economy is not particular diverse-- it is very easy to hurt an economy that is dependent on a single export by using sanctions. at the same time that russia is getting hit with sanctions, they is self inflicting an increase in price o' food. but yeah, apple farmers in poland will be hurt by russian food sanctions as near 50% o' their crop goes to russia. 'course only .3% o' poland's total exports is apples. danish cheese makers and many lithuainian food producers could be hurt by across-the-board food sanctions, but most europeans will hardly notice the the impact o' russian food sanctions. some european folks will be hurt though, is no question 'bout it. but again, just as the russian economy were heading towards a recession, they get hit with sanctions and then self-impose food sanctions o' their own? perhaps putin is gonna use the sanctions as camouflage. without sanctions, recession would be blamed on putin. sanctions allows for a possible, if moronic condemnation o' the west for russian economic slowdown... but russians love a good conspiracy. is possible that putin will use pain o' economic suffering to drum up additional nationalistic furor? dunno. not much makes sense when you look at food sanctions rationally. HA! Good Fun!
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Replayability and PoE - a reality check
indira's recollections do not match Gromnir's. in more than one place we has noted how little variation bg combat offered. bg2 were much different. but once you could summon skeletons and lob fireballs, the challenge o' bg were effective dead. and interesting companions? bg? really? coran got more development than most. he even had something o' a bg2 board fan club led by a poster known as lanfear. bg coran were quite effective as a ranged combatant, but other than encouraging us to kill wyverns, he had one significant dialogue encounter that revealed that he were an unrepentant, deadbeat dad. coran were one o' the better developed companions. really, am not making this stuff up to make bg sound worse than it actual were. bg were the right game at the right time for many folks, but it is difficult to be effusive with praise for bg if one is honest about it. we played many cpgs with disturbing frequency. bg were not one o' those games. d&d fans hadn't had a decent game in years-- were more than a few "are d&d crpgs dead" articles written in print magazines and internet opines. we suspect that there were more than a few d&d fans that played diablo but were wanting something a bit more... substantial. bg gave folks what they wanted at the right time, but am not gonna hold up bg as some kinda benchmark for crpg goodness. *shudder* HA! Good Fun!