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Wizaerd

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About Wizaerd

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  1. Please add Zoom to Cursor and locking the camera onto a party memeber...
  2. Postponing release, if needed, wouldn't necessarily be a bad thing but postponing it until 2015 would tremendously suck, and would be quite irritating.
  3. This is how I tend to play. I don't take a lot of time, read a lot of online information, and don;t really pre-plan my characters. I make choices as they're provided and offered based on what may currently be happening. I give some thought towards future activities, but I mostly just stick with what is offered at the time. I have played many RPG games where I ended up gimping my character horribly either because the scenario required a strict combination of skills & talents, and if you didn't pick those things, you were SOL. I remember hating those games.
  4. Define too annoying... What may or may not be too annoying to you may or may not be too annoying to others... I want to play an immersive game, and enjoy myself. I don't want to have to "work" in order to enjoy the game. I don't want to keep my own log on pen & paper, I don't want to have to draw my own maps, I don't want to have to remember each and every little thing that is said or done. I am completely on board with the way this person thinks...
  5. I'm a tad bit confused... This thread is pretty much about asking for modding tools, right? I had thought an editor was in fact included, it's what drew my attention to this game in the first place, since I looooove editors... Create new areas, new stories, new quests, etc... Is this not the case?
  6. I almost liked your post I totally agree with the first part! Sadly, there are still people that put the classics on a pedestal and flame anyone who dares to suggest any kind of change... As for the second part, I know that ME's plot isn't a masterpiece, but being the Sci-Fi fan I am and being under the illusion that my choices mattered (haha, I'm looking at you ME3 ), it was a great experience for me. As for the looting, may I remind you of the rags in P:T? One of my main gripes with RPGs in general is that I never know what the hell I should take along and what I should just throw away. My perfect RPG would have a merchant at every corner :D And I can't really judge how BW are now in comparison to earlier and it'll still be some time till I can I can only hope they can win some of their former fans back with the new games they're going to bring out the next few years =) In my opinion, an RPG should be a big game (if that's what you meant with scope). Although I wonder how a bigger series with episodic content would do. That would be more or less perfect for people who don't have that much time to invest in a game, but of course, even that depends on the mechanics and execution. For me personally, the only difficulties I ever have are either fights or puzzles. I'm not really that big of a tactician - nor do I want to really "waste" time to figure out how to kill a specific monster, because I just want to get it on with the story. At the same time, I do know that many people get a sense of accomplishment by doing just that, so it's cool. That's why it's important to me that a game lets you change the challenge fights pose to the player. Puzzles...sometimes they're fun and interesting, sometimes they're just frustrating and in the way. But many people like them, so I don't expect them to be taken out completely Another problem people (might) have with games with such a scope is of course remembering the plot points etc. That's why a journal is good to have, I guess. Started The Witcher a year ago I guess (finished the 1st chapter) and I forgot a lot about the plot. That's one of the more extreme cases of taking a hiatus, of course, but that's how it is. What I hate most in games are time limits though, especially in RPGs. That's why I'm anxious to see how a certain element in this game will turn out (is this a spoiler?) and I can't wait to see what I'll think of Fallout or NVWN2:MofTB. It's almost as if I had written this posting, since we're on the same wavelength here...
  7. This is how I feel as well. I've never been all that good at remembering these types of things, especially if they playtime has been spread out. Hopefully PoE will have appropriate mechanics implemented to eliminate these types of issues.
  8. I don't care about achievements, I have never actively sought them out. They do not add additional gameplay elements for me. Even if their rewards were meaningful, I'd still just ignore them altogether.
  9. I'm always in the minority when I come to a forum because I despise multiuplayer games. I wish there were more single player games being made, but alas, it's just not happening. Even games where it makes no sense to have mutiplaer components get multiplayer. I for one am glad and hope this stays truly single player only.
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