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Fashion Mage

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Everything posted by Fashion Mage

  1. One would think Divine Magic would be granted by deities, although, for example, the Mystic Theurge from D&D can use divine magic without actually having a deity. So I guess that just isn't the case, in D&D at least (as in, it's granted by the belief, not the deity). Just thought I should mention that. It seems to be the same in PE as well, since priests get their magic from belief and faith. To quote the priest page from the wiki: "Such men and women have found a divine link to their chosen deity, but their abilities stem solely from within.". By this fact, as long as a priest still has faith in their beliefs/deity, they should have access to "divine" magic regardless of their choices. In fact, it's not even really divine technically.
  2. Okay, replace all instances of "logic" in my argument with "mysterious patterns/mysterious logic/supernatural metaphysics/etc", it's still not the same thing as how clerics/priests get their power. [edit: *replace all instances of the word "logic", for those who would misunderstand]
  3. I don't really know what you're going on about. You accused a deityless cleric of being the same thing as a wizard, and then I listed the differences and lore between the two. Wizards use logic to cast magic, clerics don't, it's as simple as that. Once again, it makes a huge difference.
  4. Also ignoring that wizards can't channel positive energy for no reason, it's about a big a leap as to any other caster class. In Project Eternity, literally the only thing seperating a wizard and priest in function is how they use their souls, this is a similar case for D&D as well. Druids derive their power from nature, Clerics derive their power from deities (or their philosophy and beliefs, unless you know, you break the rules to not allow clerics to do that), Sorcerers just have innate magical power, Bards are similar to sorcerers (but they perform instead for some reason), Wizards derive their power from logic. So according to you, wizards, sorcerers, bards, druids, and whatever else I missed that doesn't have a deity are basically the same things. So yes, it is a big a leap as I think. One's source of power in D&D dictates one's magical abilities, so logic =/= belief. It makes a huge difference.
  5. ^That. I think it's worth mentioning that beliefs don't necessarily equate to "deities". Sure, as long as you completely ignore the fact that wizards derive their power from logic. You realize that one can have a religion without a god right? As seen in the examples I provided earlier (Buddhism and holy priests)? The view on clerics is so narrow-minded it isn't even funny.
  6. I think it would be an interesting option to be able to play a priest but not follow any deity at all. I believe in D&D it was described as following an ideal instead of a deity, so kind of like buddhist priests, or holy priests from WoW. Considering that the power of priests' magic in PE doesn't really come from their deity, this option wouldn't be quite as ridiculous as it would seem.
  7. Don't care too much about monks but that Vailian clothing sure does look fabulous.
  8. I agree, in fact I couldn't have said it better myself. What a priest does is very dependent on the kind of deity that they worship. As for wizards and healing, you have a good point. I guess I shouldn't jump to conclusions so swiftly. Of course, judging from trends in games styled after D&D, wizards aren't likely to have healing, but this is all up to the developers I suppose. Here's hoping they do. :'P
  9. I don't really think the whole "clerics are healers" thing would be a problem if there was an arcane caster class which could utilize healing/holy magic ("holy" as in "extremely good/sacred", not "divine"). I'm sure many people are looking for a healer in clerics (myself included), not a worshipper of divinity. Sadly, these two things tend to be bunched together. I recall seeing a custom class someone created for D&D appropriately named the "White Mage", which was an arcane caster class that could mimic divine magic via a trait named "False Divinity" (or something like that), but the magic type was still classified as arcane. A class like this would seperate the concepts of "healer" and "cleric"/"priest", not that such a class will come to be I'm sure. Another example is the "Archivist" class from D&D, which is pretty much a wizard who uses divine magic. The key differences between archivists and clerics being their magical potential, armor, and their devotion to their deities. Archivists were typically more concerned with lore and knowledge than their deity, had greater magical potential (they used a spellbook instead of a mace I believe), and wore lighter armor. My point being that this would let the people who want healers have their white mages, and the people who want clerics have clerics. Once again, I'm not really expecting much in this particular aspect.
  10. It'll be total lamesville if grimoires are exclusive to wizards, but I guess I'm fine providing that priests can be primarily magical. Thanks for the clarification. :D I don't find it terribly strange that a priest would work towards his god's goal directly as well as converting others to help, for three reasons: 1: The priest must set an example 2: The priest would obviously follow his own faith and it's commandments, trying to be a good follower 3: The priest would typically be more highly trained in the arts required to pursue his god's goal than others. For example, a priest of the god of knowledge would himself be a researcher (perhaps in addition to a converter) in order to set an example and make sure he is a proper devout follower (it would be strange for a catholic priest to not help the needy himself for example). As a follower of this god you would expect him to be a pretty smart cookie and therefore a more important person in the pursuit of knowledge than some recently converted barbarian. So you see a priest should not have conversion as their sole purpose. A priest is a devout believer and how can a devout believer in the god of knowledge live with himself if he is ignorant and not actively pursuing increasing his own knowledge and discovering new things through research? A priest of the killing god who does not himself kill simply seems like a bizarre thing. For a priest to convert someone to said faith, one would assume the priest to be a proper follower of that faith to begin with. In addition, a priest can do more to further his god's goal than converting and to convert effectively he would have to follow his god's ways himself. Also, there would be times where his god's goal would be better served by working towards it directly than by converting others (for example, a priest of the knowledge god stuck in a town of manboons half-orcs would better serve his god's cause by researching instead of wasting time converting).
  11. Upon closer inspection of the PE Wiki, it would seem that a priest's abilities and weapon proficiencies are dependent on their deity. Would I be correct in assuming that a priest would be more magic-centric if he were to use a grimoire (for example)? It seems logical considering the direction that they're taking the classes in, I don't see the reason why priests would be excluded. Personally, I'd think that what a priest/cleric does is more dependent on the faith that they follow. A priest/cleric of the god of magic and knowledge very may well be more concerned with expanding his knowledge and furthering his research, than simply converting others to their deity.
  12. Oh, I see. Good thing there aren't any clerics in this. ;D Seriously speaking, how are priests patterned after DnD Paladins if Paladins are already in the game?
  13. I find the description of them to be rather vague right now. Are they more like the typical clerics (heavy armour close-ranged casters with maces), or are they more like white mages ala FF (long-ranged squishy wizards with powerful holy magic)? I'm aware that the classes are supposed to be quite customizable (one of the updates mentioned it I believe), but just how customizable is the priest? Perhaps the kind of priest is dependent on his or her deity? I find myself wanting to play a white mage-type in rpgs, but it is often the case that the only available class is something more along the lines of a cleric.
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