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Everything posted by majestic
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Hint: Only Germans like Merkel. Everyone else will go: https://www.youtube.com/watch?v=9Jn8K8EA7-Q 'cept for Bruce of course.
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Sometimes simple things are surprisingly awesome. Made myself one of my favorite "lazy" foods - just boil potatoes, peel while they're still hot, cut them into finger-food sized chunks, liberally add butter (ideally real butter) and some salt and enjoy.
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That voice is from Fem!Ryder. Although I have to admire the person who made that face. That sure took some doing and is actually even worse than my orginal Mass Effect female Shepard face that looked like a red-haired praying mantis with yellow/green irises. Now that I've actually played a couple of hours, well, yeah. This plays exactly like DA:I with guns. People complain about facial animations and the grand Bioware conspiracy against attractive women but nobody mentioned that retardely unresponsive controls that plagued Inquisition? Talk about priorities. *sigh*
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Found Peerless, did you?
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It essentially boils down to the stereotype of the neckbearded, socially awkward nerd fat guy who complains that them wimmin in the new Bioware game aren't the usual masturbation material he's used to and what appears to be half of the reactionary lol-alt internet element co-opting this as a vehicle for another social justice warrior conspiracy, and since Bioware took the wrong side in the past they're a decent target. Funny thing there: This is Bioware second game that got transferred from the established codebase to Frostbite and it again has techincal issues (especially my old friend the silent crash to desktop) and is not exactly up to standards previously set. That this was done by an inexperienced team that seems to have hired all the wrong people and has been in development for ages doesn't help at all. *sigh*
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Objective beauty standards. Oh well, at least I could quit watching after 40 seconds and it gave me a hearty laugh.
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The device your crash to the Earth damaged (the crystal resonance chamber) was the Changing God's last ditch effort to stop the Sorrow. You're trying to find someone to help you repair it. I'm not sure since it's been a while but the issue should come up through a memory when you examine the chamber at the beginning of the game.
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So we did the "socialist classroom" experiment...
majestic replied to Ben No.3's topic in Way Off-Topic
Heh. I just realized that I still haven't grown up. Heh. *chuckle* Sorry. It's a good skill to have. Really. Just not sure if a teacher should be the one teaching you. *snort* -
I mostly sided with the Tiersmen because, uhm, screw Kyros who sends me to two bickering children to cast an edict that damn well kills me too. Since Kyros obviously wants me dead as well I might as be as much of a pain in the ass as I can.
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You can safely sell any Oddities that don't have a "use" option, and even those with one in case they stick around after being used. There's also a truckload of healing items that restore your pools, uhm, make use of them. Actually that's probably the biggest thing to keep in mind - don't hoard consumables. Use them. I hoarded them as I always do in RPGs and it was mostly for naught. There really never comes that one time where being at the cypher limit with everyone pays off.
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Well, now we know where luzi's gotten to. edit: Spoilered the videos to make the post more readable.
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The original game was completely unplayable with a mouse, how does that work? Like Freelancer or more like Privateer 2 which officially supported mouse play but was nigh unplayable* with it? * Not that Privateer: The Darkening was ever "playable" with even the best input hardware. That game's a mess.
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Whether you are convinced by the marketing is a wholly different matter. Looks to me that, for the first time ever, you aren't, and it shows. The game may be bad alright (mediocre is the vibe I've been getting, personally), but it won't be as bad as the collective circle-jerk makes it out to be, that's simply not possible. It's rather amusing to watch, really. It's as if all these people suddenly forgot the frequently cringe-worthy dialogue of previous ME titles, the Shepard Rape Face meme and the fact that he literally limps his way through the whole of ME2 -- not to mention the really bad bugs and ****ty consolified UI that plagued previous installments. If I didn't know how the bandwagon mentality works, I'd be tempted to think that it's a directed thing. But hey, I'm not here to piss in your corn flakes. You want to hate on a game you haven't even played? Have at it. This thread made me pre-order ME:A two days ago. There's a certain fun irony in this board in particular complaining about the shortcomings of ME:A's animations and graphics. What happened to "graphics don't make a game" mindset that we, umh, superior serious gamers should have? Anyways, I'm back to Call of Duty. Errrr. :look:
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I suppose someone's ripping him off, the channel sure doesn't look official (and it doesn't have ads).
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Just finished Death Bed The Bed That Eats, a horror flick from '77. It's... about a bed eating people. If you're wondering if the film is as awesome as the premise sounds then here's a spoiler:
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Yeah, that was pretty neat. Except I accidentially spoilered myself so I already knew going into the scene...
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Finally caught up with Agents of SHIELD. Funny how these things go. Before the start of season 4 I had severe misgivings about Ghost Rider being a part of the season, and now I ended up kind of disliking the LMD storyline more than the Rider one.
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Horizon: Zero Dawn Is the Best WRPG Ever. The Best.
majestic replied to ktchong's topic in Computer and Console
Volo has been stalwartly defending Neverwinter Night's terrible OC ever since it came out. I'm sure he's just being contrarian for sake of it. So he's not broken, more like working as intended. -
Mass Effect 2's Insanity mode was pretty tedious. Oh, and yeah, great difficulty concept Bioware. Boss fights? Laughable. Collectors? Haha. Preatorians? Pssh... 50 armored Husks converging on your position and you just messed up your only team fire aoe ability? Yeah, bring me the brown pants.
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I loved it. The premise is silly, but its so gorgeous and I don't need my space opera to be award worthy. I don't know. While I agree that entertainment doesn't need to be award-worthy (far from it, actually) I'm rapidly approaching a point where gorgeous visuals can no longer polish a turd, for both movies and games. Even low budget schlock like Iron Sky looks visually impressive these days (not that I don't like low budged schlock, I loved every moment of Iron Sky). Point in case, well, Avatar. When it came out I went to an IMAX cinema and the movie gave me vertigo in certain scenes (I hate heights, really, standing on a chair is enough to make me queasy) and I thorogouly enjoyed the three hours of special effects porn. I caught a rerun on TV recently and... boy is that one dumb film that has loads of distracting obvious CGI stuff, most prominent obviously being Saldana's blue space elf brigade. On the flipside Volo's much disliked Avengers (the first one, that is) is almost as dumb in its story premise but at least it has a roster of decent actors and some really funny dialogue. Jupiter Ascending has Mila Kunis and Channing Tatum and a Sean Bean character that actually survives. That's just wrong.
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Horizon: Zero Dawn Is the Best WRPG Ever. The Best.
majestic replied to ktchong's topic in Computer and Console
He's just a member of the master race and bothered by peasant imperfections. Understandable, if a bit extreme in his outlook. -
No. I mean, yes, they do, but it's nothing like the ice skating madness of the first playable version.
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Well nobody's perfect.
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I'm pretty sure Unity has a host of problems related to it working on virtually any platform you can think of, from a toaster oven to high end gaming PCs, but terrible pathfinding was always a feature of all the Infinity Engine games. TTON wouldn't be a worthy spiritual successor with good pathfinding so inXile probably broke it on purpose.
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It also shows - again, much like Pillars of Eternity did - the problems with stretch goals on crowd funding platforms. I mean those that affect the game and its content directly, like new cities and different gameplay mechanics, not stuff like more localizations. First of all one ends up modularizing the game world and mechanics right from the start and perhaps worse it puts the developers in a bind. What if something ends up not working at all? Do you leave it in the game or are you going to break your promise to the people who actually gave you their money maybe specifically to make these stretch goals happen? Are you going to half ass them if you run out of money or the game's direction changed too much? Are you putting in Cad Nua knowing it doesn't really work that well and knowing the mechanics are strange (oh hello "time" passing on quest updates) and that the whole stronghold concept feels tacked onto the game afterwards? Do you remove numenera crafting? Are you putting in Twin Elms or cutting the extra oasis city rather than having it underdeveloped and boring? Tough choices I guess. Wouldn't want to make them.