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rftl

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Everything posted by rftl

  1. After I completed the Forgeknight quest they wen amok and killed every Justicar. Sadly one of my character had pretty low HP so i left after a couple of fights to rest. After the rest i return to the Justicars and everything did reset to the status before the amok run. Al Justicars are alive and the Forgeknights vanished. It's as nothing happend Savegame https://dl.dropboxusercontent.com/u/25109692/PoE%20Save/0e648962-340b-4d9f-8b84-369c9784aee9%20quicksave.savegame System Info Operating System Linux Mint 17.1 Cinnamon 64-bit Cinnamon Version 2.4.6 Linux Kernel 3.16.0-31-generic Processor Intel© Celeron© CPU G1820 @ 2.70GHz x 2 Memory 3.3 GiB Hard Drive 5404.5 GB Graphics Card Intel Corporation Xenon E3-1200 v3/4th Gen Core Processor Integrated Graphics Controller
  2. Sometime when i move the Detailed windows is snaps to the position shown in the Screenshot. The problem is i can't move it up (left right and down still work). Of course that makes the enchant button is unusable. Savegame https://dl.dropboxusercontent.com/u/25109692/PoE%20Save/0e648962340b4d9f8b84369c9784aee9%2012366799%20EndlessPathsofOdNuaLevel3.savegame System Info Operating System Linux Mint 17.1 Cinnamon 64-bit Cinnamon Version 2.4.6 Linux Kernel 3.16.0-31-generic Processor Intel© Celeron© CPU G1820 @ 2.70GHz x 2 Memory 3.3 GiB Hard Drive 5404.5 GB Graphics Card Intel Corporation Xenon E3-1200 v3/4th Gen Core Processor Integrated Graphics Controller
  3. There is a strange appearance in lvl 3 of the Endless Paths. Savegame https://dl.dropboxusercontent.com/u/25109692/PoE%20Save/0e648962340b4d9f8b84369c9784aee9%2012342018%20EndlessPathsofOdNuaLevel3.savegame Also the Forum File uploader always tells me "Error No file was selected for upload" even if a file is selected. System Info Operating System Linux Mint 17.1 Cinnamon 64-bit Cinnamon Version 2.4.6 Linux Kernel 3.16.0-31-generic Processor Intel© Celeron© CPU G1820 @ 2.70GHz x 2 Memory 3.3 GiB Hard Drive 5404.5 GB Graphics Card Intel Corporation Xenon E3-1200 v3/4th Gen Core Processor Integrated Graphics Controller
  4. When i reported the problem under Linux I got this answer. http://forums.obsidian.net/topic/72520-cloaks-are-not-shown-on-characterlinux Probably the same is true for Mac OS.
  5. In my game Cloaks are not shown on characters. System Info Operating System Linux Mint 17.1 Cinnamon 64-bit Cinnamon Version 2.4.6 Linux Kernel 3.16.0-31-generic Processor Intel© Celeron© CPU G1820 @ 2.70GHz x 2 Memory 3.3 GiB Hard Drive 5404.5 GB Graphics Card Intel Corporation Xenon E3-1200 v3/4th Gen Core Processor Integrated Graphics Controller
  6. Double Fine tried to be fair and give reviewers and backers a combined go. It didn't work and massively backfired. And that was only the first episode of a short Adventure game. If there is a genre that needs a good chunk of time before review content spills out it's the CRPG genre. So they have to get copies earlier. If the embargo on the other hand ended on the 26th it would ring alarm bells for many customers. A Embargo until or after the release date is almost always a sign, that there is something wrong with the game.
  7. You are right again. For you I quote the rest. and Thank you. In this case it wouldn't surprise me if we get reviews at the end of the week
  8. Yeah your are right. Reviews and sales number have nothing to do with future projects in the Pillars Universe or other games by Obsidian. On other news the sun has nothing to do with light and heat.
  9. Any information if Paradox / Obsidian did sent out Review Keys to Games Sites and Youtube / Twitch guys? If yes is there an Embargo and when does it lift?
  10. I have no doubt that Pillars of Eternity will be a good game. I always thought that Larians Writing is good. But Obsidians Writing is brilliant. BUT Diviniy: OS (a 4 Million $ game) is the current standard Pillars will be compared to. That's a pretty high bar to climb.
  11. Thank you very much. When you search for such Videos. You primely get entertainment shows, camouflaged as documentarys.
  12. Hi sorry if I'm only half on topic. But in one of the countless Realism or Armor threats. Someone posted a very good Video (YouTube?) of an presentation about mobility in Medieval Plate armor. The entrie Knights cant movie and need cranes Mythos. I really try to find this video again.
  13. A tentacle Hentai Dating game. You are a Tentaclemonster who really wan'ts to peacfully date Japanese Schoolgirls. ..... that would be a hit ... or not... -------------------------------------------------------------- I really want RPG's set in real historical times / alternate fiction based on real historical times (Darklands). Fantasy elements would be ok but keep it low Fantasy. For example the Victorian age but without steam punk super science. How ablaut playing a German tribesman before the battle of Teutenburg (with the option to side with the romans). China during the Warring States Period. Maybe this time the Qin loose.
  14. Madness? That's a little bit over the top. A MP in style of the Infinity Engine games would probably not change the gameplay in a big way. Of course there enough examples of games that suffered from a misguided focus an Multiplayer. But the Infinity games never had the problem. But it definitely would take away some of the very limited recourses. They can make a Coop Mode as long they don't use the KS money and the SP doesn't suffer because of it. On the other hand. Divinity Original Sins Kickstater finished. If anyone wants a classical Coop CRPG then that game seems to be the perfect fit. All the pre alpha coop footage showed a very interesting coop focused crpg concept.
  15. I think that's the most importand point. And nobody can take that away from you.
  16. No it's not the same because Risen, Gothic or Morrowind where never Turn Based. But to use your on example (The TES Series). Big Announcement from Bethesda. The Elderscrolls VI: Summerset New game Facts: Top Down Turn Based Combat. 5x5 square miles map with one village. Communicating in sign language. And it's set in the late stone age. Oh and there will be never ever again a traditional TES Style. Du you really think TES Fans would be cool with this? Even if it's a very good game. The fans would scream BETRAYAL. And that's exactly happend with Fallout 3. People call it Oblivion with guns. That's actually a good description. And if you look at it this way. Then it's pretty good. I would even argue that it's way better than Oblivion. But it's a very poor Fallout game. The Obsidian Spinnoff Fallout: New Vegas has at least some of the Spirit of a real Fallout. But it's bound to many F3 design decisions. I'm sure if New Vegas had been the first ne Fallout and the Series Main game. Most classic Fallout Fans would not be as negative to a TES Like spinnoff. Some would not like it because it's not turn based and not isometric. But at least it would be seen as a new interpretation of Fallout. And not as a different game with a Fallout coat of paint. It's like XCom. Most XCom Fans hated that it's looked as if the Series would be changed to a FPS Franchise. Then the Turn Based XCom came out. Yes it was different. Yes it hat it's problems and was even a bit dumbed down. And yes some fans did not like it because the lack of tactical depth. But the outrage stopped. When it's time for the FPS game, most Fans won't be screaming. Some will even test the FPS because they feel that XCom is safe. Fallout Fans on the other hand know that the License is in the hand of a company with a very different design philosophy. They feel that Fallout is dead an someone is mocking it. Everytime Bethesda does something different from the old games. The Fans will react very negatively (even if the game itself is good).
  17. With this argument you actually have to hate F3 and F:NW and only accept Turn Based Isometric Fallout games. Because to use your words. They are completely opposed to Fallouts core game design. ----- For me the greatest problem with Fallout 3 and probably with Fallout 4. Is that the traditional strongest points of the Fallout Franchise, are the traditional weakest points of pretty much every Bethesda RPG. Fallout Games traditionally a big world with a limited amount of things to do (at least compared to Bethesda type RPG). But not as cramped an Focused as BioWar RPGs. But often those Storys and experiences are very character driven deep Storys. Even small interludes and mini quests feel as if the have a meaning for the word or the people that are involved. Bethesda rpgs feel more like a canvas in witch the player can forge his own experience. They ave an enormous amount of things to do. But they are mostly experiences that get their meaning becaus you are involved. Both kinds of RPG have it's place. The traditional Fallout Games gives you a big chance to experience storys und the people in the world. While the Bethesda kind gives you the chance, to forge and experience your own story. The world / story is more like a backdrop for this experience. Fallout 1,2 and New Vegas are somewhere in the middle, between the more Focused and Cinematic BioWare RPGs and the very big World Bethesda RPGs. The thing is. You can get high quality BioWare and Bethesda type RPGs, in regular intervals. Traditional Fallout type RPGs on the other hand, are pretty scare. Obsidian has the skill to make games like this. But unlike BioWare and Bethesda, they don't have a comfortable market niche. In with they can make those games over and over again.
  18. It not really about Money. Yes they don't have enough money for a port. But that can change if it's a success on Pc . The entire point of the game is to reproduce the Magic of the Infinity Engine games. Something that's not very compatible with a Joypad. Maybe it possible to make a WiiU/iPad Port (because of the touch screen) but that's very unlikely. Also there is a inert dislike of the Idea in the PC CRPG Fanbase. That's because many typical PC Genres where massively dumbed down or even vanished because of their incompatibly with Console Controls.
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