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Davaek

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About Davaek

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  • Xbox Gamertag
    Hingkongo
  • PSN Online ID
    Hingkongo

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  • Pillars of Eternity Backer Badge
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  1. After loading my save all of my keys had vanished. I know there is a disappearing item bug but I haven't seen any post on having the items, then saving and coming back the next day and having some items disappear.
  2. I felt the same way about combat but now after playing for a while I am quite enjoying the combat. It felt weird and different at the start but now after the original "no this is wrong" feeling it isn't too different to the old IE games combat. The only problems I am having with the combat is that there is no marker of who you have engaged (although I have read on these forums that the devs are aware of this and will do something about it). Also I am playing a ranger and marking a target has barely any visual effect in combat making it hard to find the target I have marked. Other than that the combat is fine in my opinion.
  3. Hmm I just looked in my inventory and it seems after loading my game today all my keys have gone... Hopefully i can get them all again.
  4. I am in the dungeon with the skull thing at the entrance. I have found a bunch of keys but none seem to open the 3 different door to the central room. Is this a bug or am I just too stupid to find the right keys. I have gone through every area in the dungeon holding down tab so I don't think i have missed any lootable items.
  5. My only problem with the game so far is the combat, I enjoyed the combat systems in PS:T, BG I & BGII and Icewind Dale 1 & 2. The combat in this game is far to different in my opinion, everything about it feels wrong. The stamina/health system isn't a good change in my opinion and the casting animations are almost non existent(maybe this will change because it is still beta). Although I generally play a less conflict based party, combat will always be a part of the game and I am really not happy with the way it is looking at the moment.
  6. I am playing now. This might be a stupid question but are my characters meant to be walking at a snails pace?
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