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ShadowPaladin V1.0

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Everything posted by ShadowPaladin V1.0

  1. Not if the game itself was good. Obviously I would really prefer every game to have a huge cinematic ending. But it dosnt really devalue the game if the overall experience was good. RC was just average , nothing really stood out about it. It didnt even feel much like a SW game, it could have been 4 generic marines anywhere really and it would have worked just the same.
  2. One ESD followed up by the wristblade. Wristblade is probably the most powerful weapon in the game
  3. Nice one. KOTOR II requires you to think. KOTOR I is best played with your brain switched off because if you do think you will see right through it long before the game decides to tell you about it. It was the whole having to play along thing that I hated most about it , aside from the cheese of Malak. It was clear you were being played but you couldnt confront Bastila about it, or even return to Dantooine and demand an explanation. Thats Biowares greatest failingas writers. They put in these twists and then make them completely obvious by putting in tons of clues. Like the letters in NwN. Or what about the bless spell which is obviously not bless, yet the character dosnt get an option to act on that evidence.
  4. Some time in June perhaps.
  5. Heres something interesting to mull over.. If Yoda says size makes no difference, then why cant Jedi move planets about?
  6. I was 8 when I watched EP V dont think it concered my to be honest.
  7. The only person who can trash your memories is you.
  8. Actually ancient chinese wisdom.
  9. It's very important though. You know the old duck pond anology ? Drop a big rock in a pond and the ripples will soon cease. Drop a handful of gravel in a pond and the ripples will continue on and on. Getting larger than those created by one large rock. With enough small rocks dropped in the right place you can cover the entire surface of a lake.
  10. Yes. (w00t) You dont like our choice of names or something
  11. Is Battlefront the FPS or the RTS ?
  12. The problem with that is that you invariably slow the game to a crawl because each fight will exhaust the party. You either then need a rest option. Or you get EQ syndrome of "downtime" which is something that no single player game should have.
  13. Again though a KOTOR "party" would not have the variety. For starters there would be less of them. You wouldnt have the order of engagement like in D&D where you kill off the magic users first because they can seriously screw up your plans. In KOTOR everyone is pretty much the same, even the Jedi are not upto much. This has been true in both games. The only reason Malak lasted longer is because he was a cheating piece of excrement. Ditto with the enemies. In D&D you have 4 or 5 manuals full of enemies with a plethora of different abilities. In KOTOR you have a handful of aliens (mostly humanoid) and some animal types which are hardly worth igniting your lightsaber for. I guess one of the reasons for that is having to keep to the rules of the universe. But it certainly lacks the variety of most "fantasy" games. The only way to "solve" that would be to increase the workload. This will demand more of the players attention. If you want to talk about easy bosses. Dino dude in Jedi Academy (think it was that one) I could kill in one blow But It felt good because I was doing it, not a dice. Perhaps KOTOR needs a more hybrid hands on system. Lets see how JE works out.
  14. Harry Potter is a childrens book. Complicated plots are beyond them. Oh it took me about 10 minutes to figure out the "twist" in each of the Potter films but then I'm not a child
  15. That's the map that was missing from my game. The one EA sent me a week a later along with free goodies.
  16. You are aware that "correcting" quotes can get you into trouble are you ? :D It's not just Lucas Arts, short endings just seem to be in vogue right now outside of JRPG's. Anyways since it was only
  17. Just a reminder that it's released this friday in the UK(I just checked my orders list). For GC owners Baten Kaitos is out this friday too. And for the insane.. so is the Resi chainsaw gamepad.
  18. Me either.. I remember the forge expansion for HOMM being cancelled because it generated so much negative publicity and HOMM being niche we were a bit more reliant on the fan base than is healthy. Ended with a boring old elemental town. I remember the first time I came across a radioactive area in M&M I was quite mystified. But it only deepened my resolve to uncover what was going on.
  19. My two are called Auron and Rikku.
  20. Why do people have such a huge problem mixing magic and technology?
  21. Well KOTOR pretty much spoonfed you.Gain a level have a bit more of the story. The deeper elements of KOTOR II are tied up in the talking to characters and unlocking the influence options. Depending on who you talk to ,you will get a slightly different take on the story. One of the most interesting characters Hanharr only becomes interesting if you take the time to get to know him.. But that applies to everyone. High enough influence with Bao Dur will unlock the big mystery of what happened at Malachor V for example. I would suggest replaying it just too see what new insights you get. Different gender alignment get different NPC's for example.
  22. That was a game made before the technology was ready for it...
  23. Never play Might and Magic? No idea which one came first.
  24. I think he saw his own death at that moment. Maul would have blocked Obi Wans blow, except half his lightsaber was missing, shortly followed by half of his body.
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