Does changing the difficulty from Hard to Path of the Damned (PotD,) using the console command, partially or completely respawn enemies in all the areas you already cleared?
I read that PotD difficulty adds the enemies from all difficulties onto your maps. Does that mean if you change from Hard to PotD that the maps you've cleared will be partially or completely respawned with enemies? How does the game determine, after changing to PotD, which encounters will have enemies added to them?