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Everything posted by Agiel
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You may have heard of the latest shooting in the US in Isla Vista near UC Santa Barbara where I'm graduating from pretty soon. Thankfully, I as well as most everyone I know were home for the Memorial Day weekend and the ones who were still there at about the time of the shooting are okay. Going to be a rough couple of days when we get back, and can't help but feel that my couch burning experience will be a somber afair.
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@sorophx: Some news from Belsimtek, who helped Eagle Dynamics with the F-15C AFM, regarding additional updates to the Eagle: Second sentence from the bottom: http://www.belsimtek.com/news/217/
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They say misery loves company; I'm running the online traffic school right now as we speak as well (for which the court must receive proof that I've passed by D-Day. Though apparently we Californians get it easy: you're free to skip to the next lesson whenever you feel like provided you manage to pass a three question quiz, and you need a C- grade on the final test to pass.
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Supposedly implementation of the AIM-9X and JHMCS is in the works, with iterative updates leading to Ka-50/A-10C levels of fidelity complete with clickable pit, though this information was based upon a Google translate of a post on the Russian forum (if this post was by a developer or merely a rumour I cannot say). There was some discussion about this post, to which GGTharos, one of the forum mods and in-house Eagle Dynamics tester has said this information was not official in the slightest. I struggle to find this particular thread at the moment, leading me to believe this was deleted, so I wouldn't hold my breath for it. That said, development for the F/A-18C has all but been confirmed to be in the works as the official next module made by ED.
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I see you picked up a TrackIR How's the new F-15C advanced flight model treating you?
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The game also models submarine and aerial warfare, and the database goes all the way from the Korean War where F-86es and MiG-15s were duking it out all the way to to the near future with F-22s, F-35s, and J-20s (including some shelved programs like the YF-23 Black Widow and the proposed navalised, variable geometry Raptor, the F-24).
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Can't beat a classic: Q: What is a civil war? A: A contradiction of terms.
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Such a thing is not without precedent. The conspiracy involving capitalists, I mean. It's a dubious claim that Roosevelt's New Deal did anything of the sort of running the American economy into the ground (at least any more so than the damage that was already done by the Great Depression).
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It certainly a big step-up from the game's predecessor:
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Harpoon fanatics may experience a spot of deja vu with this re-imagining of the classic Dawn Patrol scenarios: In the year 2016, the Russian Navy decides a show of force in the Arctic Circle is in order, deploying their new Gremyashchy class corvettes along with Nanuchka missile boats for FON operations in the Barents against the Norwegian stealth frigate, Fridtjof Nansen, that has been sortied against them. Little do they realise that pre-positioned Skjold-class stealth corvettes are also lying in wait amongst the hazardous rocks that are the hallmark of the Finnmark coast.
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Maybe NSFW, as there is a spot of censoring that leaves little to the imagination. But hey, from what I hear continentals do get to see boobs on TV.
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B-2, SR-71, and Su-27 brisket anyone?
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Not necessarily funny, but nonetheless cool for my fellow speed freaks out there:
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I believe there was a book in the game that required about 9 research points to read that would get you a point in another stat that took eight experience points to simply buy (though that's probably just me and my very poor memory).
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Let's try this: http://www.bbc.com/news/world-middle-east-27258303
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Sweden fire turns cans of rotten fish into exploding missiles http://www.bbc.com/news/world-middle-east-2725830 The right defense contractor could work on this idea and make a weapon that would qualify Sweden as a superpower.
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I have some unfortunate news for you: Combat becomes virtually the only solution as you bear down towards the end of the game. Though on the plus side if you roll your character right (and max out Celerity) combat becomes bearable. I now realise for many RPGs, the greatest champions of a particular game are generally the first to admit to its biggest flaws.
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Well there was only really one DLC - but originally the DLC wasn't integrated into the game: it was a separate entry in your Steam games list and was executed independently of the rest of the game. The director's cut places it where it belongs in the main game. So frankly, you will be replaying the original campaign, because that's the only thing available to do. The other main change would be the boss fights, besides that there are some graphical tweaks (neither positive nor negative really, just baffling), new game plus, and some commentary, nothing consequential. As I had bought the Missing Link DLC, the Developer's Commentary was well worth the price of admission for the $5 I spent on it.
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A quick tip: the key to the melee combat in Bloodlines is to button mash the directional keys with every attack. Troika's shaky attempt at "deep" action melee combat, you see.
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There was not a single playthough where I resisted the urge to kill the smug prick. Good on ya! Don't worry about Kimball; play your cards right and his death doesn't even matter. In fact, every time I do an NCR playthrough I stand idly by and let the assassination happen.
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On the plus side, they did make great use of the facial animation system.
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Well think of it like Torment; The combat isn't great (or even good for that matter), so why not just invest in the stuff that unlocks the most content to you? I should also add that stealth is also quite important in the early game, as many of the early quests favour that approach (and reward you with more experience points to boot).
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Ooofff... well you've ran into one of Bloodline's many foibles. Evidence #1 that Troika in the rush to get the game out and did not put enough thought into the mechanics: The Research stat would never ever pay for itself. Never was an enormous fan of the gunplay of the game and universally opted for a melee-oriented character. About the only place guns were "nice to have" was the aforementioned sewer level. Otherwise there wasn't any encounter that couldn't be solved by Celerity and a Katana. Stats to pay attention to: Hacking Lockpicking Brawl (makes it easier to get back health by feeding when you get into a tight spot) Melee Persuasion Seduction (if you're big on role-playing) Bargaining (or whatever it was called) Defense
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