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I want ALPHA PROTOCOL 2 or similar videogame! Please!
I would love another Alpha Protocol (or, barring that, a spiritual successor with the same kind of character development). I don't understand why it didn't do that great. Sure, the combat was kind of minimalist but I thought it was fun, and I'm not really a spy movie person.
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Do you want Alpha Protocol 2?
I just beat the game for the first time last night. I'd love another Alpha Protocol!
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If there was only one RPG to be saved in the world I would choose.....
I can't choose between Arcanum, Planescape: Torment, or Skyrim. If no more RPGs are going to be made, I want something with a ton of replayability and pretty scenery. (Okay, so the older games aren't as pretty, but they're both so interesting.) *looks at her pile of RPGs* Actually, maybe I'll get back to you, I have a lot of JRPGs I'll miss too.....
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Anyone else happy there is no 'Raise Dead'-like spell?
RosesandAshes replied to Death Machine Miyagi's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I like this idea because then I don't have to pick up all the gear my companions drop, drag their body back to a temple, find out I don't have enough gold for a resurrect spell, raise money for a resurrect spell, companion dies, wash, rinse, repeat.
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Update #24: Less than 30 Hours to go! Life and Death, and Audio CD Soundtrack!
What's with all the arguing? I'd love an objective-based XP system, personally, but I have nothing against an XP-per-kill system (other than I'd prefer to minimize grinding in my game, grinding is boring) and I find that looting a tough enemy and being like: "Ooh, look at this neat sword they dropped!" is its own reward. Killing the drakes in DA was satisfying because not only did I take out a tough foe, I get all these cool treasure piles to loot (which only contained like, two items, but I digress). I think an objective-based system gives the player more freedom to consider other options besides "let's just smash their skulls in and be done with it!"
- Update #23: Less than 50 Hours to Go! Documentary News, Playing Cards, and New Wallpaper!
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Which tier did you choose?
$65 + $15 for shipping + $7 for a strategy guide, because I MUST HAVE A BOXED COPY!
- Riddles
- 3.000.000$
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Movement speed....
RosesandAshes replied to RosesandAshes's topic in Pillars of Eternity: General Discussion (NO SPOILERS)The only CRPG I've played where I could tolerate the movement speed is Heretic Kingdoms: The Inquisition, but I haven't played it in a while so I can't remember how it compares to the IE games. I'm playing Arcanum right now, and the speed's tolerable. Here's a gameplay vid of Heretic Kingdoms:
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Do I see guns and gunpowder ? I hope not :S
On the subject of guns in fantasy worlds, Arcanum would like a word with all the naysayers.
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Idea: Remove of quest markers and inclusion of detailed journal.
I'd like something that tells me where each quest giver is as well as the location of my objective. Sometimes I take on multiple quests in the same area, and suddenly I'm like "Wait, where is the person who gave me this quest again?" The option to add notes like "he's next to the blacksmith, you fool!" would be great for this.
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Big City #2- 3.5mil. stretch goal
I don't think we can do it, honestly, unless we get a biiiiiiiiig push these past few days, but I love urban environments so I'd love a big city!
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Update #20: Lore Tidbits, Campaign Almanac, Big Ol' Stretch Goals, and... Environment Screenshot!
You came through and gave me a super awesome screenshot AND a campaign almanac? This makes me happy. I don't think we'll be able to make all the stretch goals, though, but I'm pleased with what we have (still, a big city would be nice). Unfortunately, I've reached my limit for what I can afford to pledge.
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The official Update 20 camp-out thread
I can't believe I'm this excited about a screenshot. I don't care about anything else, just show me what my money's going towards!