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Everything posted by Grimo88
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Need context. What kind of games do you play? If you like Infinity Engine games such as Baldur's Gate and Icewind Dale, chances are this game is for you. Or even if you like KOTOR, Divinity, or RPGs in general. If that is the case, I would just wait for the next sale and purchase it for yourself, and try and sell this box online if indeed it is signed. You might get something for it.
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- One thing I don't really like is a classless system. It simply galvanizes my love of classes. Seriously, my options so far have been to make a jack of all trades with stats spread so thin that they're useless, or something so focused on 1 skill that they're just a generic sword-guy with no flavour. + I really like companion-specific trees. I think they're really important to making the companions distinct. Very important. - Combat is so slow and awkward. Cooldowns suck. No feeling of resource management without stamina/health mechanic or limited spells. No flanking is also balls. In fact, the whole system, with its slow, janky combat, ability combos, 4-member party and cooldowns feels far too much like DA:O. I'm really struggling to enjoy it actually. It just makes me want to play PoE again...
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Survey for the Future Part 2
Grimo88 replied to Sking's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I totally get why someone would want this - horse for courses - but what really bugged me was Torment was sold as a spiritual successor to Planescape and the Infinity Engine. It was in t he pitch. Then as soon as they were funded they were like 'Lol, it's turn-based! Not like Infinity at all!' I'm worried that PoE, which has built its brand upon the legacy of the Infinity Engine, doesn't do a 180 in the hopes of joining the ranks of the turned-based indie darlings that are seeing a revival now. That's their thing, they're good at it, but RtwP is PoE's thing. -
Survey for the Future Part 2
Grimo88 replied to Sking's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I really don't think this is fair. 'X' setting is backward/overused/tired is a superficial complaint. It is all down to the writing. Obsidian have proved in the past that they can take tired, stale, uninteresting settings like the Star Wars universe (don't get me wrong, I love SW, but in the end, it is the hero's journey formula in space) and write the **** out of it, deconstruct it, make it fresh. The BG games, for instance, have every right to be a tired, lame old setting, but the quality of the ideas and the writing elevate it above even so-called 'mature' settings like the DA universe. -
Survey for the Future Part 2
Grimo88 replied to Sking's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Is this sarcasm or surprise? -
Survey for the Future Part 2
Grimo88 replied to Sking's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I'm always scared when these surveys come up that the anti-RtwP league will come of the woodwork and influence Obsidian to make Pillars turn-based. I realise that I am in the minority here but I loathe turn-based games outside of the tabletop. I'm still angry that I got suckered into backing Torment before they announced that it would be turn-based. Now I don't even want it. RtwP is very unique, and since Dragon Age have set about merrily murdering the genre, Obsidian are the only people producing games like these any more. -
Worst game balance ever
Grimo88 replied to TheDave's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
How about some RESPECT when talking to a company that has made this game through hard work, passion and dedication? People are more than willing to discuss difficulty on these forums, but you are being a little turd about it. -
Act 3 difficulty?
Grimo88 replied to Brimsurfer's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I am in scaled Act 3 now, after completing WM completely (bar Longwatch Falls, saving for later) and Elmshore was still satisfyingly challenging, if not punishing without the right tactics. A certain... um... shall we say nosferatu figure is also very challenging. Will update, if you'd like, on some of the appease the gods quests and how they feel. This is always the problem with mid-game xpacs. I had the same conundrums with Durlag's, Watcher's Keep and Heart of Winter. When I come back from these adventures in the middle of the game I have no desire to seek out gear or experience in other quests, or its trivialised other content. I have in my playthrough, for instance, completely cut out levels 6-15 of Od Nua because the dungeons and encounters and loot of WM have simply overshadowed it. I also completely cut out Dyrford before heading to WM at level 7. It is really nice to have options, but I do hope they opt for a ToB-style post-game model in future. -
Too much text ......
Grimo88 replied to Brimsurfer's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Really is a sign of the times when people find reading a chore. Come back in 50 or so years when society has inevitably collapsed back into feudalism and literacy is once again treated as a coveted, elite skill... But in all seriousness, my one quibble with the text-based stuff is that the descriptions used when the gods talk to you are so achingly beautiful I'd love to see them animated. -
Hi all Menaha has more health than anyone else in my party and she always dies first. She seems to die almost incidentally. I cannot for the life of me figure out why she hits the dirt before anyone else. I played through the entire game with a barb and she rocked. Menaha just plain sucks in my party and I can't figure out why. Should I put her in heavy armor? Thanks in advance
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Hello Don't know if anyone else is experience this but sometimes when I load White March, any use of buttons on the keyboard is ignored (e.g. esc does not bring up the menu, space does not pause). Obviously, it is not my keyboard since I am typing this, and I have tested with other games just to be sure.
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Patch 3.0 Video
Grimo88 replied to Infinitron's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
The hype is real. Now for the dilemma: jump into WM2 with my high level party and finish the story with them, or start from scratch so that I can pick up the new NPC and play through the whole thing with all its fancy new features?! -
Abydon - Fighter - tempered in life's crucible to be as hard as iron Eothas - Priest - life and rebirth seems to be reflected in their ability to heal Skaen - Rogue - secret plots, rebellions and shadows... 'nuff said Wael - Mage - mages immerse themselves in cryptography and mystery Galawain - Ranger - Do I really need to explain? Woedica - Paladin - knightly oaths and convictions are her domain Rymrgand - Barbarian - his domain is chaos, entropy and the inevitability of death. Sounds like a description of Carnage to me! Berath - Cipher - Might be a stretch, but since his domain is the movement of souls, rather than oblivion, as Rymrgand's is, this reflects cipher's manipulation of the soul well Ondra - Druid - Okay, this one is a big stretch, and only because the others fit so well. It gels well with tidal or water-based abilities, such as Moonwell, but also her relentless personality reflects the relentlessness of natural phenomenon Magran - Monk - as a god of trials, their mortification of their own flesh is hugely Magranic (especially if you believe those crazies in the Durance school of thought). Hylea - Chanter - patron of song and invention. Fits well. Agree/disagree? Alternative ideas?