teknoman2
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Everything posted by teknoman2
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i preloaded the beta of battlefront and it was supposed to be available for play since 20 minutes ago, however it says the game is still locked when i try to run it. meanwhile i see people say that they are already in and playing
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just finished deponia 2 and while i sleep tonight i will let deponia 3 download from gog. so far, few games made me laugh so hard
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im trying to perfect the art of trolling
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if they complain, they opress your right to be one with the water and you can acuse them of double standards... it actually needs to happen, come to think of it, just to make all those mindless drones understand that "conventional definitions" exist for a reason and if you ask the entire society to reshape itself in order to accomodate your feelings, someone will take advantage of it and ask you to reshape yourself in order to accomodate his perversion
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i read a really great idea. a man goes in a gym full of tumblr women and anounce himself as "a water elemental". of course, tumblr ideology is that everyone is what they say they are and nobody has the right to contest their self proclaimed identity. so the man can go in the shower and do whatever he wants to any of them, and it will not be sexual assault nor will they have any right to refuse or complain for any of his actions since he is a water elemental and thus part of the shower water
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i wanted to put 30$ to it but my card was declined. i need to go to the bank tomorrow one of the things that impressed me most about the first game was the pathfinding. after exploring a large and complex map, i could just click once at the exit/entrance and the party would follow the shortest route to it without getting stuck, without getting lost and while automatically avoiding any and all known traps that were not disarmed
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in 2 was the inquisition... the guns were a cheat
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what i say i heard from Swen himself during a preview of the game he made with angry joe im not sure about the "all characters start together part" but he does say that "each has a personal story and it's up to the player controlling him to role play the outcome, and in single one player makes the choices for all"
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D:OS has a good co-op mode that was well-implemented, but it was NOT by any means meant to be played co-op only, with singleplayer as an afterthought. For combat, you have a party of 4. It's a turnbased game, you can easily do it singleplayer. All co-op does is split the task btw 2 players (2 characters each). Co-op was a blast, but it is completely unnecessary to enjoy the stellar combat system. Seriously, this is my favorite TB RPG combat system ever. For non-combat/dialogue/roleplaying, the coop is unnecessary and gimmicky. Yeah you can select opposing choices in dialogue and do rock-paper-scissors, big deal. All the good parts in D:OS can be enjoyed singleplayer. Coop just happens to well-implemented, and a a great feature for people who want it. For those who don't care about multiplayer, coop does not actually add anything, and the game is not diminished by playing it singleplayer that is true for the first game, but the second game seems more multiplayer oriented with characters that may even be enemies with each other in the party and you have to role play all of them if you dont have others to take on their role... unlike the standard model where you play your character and what the party members do is determined by a combination of your actions and what reaction the writers decided that the characters shoud have based on said actions Could be interesting if some of the NPCs you pick up could actually try to work against you though... that's the thing: you dont pick up npc's! all 4 party members are there from the start and each has a personal story questline (that heavilly affects the main quest) based on his/her origin story
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At 11:30 EST monday, NASA will make a big anouncement about Mars on live tv and you can watch the press conference online too from their site
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i started deponia 2. like the first, i cant stop laughing with the stupid things the mc does
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D:OS has a good co-op mode that was well-implemented, but it was NOT by any means meant to be played co-op only, with singleplayer as an afterthought. For combat, you have a party of 4. It's a turnbased game, you can easily do it singleplayer. All co-op does is split the task btw 2 players (2 characters each). Co-op was a blast, but it is completely unnecessary to enjoy the stellar combat system. Seriously, this is my favorite TB RPG combat system ever. For non-combat/dialogue/roleplaying, the coop is unnecessary and gimmicky. Yeah you can select opposing choices in dialogue and do rock-paper-scissors, big deal. All the good parts in D:OS can be enjoyed singleplayer. Coop just happens to well-implemented, and a a great feature for people who want it. For those who don't care about multiplayer, coop does not actually add anything, and the game is not diminished by playing it singleplayer that is true for the first game, but the second game seems more multiplayer oriented with characters that may even be enemies with each other in the party and you have to role play all of them if you dont have others to take on their role... unlike the standard model where you play your character and what the party members do is determined by a combination of your actions and what reaction the writers decided that the characters shoud have based on said actions
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that misses a few parts to be complete, fixed
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Never felt that anxiety people get when they think of the immense scale of the universe. It's kind of comforting really. and to think that it is proven that the universe is a big firework that blew up long ago and will just keep expanding while slowly fading away until there is nothing left but empty void
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A prisoner asks a guard -Can you tell me who won the elections? -Talking about politics is prohibited in prison, you will learn when you get out. -But im in for life! -Then you are lucky that you dont get to know,
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FEAR 3 was on sale a few days ago on steam and i got it along with the (also on sale) Shadow of Mordor GotYE i started FEAR 3 yesterday and while it's not bad, it certainly lacks things compared to 1 and 2. my biggest problem with it is the sound design. in cutscenes especially the dialogue is almost inaudible, even if i set its volume to max while all other sliders are bellow 50% (the music in particular is down to 10% and its still loud enough to cover all other sound)
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here a funny story a family in england had burried the grandma with her phone so they can sent her messages (everyone has his way to deal with a loss i guess) the funny part comes when 5 years after the funeral, the grandma replied to a text. everyone paniced and started trying to figure out what had happened (they even considered an exorcist), until the mystery was solved: they had asked the phone company to put the phone number of the grandma in reserve and not give it to anyone else, but by mistake they gave the number away and someone started receiveing their texts and replied
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it's either a very weird mutated cross breed, or its missing several vertebrae
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So? Sounds win-win to me. it's win-win for the bosses but in the long run the average man will suffer for it
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the factory example is from when my father was in his 20s. things are different now (and not in a good way) also, even if the immigrant is legal, there is still room for exploitation, because an immigrant will accept to do ****ty jobs with under the table pay since he comes from a place with no job at all. while the local is always more picky
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i dont even need to bother reading the article. i know very well how modern day slavery works. and it's not something new it has been around for decades. let me tell you an example of it was back in the day my father worked for VW. the workers had to get a monthly quota of whatever they were in charge of doing and would get a bonus if they made more of it than the required. of course, as always, the cake was a lie! German workers knew and told the immigrant workers NOT to make any more than their assigned quota, because: 1. the better part of the bonus would be taken as taxes 2. the next month they would be asked to do more work for the same money most listened, but some tried to go for the bonus and, as foretold by the german workers, next month the production quota for the entire factory was increased without of course aditional pay for the extra work. a more modern example is how businesses work today with the abundance of illegal immigrants. to hire legally a local, you have to pay him a standard minimum salary set by law and also pay for his health insurance and retirement fund. if you get an illegal immigrant worker though, you can pay less than half the salary with no extra costs. that forces locals to accept to work in the same conditions as an illegal immigrant to have any chance of having a job
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i like them better in juice version.