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elfbarf

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About elfbarf

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  1. It turns out that this bug doesn't just effect generic NPCs, but seemingly all NPCs. Just had Anamenfath Bethwl take a random swing at me.
  2. It also shows a glaring issue with the attribute system, with how it's practically impossible to create a well spoken rogue MC (which is probably my most commonly played character in RPGs) without seriously gimping their combat ability. Most locked dialogue options seem to require resolve or intellect, both of which are of very limited use to rogues. I've only come across a few strength checks, with them being very aggressive, brash options as one would imagine. I think I've come across a dexterity check once (during a quest for The Dozens)...maybe twice. Perception has been a bit more common,
  3. So I was doing the quest "Sacrificial Bloodlines" yesterday and was not content with simply killing Simoc after giving him the poison, nor did I want to sacrifice the child for him. Unfortunately for me, I lacked the intelligence & resolve necessary for the dialogue options, even with buffs (being a rogue). After looking over my options, I realized I could use the spell "Crowns of the Faithful" to give myself a ridiculous buff, allowing me to select the proper dialogue choices. The problem was it could only be used in combat. My solution was to go into a nearby house in Elms' Reach, ki
  4. I'm currently in Act 3 and I'm having difficulty getting through Durance's conversations as well. I believe that when I was discussing the last vision with him, that I accidently asked about the symbols as opposed to mentioning how they faded (which was an option at the time). I do not recall if I was given the option of mentioning how they faded afterwards, though I can't seem to find anything about it in his dialogue now. I can just ask him about what the symbols mean. I have since gone through (what I believe to be) all of his (non race/class/god specific) dialogue at this point, having alr
  5. Managed to win the fight but had half of my party maimed (thankfully I'm not playing on expert) after it ended.
  6. It's a bit too early to be doing that, I don't see any point of requesting them to add a game which is at least a year and a half away.
  7. I'd rather wait the extra time for a full expansion pack which expands upon the game as opposed to just offering random sidequests as DLC.
  8. That is original concept art for Project Eternity. Are there still plans to include guns and possibly other technology in the game or was it just an idea?
  9. I'd rather it not weigh anything; I'm all for having to manage your inventory but having currency take up space/weight is just a pain in the ass.
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