Everything posted by Sensuki
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435 Discussion
Yeah Interrupt ... buggy
- [434] Wrong Shader on Rauatai Male Monk
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435 Discussion
Performance for me is about the same as v364. The Slowdowns that occured in v392 appear to have been seen to but it is running a lot worse than the earlier versions (v278-v301). WTB CPU/GPU Optimization, but I understand that's done right at the very end. When inXile optimized WL2, I got a HUUUGE FPS jump. Hopefully that's the case here too.
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435 Discussion
Yeah I went to shift-queue a Holy Radiance and was like hang on ... that assigned it as a hotkey @_@ Action cancel also appears to still not function correctly, you can't cancel any actions before the hit frame which is basically the sole purpose of an action cancel. I'm off my rags. Good job on the Solid UI man. Functionally it's pretty much what I wanted. Gems instead of flaps. Nice and symmetrical and should go fairly well with Bester's UI Mod. Do you know if the background is segmented in the art file at all? It *could* be more decorative ... but I'll play around with it a bit longer and see what would feel right. Sometimes simplicity is a virtue and that may or may not be the case here.
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435 Discussion
Bonus Interrupt is severely bugged lol. I call deliberate "We want to keep interrupt on Perception, make it buggy and stupidly good so no one complains!"
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[392] Action cancel no longer works
BUMP
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Missing GUI 1881?
http://forums.obsidian.net/topic/70229-first-435-bug-missing-string/
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[435 Windows] Voice Samples Don't Play in Chargen
confirmed By default, in the IE games when you went to sample a voice it would play their combat bark first, followed by other ones In PE it just used to play their "selected" VO line
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435 Discussion
Anyone know how to unassign hotkeys?
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435 Discussion
Right, Paladins automatically cast the auras in combat at the beginning if activated. YES! Stone and Wood beetles decreased in size
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435 Discussion
It's quite hard to choose what Class Ability you want as a Level 5 Fighter now - lots of very good options.
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435 Discussion
They changed the combat idle to look more like the BG1 pulsing animation
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435 Discussion
From the patch notes Oh? Looks like Distortion obscuring selection circles to me
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435 Discussion
Nice new Grimoire Page
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435 Discussion
FFS @ Paladin auras, still broken out of combat.
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435 Discussion
BB Fighter hair no longer clips
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[435] Small Bug with new Item Description
The very top line of Item Description interrupt line is faded at the top of the text (most visible on the brackets), probably due to being too close to the edge where text fading occurs. Expected Result: Remove the upper text fading, or slightly move the text down a bit lower. Maybe but not quite related: That Interrupt value looks hugely buggy.
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435 Discussion
The patch notes say No, they no longer do - not even connected to it in fact
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435 Discussion
So yeah, about that 112 Interrupt
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435 Discussion
Solid UI with gems instead of flaps
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FIRST 435 BUG (Missing String)
Missing String for this new Game Option, and the description is also missing *missing guid 1882* From the streams, I recall it is something to do with Disabling Engagement Stop, correct? How does it work, btw - Party members don't stop and auto-attack if engaged?
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435 Discussion
Hey, a proper Obsidian logo. Still not skippable though. New/Smaller font in the main menu. UI for Abilities/Talents has been improved. Elf Heads look a lot better (there's still one female one that needs work). Two new male portraits.
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435 Discussion
Better do a Verify Integrity of Game Cache off the bat too, usually doesn't update properly for some reason.
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435 Discussion
Downloading now First thing I'm going to do is make a Paladin and see if the silly "Combat Only" Paladin Auras have been changed back to always on, because those were annoying.
- Update on the Update