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The Sharmat

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Posts posted by The Sharmat

  1. I don't like dividing the stats the way you suggest, because it forces players to put secondary stats in the opposite pool from their primary stat, so that you could have a smart fighter, but not a charismatic wizard. Perhaps I've misunderstood your suggestion?

    It depends on balance in terms of number of distributable points and number of stats. I'd hope that you could have a smart, charismatic wizard that was a bit scatterbrained and lacking in wisdom.

  2. I'm not concerned about them influencing the game, but they're still a drag to have around in conversations.

    Those really creepy people (which are hideously common on BSN) are also generally unreasonable and would end up banned for entirely unrelated reasons as soon as they posted in other threads with a reasonable moderation team. Bioware doesn't have a reasonable moderation team. From what I've seen of this forum, Obsidian does.

  3. No offense to the The Sharmat, but I do feel it is kind of unfortunate that the thread that gets to stay the discussion about romance is the one with this weirdly worded and intentioned poll.

    So do I, actually. This was never intended to be a "Do you want romances, y/n?" poll. It was meant to be a poll directed only at the demographic that wanted romances. Saying this is biased is like saying polling a Democratic/Republican primary is biased because it only lets you select between candidates from that one party. But a poll like that is irrelevant to a general election.

     

    This comparison is really tortured. I suck at wording things.

  4. LOL I thought this thread was going to be about nobles versus peasants and feudal societies...

    Yeah I phrased it that way on purpose.

     

    Merin: I agree with you. I just used D&D stats for familiarity. For 'Mental' stats I'd like to see more diversity, for example:

     

    Int: Speed of comprehension of new information

    Perception: Awareness of environment

    Charisma: Ability to present ideas to others and engage them

    Empathy: Awareness of the feelings and thoughts of others

    Logic: The ability to apply information gained from the above

    Willpower: The ability to resist immediate satisfaction and peer pressure

     

    Might be too complicated, but there's enough stats there that there are definite trade offs for a character of any type.

  5. I'm tired of playing stick thin mages and dumb as bricks fighters. I know, I know, classes must be differentiated to offer a diverse experience and meaningful choices; and if a character is good at everything it utterly destroys this. I agree. At the same time I feel it's unrealistic that a fighter must utterly lack charisma and intellect (See Alexander the Great) and a mage must have never been outside in their life.

     

    I saw an interesting idea from a poster on the something awful forums that may offer a solution. Essentially, it amounted to having two entirely separate stat pools during character creation. So for example, using D&D stats (again, JUST an example), instead of dividing points from a big pool between

     

    STR

    CON

    DEX

    INt

    WIS

    CHA

     

    You would have two separate and equal pools (naturally modified by race and class) that looked like this:

     

    1. Physical stats

    STR

    CON

    DEX

     

    2. Mental stats

    INT

    WIS

    CHA

     

    Point taken from one pool have no influence on the other. Now you can have your clever fighter, your buff mage, your charismatic ranger, etc. I'd like for their to be even more mental and physical stats to differentiate this more, but most class differentiation would come in the form of skills and talents. You may have a fastidious wizard that insists on a balanced diet and frequent exercise, so he's actually quite strong and not going to be KO'd by stiff breeze; but compared to the fighter that's been in martial training most of his life, he's still very ineffective in combat due to a lack of technique. Fencing is about far more than strength. Conversely, the fighter may be poor in academic matters, but still possess a shrewd intellect and street smarts.

     

    This could differentiate characters even within a class. One wizard may have a very high INT score, and a low WIS. You now have something of a savant. Another might have a low WIS but very high CHA, being an excellent if unorthodox communicator.

     

    Thoughts?

    • Like 1
  6. That reminds me, some weapon or attacks could be used to disable or downright destroy the shields, like you suggested.

    Thus my earlier suggestion of hooking with things like bearded axes.

     

    If there's some kind of way to do directional damage for this, it'd be nice if the shield blockrate/armor bonus or whatever they use doesn't apply to the back or whatever side is uncovered.

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