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Everything posted by Slowtrain
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I have no interest in role playing a toy. And if I did it would undoubtedly be something cool. Like a slinky.
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Could I have kidneys lacerated instead? ohohoh I know! Godzilla crpg! No wait. GI Joe crpg! Bugs Bunny/road Runner crpg! Totally awesome! Cartoon and toy crpgs for everyone!!1!1! *dies*
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Pictures of your Games: Revolutions
Slowtrain replied to metadigital's topic in Computer and Console
Today's Oblivion face of the day! wooooo! hawt. -
Pictures of your Games: Revolutions
Slowtrain replied to metadigital's topic in Computer and Console
fullsized! still bmp to jpg converts though so a little yucky. edit: eh they are not much bigger this way are they? bleah. -
Pictures of your Games: Revolutions
Slowtrain replied to metadigital's topic in Computer and Console
Playing Obilvion with OOO 1.3 installed :cool: QuestionL What do you do when your level one PC runs across a minoutaur between Skingrad and Kvatch? Answer: Run! (silly, what else is there!) And find some guards! -
Ever tried MP? <{POST_SNAPBACK}> By MP you mean multiplayer Freelancer, I am assuming...
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True, dumbed down would not appear to be the problem. However, SMith certainly never said any thing that made DX2 sound dumbed down either. Wasn't it Chris Taylor then of Digital Anvil who had the huge endless articles about how Freelancer was goign to be the most groundbreaking game ever. A year later he was off the project and Freelancer came out as a barely tolderable linear space combat sim? When devs start touting their own game as teh greatest thing ever, I start to get a little nervous. I truly hope Bioshock WILL be the greatest thing ever. However, I'll settle for it successfully uninstalling without wiping out my hard drive.
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Pictures of your Games: Revolutions
Slowtrain replied to metadigital's topic in Computer and Console
Good lord. -
That's very impressive, and perhaps some of it will even be accurate. Not to be overly cynical but Harvey Smith, the lead on DX2, made almost exactly the same sort of profound statements about his game. Except for the water, of course, since DX2 had no water. Sadly, it turned out to be mostly idle fancy that had little impact on an utterly (at best) mediocre game.
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Cool bit there, meta. I really hope this game doesn't bomb like both System SHocks did. Weird how that happens. edit: i really need to work on my speeling. D:
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Well, in Thief 3, even when you were in First Person POV, when you moved it wasn't just the camera turning. Your whole body would move and shift with you. SO the body wasn't just there when in 3rd person POV. The avatar woudl actually articulate when you wer ein firtst person. It was rad. Took some getting use to, but I liked it because it felt like you had mass to your body.
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I've been trying to throw away a lot of games recently. Just say no to clutter!
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Oblvion doesn't have body awareness though. Not like Thief 3 did. I thought the body awareness was really cool. Much better than being a disembodied spirit floating across the gameworld with head bob. I'd liek to see more games follow in the spirit of Thief and Fear with increasing your sense of a body.
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I'm trying to decide if I should throw away my boxed copies of Gothic 1 and Gothic 2. I'll probably never play them again, but you never know.
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I tired to download the wmv file, but its not worth the wait. Maybe later. ANyway, I'm glad its gold and look forward to the first reviews. If all go well, I'll pick it up around the holidays
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It seems like they are going for a steampunkesque look. I'm reminded of some of the tech graphics in Arcanum. I'm not saying the game is going to suck or anything, but the screenies they've shown so far don't do much for me. :|
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Wow. I wasn't even aware FO3 was even in pre-production let alone near a playable alpha. Last I heard, a few devs were just kicking some broad ideas around and that FO3 was still years away from even beginning production. ANd that wasn't so long ago. When did Todd Howard say this? I think its hard to have a major expansion without a new map area. Unless you've already planned for it ahead of time. Otherwise, you have to work in something big and new to a pre-existing world, which is a lot more difficult. I was pretty sure Oblivion would get an expansion or two, just since its a way to add value to all the assets that have already been created. But if most of Bethesda Game Studios is already working at FO3, then I guess that would be difficult. Too bad. I was hoping for some more good stuff from Obilivion.
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However, you CAN whack people with a Claymore. And if that isn't worth a small monthly fee, then I don't know what is.
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No, I agree. It sounds odd.
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First whispers of an Oblivion expansion? http://www.computerandvideogames.com/article.php?id=145892
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I still don't like the art style. It looks like a funhouse shooting gallery. Bright primary colors, oversized objects, meh. Hard for me to imagine I'm going to feel any particular fear or suspense in a atmosphere like that. Yay for shootin puppets with a rope gun!
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I'm not big on the art from the screenies I've seen. I'd prefer something more realistic looking as far as the weapons and enemys go. However, that's not about to stop me from getting the game. ANd of course, once I am actually playing the game, the art may turn out to fight quote well in the atmosphere of the gameworld. And of course the screenies may not really be representative of the games actual content. (although if they are approved for release by the devs and publisher, one would think they would be). Still, just taking the screenies entirely without context, I don't like art look.
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Nethack is of course a classic.
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I love the combat. Its the best part of the game. I played through as all the different clans just to see how many ways there were to kill your enemies. The atmosphere and dialogue is good to. Not too much dialogue either. Just a good amount without bogging the show down. And there's also bloodboil. I'm so easy to please.
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Butcher Bay is fab. One of the few movie-based games I've ever enjoyed. Its in no way a crpg though. The games it felt like most were the NOLF games, although really it was nothing like them. SO I don't know except I enjoyed it. Which is enough.