I'm not mad you said that, I just honestly wish it weren't true. It's one of the coolest games I've ever played. WTF is wrong with people. GRRR!!!
The developers refused to heed the fans concerns during development and completely ignored all the features that make ARPG's great and gain some of them huge followings and big online communities. Dungeon Siege 3's online community has never exceeded Diablo 2's community size ... Diablo 2 is 11 years old. And it isn't like people weren't addressing their concerns before the game came out, because people were. Obsidian just thinks they know what fans want better than the fans. RPG fans want MORE complexity and depth. And PC gamers want a game that is developed with their platform in mind ... shared screen online co-op is an insult to gamers and shows Obsidian's lack of ambition and talent. They simply ported the console couch co-op experience to all MP and it hurt them.
It's an ARPG that doesn't want to take on the real features of ARPG's but doesn't give us the real meat of an RPG. The game stands in limbo where it doesn't give you the best of either approach and the fans reaction across the web and ther sales of the game confirm this. This message board is the only place left where the last 7 or 8 people that love this game hang out. And they hear the bells ringing loud, the bells of doom for Dungeon Siege 3.
These developers work in Air Conditioned high tech offices and make a living wage doing someingth amazing and fun for a living and they disrespect their opportunity and their fans by releasing such a streamlined game. And the fans of the Dungeon Siege series, as well as fans of ARPG all across the internet have spoken. Sales rankings for Dungeon Siege 3 tell their own grim tale. The lack of activity on this message board for the game (that was released druing a gaming drought) tells another story.
The failure of this game is a vindication for gamers that want complexity in their games and demand value for money.
When Obsidian made Fallout New vegas they continued in the spirit of Fallout 3 but also tried to bring back the lost and trampled on spirit of the old Fallouts. I think they succeeded quite well and I traded in my copy of Fallout 3 and just keep New Vegas because I love their take on the new style of Fallout. But what thjey didn't do was completely trample on what came before and ignore what gamers liked about fallout 3. AND AND AND they added complexity to the game. I'll say that again: When they made Fallout New Vegas they built on what gamers already were loving about the series and improved upon the formula and added complexity. Pretty smart and as it just so happens it is their highest selling title to date.
Imagine if they would have built on the awesome foundation Chris Taylor and Gas Powered games had already established and just added layers of complexity and game improvements. Maybe there would actually be people playing this game online a month or two after release. As it stands online activity is dead, sales are low, and fan outrage over this title was significant.
I agree with this.