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AddziX

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Everything posted by AddziX

  1. It's worth noting that the progress of the second player is not saved, so if you're planning on a long term gaming session, make sure you have an independent save purely for co-op so any changes made to his/her character are stored without the risk of you selling equipment they wanted or adding abilities that they may not want when they're not playing.
  2. That's good to know. I'm doing all the side quests I can find to make the experience a little longer. I'll be gunning for all of the achievements on this too.
  3. I'd love to see: more abilities more dungeons/quests in existing dungeons an increased level cap improved co-op enabling saved online characters, mainly because at the moment there seems to be little point in playing co-op apart from getting achievements I'm no programmer, but I'd guess that creating new dungeons using exisitng assets wouldn't be too difficult for the devs. Usually, I don't cry out for DLC, but this game really needs a few extra hours gameplay. It's fantastic!
  4. I'm about six hours in at the moment, and can feel the end approaching fast. I'm really enjoying the game, but it is feeling very short for an RPG. I will be replaying with all characters, but I'm really hoping for some DLC that adds a few more dungeons/mines to explore with maybe an increased level cap/abilities. Multiplayer doesn't add a whole lot to the longevity unfortunately, as your online character isn't saved if playing in someone else's game. A very strange design decision! Let's hope the sales go well so Obsidian continue to work on this excellent game.
  5. I'm playing through a boss fight at the moment. The boss has a fire aura around him that damages players and companions. With this being a particularly tricky fight, I've been knocked out a few times, relying on my AI companion to rejuvinate me. The AI keeps walking through the boss aura and stays there attacking until it gets knocked out! Can the devs please update the AI to avoid or get out of these auras? Thanks.
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