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Unreal Warfare

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Everything posted by Unreal Warfare

  1. You're trying to compare it to the wrong genre of games. For it's genre it's one of the best games out there. It plays more like Lara Croft & the Guardian of Light, Champions of Norrath, and Baldurs Gate: Dark Alliance rather than Neverwinter Nights and Mass Effect.
  2. My above point was to play on a HDTV with a PC and control pad while chillaxing...
  3. Despite of having a really good tv, after approx 30 minutes of console gaming on the couch, I can't sit anymore and my eyes are burning. Don't play on console.
  4. I actually see the co-op decision as a plus with respect to Obsidian. Myself personally I like to play games like this with my friend, from start to finish, so actually the system works well for us. We're both of equal level, and the challenge is there because one of us hasn't imported an overpowered character with tons of rare loot. It makes the game a one hit kill fest while the other guy runs around being power levelled. I can see the problem with this in one respect in regards to pugging, but the polar opposite also applies, it stops some random level 20 joining your game and one shotting everything, not that I can see why anyone would want to play a game like this with a random person anyway. I do think that for online play and local PC play that they should have made a different decision in regards to the camera. Online each player should have their own screen, offline on PC players should be able to take advantage of Eyefinity (multiple monitors). I'm used to the camera style however seems I have played many games like this before.
  5. I'll never get this PC gamer mentality of not using a control pad on principle that keyboard and mouse is the only way to game on a PC. That kind of attitude just restricts your gaming. Nothing beats laying back on the couch, control pad in hand, playing Dungeon Siege 3 on a HDTV via PC. Give your eyes a proper treat.
  6. Can we have this forum updated like the Alpha Protocol forum? Would make sense now that the game has been released.
  7. In regards to sharing the same screen on co-op, it would be good if, using the same PC, we could play on multiple monitors in co-op (player one on one monitor, player two on another) without sharing the same screen. if someone doesnt have a high end GPU but if it's possible then why not add the feature? Take advantage of what the PC can do. Not enough developers do this nowadays.
  8. If you have actually played the game then please visit an opticians. Ok on a more serious note, I've seen a good few people complaining that armour doesn't change in Dungeon Siege 3. As you can see in the provided attachments armour does actually change and not just in colour. Hope that helps to clear up the matter. The first pic is default armour, the second was taken . Anjali is currently level 7. Screenshots are from the PC version. Please note the blacked out box is a spoiler, highlight at your own risk.
  9. I have seen differing armour and clothing, and not just by colour. Anjali had one chestpice that actually covered her entire left arm in metal instead of just part of it. I'm not sure how much of a variety there actually is but there are some variances at least. My first impressions? It's a good game, not great, but good. I had a quick play with all the characters before settling with one as a main for now. They all feel very different to play despite some similarity in some of their skills. The graphics aren't too bad either, though I didn't find their much noticeable difference between some of the higher graphical settings. The anti aliasing issue definitely needs fixing for AMD GPU users because the in game anti aliasing doesn't really seem effective. I just turn it off and it makes no difference except in the FPS gain. I think character textures could have been a little sharper, I think perhaps some sort of advanced graphics pack for PC users would be a nice present one day (wink wink Obsidian) because while it doesn't look bad I think Obsidian could make it look better. One thing that does slightly annoy me is the characters pausing after doing a combat dodge. I feel it takes a little fuidity out of the combat. Good game though. Decent story aswell so far though Anjalis voice acting leaves a little to be desired. The rest isn't bad though at all. So far I'd give it an 8/10 though I have a long way to go yet.
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