-
Posts
2420 -
Joined
-
Last visited
-
Days Won
12
Content Type
Profiles
Forums
Blogs
Everything posted by Drowsy Emperor
-
Fear of women body in modern videogames
Drowsy Emperor replied to obyknven's topic in Computer and Console
Are you seriously asking that question since Tomb Raider's nude patch? If I had a dime for every download of that I'd be a rich man now. -
I fail to see what's so special. The graphics are pretty average.
-
If the game even works on my sad sad pc.
-
Give me your steam name here or via PM so I can prove my tactical genius unto you, Tovarich. Lol I haven't played CoH for years, it'll be a slaughter. Its: /\/\ÿth I suggest you copy paste it. The M is made of slashes.
-
Fear of women body in modern videogames
Drowsy Emperor replied to obyknven's topic in Computer and Console
The inner beauty hidden between their large boobs. -
Damn, didn't see that CoH 2 has entered open beta in Steam! УРААА!
-
Its probably that everyone is using similar software to generate terrain. Graphics were never the problem in Total War games anyway. I tried a bit of Shogun 2 and was pretty disappointed that anti aliasing is broken in the game. You can toggle it on but it doesn't work. Everything looks jagged as hell. Incredible how they havent fixed such a basic problem.
-
I'm close to the end of XCOM, everything researched, all soldiers bumped up to the max in gear and experience. I tried a bit of Civ V. Not enough to form an opinion apart from that I like the art design a lot. The UI, not so much. Art deco isn't my thing. And the 2D pics aren't very good art deco either.
-
Vladivostok FM was easily the best station.
-
So that's where my cookie jar went. Bokishi, put it down and step away from the cookies
-
I had to use console commands to get halfway through Fallout 3, because of a permanently locked door that had to open for the story to progress. And I recall how much flak Sacred got on account of a broken quest you had to correct with a console command in the main storyline. But Fallout 3 got rave reviews. Bethesda quality standards indeed. Of course the modders always give them a reliable cushion - "why make the game work when the public will do that for us". I despise Bethesda. Their games are the epitome of sensationalism (with graphics) and cutting corners (in everything else). They have more money than anyone else yet everything they made since Morrowind is recycled, cheap ****. I watched my friend play Skyrim for a while. The user interface for the PC version is a disgrace. The couldn't work a little extra to make a PC friendly interface? I won't even mention the animations, the combat etc. /rant I'm sad to see Prey 2 go. Its one of the few games that looked really fresh and exciting.
-
The next attempt at streamlining will have them all use clubs. If it was good for the stone ages, its good for the future as well
-
increased complexity doesn't necessarily lead to increased quality. Of course, it depends on the nature of the changes. Still I think this game is in dire need of a sequel to take it to the next level - like what BGII did for the original Baldur's Gate.
-
Thanks to Bester I tried DOTA2 out but it really wasn't for me. There's very little to do, which is what happens when you cut Warcraft III down to a single hero unit, and the game relies on a lot of memorisation of effective combinations. I imagine its very time consuming to be good at the game, but its just not all that much fun to play.
-
And TOEE always seemed to me to be the next logical step. 2D backgrounds and nice 3D models for characters. But it never stuck
-
Yeah, its sad how TOEE ended up prettier than the much newer NWN2. I always found the art direction in all NWN games hideous. It was all about pushing 3D at all costs, in a time when 3D still looked like ****.
-
I'll bet you'll enjoy it. I also came to the game without any history with the XCOM series.
-
The only thing I liked about DS was the mule. I liked the mule better than I liked the game. I would have kept it but that would have meant keeping DS too. And that wouldn't do.
-
Well, I'm more than halfway into XCOM and its quite fun. However in some respects, it feels like a missed opportunity. The game doesn't have sufficient strategic depth to warrant many playthroughs and is burdened with some scripted missions that will always play out the same, particularly in the beginning. Its the Irenicus dungeon syndrome all over again. Really, what XCOM needs is more of everything. More tinkering in the hangar, more soldier customization, more maps, more options in combat, more randomization of missions and objectives. Of everything you get to do in the game, like research, facilities - there are so few things to do that you end up doing most of them, and that makes them less relevant because then its not really a hard choice that has an impact either way. Its a decent framework, but as it stands now its not build for sustained play. Its worth the 3$ I paid for it (In'deed) and I don't regret buying it, but if it were a bigger game in many, many respects it would have been a legendary title talked about for years to come.
-
I'M RICH
-
Can I freely sell the items the game says have no research purposes in XCOM:EU?
-
XCOM EU Just finished the alien base mission. It was tough but my laser equipped troops took care of it. I find the 2 snipers I always take with me invaluable. Particularly the one that can shoot using the field of vision of other soldiers. Support is also great. Heavy is okay, but his real use is when I want to kill something quickly with the rocket launcher. Since I have never played the original, I find this a pretty playable package. So far the game has only two real flaws that I can see: 1. there aren't enough tactical options in combat. Once you get used to abusing overwatch (relying on enemies to come to you - which works a lot) and never using dash the combat becomes rather predictable. My men very rarely die because I can rely on my snipers to one shot enemies often enough. 2. it isn't very replayable. While you can vary the strategic options somewhat in the base, you don't seem to have a lot of overall influence on the way events turn out
-
I'm getting that way more and more often. Sometimes I may want to replay/finish a game, or at least think I do - I may even load it and stare at a start screen do the tutorial bit for a couple minutes - but it just never ... quite happens. I'm still waiting for the perfect cat/pet/animal/non-human Sim, something more interesting, with more purpose/concept than, say, "ZooTycoon." That's not what I want. Oh those lost hopes for Spore... Yeah, that's me and the Witcher. I go into the gameworld to appreciate the visuals and the atmosphere, I goof around for an hour and then I stop playing. I sorta intend to play the game again, but it just never happens. After the third time I did this I realized that I'm just not going to play it again.
-
Back in those days they used CDs for the intro movie. Without it, everything else could probably fit on a floppy. For a while anyway
-
Why not?