Hi all, I’ve been working on a text-to-speech mod for Pillars of Eternity that reads most of the game’s text out loud in real time. The original motivation was personal. I built it for my wife, who has dyslexia, but it’s ended up being genuinely useful more broadly, especially given how text-heavy PoE can be. The goal wasn’t just basic TTS, but something that fits naturally into the game’s flow. Here is a Link to a Demo Video on YouTube: https://www.youtube.com/watch?v=Jn_OwYzoSZ4 What it doesReads unvoiced dialogue automatically Let's you hover or click dialogue options to hear them before selecting Covers journal entries, quests, cyclopedia, glossary, books, tooltips, and UI text Reads barks, scripted interactions, tutorials, and system messages Skips lines that already have voice acting You can still click voiced lines to hear the TTS version afterwards Audiobook-style playbackOne of the main features is a multi-speaker system: A narrator voice handles descriptive text Character voices handle dialogue It’s not trying to replace voice acting, but it does make the experience feel closer to a fully voiced RPG, especially for the large amount of text that was never recorded. Interaction and controlHover-to-read and click-to-read across most UI panels Play buttons added to longer text blocks Adjustable voice, speed, pitch, and volume Optional autoplay or fully manual use Hotkey to stop speech instantly Technical noteIt uses Windows’ built-in speech (SAPI), so there’s no external service or AI voice dependency required. DownloadYou can find it here: https://www.nexusmods.com/pillarsofeternity/mods/425 FeedbackIf anyone here gives it a try, I’d really appreciate feedback, especially around: Text that isn’t being picked up Awkward phrasing or pacing Areas where it breaks immersion Suggestions for improving usability I know PoE’s text density is part of its identity, so this isn’t meant to replace reading entirely, just to offer another way to experience it. Cheers.