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MysterD

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Everything posted by MysterD

  1. Knowing Obsidian, they make make fun of it.
  2. Wow...this to me is a complete shocker... I would've expected Gas Powered to be doing DS3 here. I wonder if they still own the IP - and if they don't, who does? I expect Obsidian's always outstanding characters and storytelling will make its way into a Dungeon Siege game - which is something I think the series could benefit from. Anyways, I wish Obsidian the best w/ this game here and hope they can polish the holy heck out of the game before it actually officially drops.
  3. Enlighten us, Alvin.
  4. The Conduit averaged a 69% on Metacritic and flopped horribly in sales, yet Sega is doing a sequel to that with High Voltage. I remember reading a bit back before AP dropped that Sega was already looking at the thought of AP2. I wonder if Sega is thinking the same thing now, given the reviews. I wonder how well the game sold across retail for all platforms and for digital distribution PC channels...
  5. I don't think ANY digital distribution sales are included in the NPD... I wonder how AP PC sold on D2D, as well...
  6. Since I'm sure some people do own a PC and X360 and will buy both versions... I wonder why some companies don't also sell a (Limited amount of) Special Editions of the game which contains both the X-Box 360 and PC versions of the same game in the same box.
  7. This also begs the question - how come Epic hasn't pounced the texture-popping and loading issues out of any newer versions of UE3 they license off to others?
  8. In the PC version, did you leave Achievements in? Does the game in-game have its own section for you to view your Achievements? I've seen games like Mass Effect 2 and Divinity 2 on the PC have a section in-game somewhere to view our own Achievements - even though they aren't connected to online Achievement boards you find on your Steam, G4WL, Impulse accounts, etc.
  9. No way in Hell is GTA4 the "Greatest story ever." Not even close. Let's not get into the technical issues and performance issues the PC version has. Sure, it's gotten better since it's last patch for sure, but still...it needs more work....
  10. I wonder if Obsidian is working on a patch to work on some of the KB/mouse and control issues the PC version reportedly has...
  11. I'm juggling on the PC b/t... Sup Com 2 (Steam) DIRT 2 (Steam) STALKER: Call of Pripyat - Loyalty Edition (Impulse)
  12. Saw both things today on Game-Central.org. Yeah, good interviews.
  13. I'm curious how well/not-so-well Alpha Protocol sold through not just NPD, but also through digital channels (i.e. Steam and D2D).
  14. (Sorry for my poor english) Good work! I agree with you. What is not generally noticed is that most reviewers do not have certified critical skills (academic degrees etc. etc.). Many reviewers, unlike literature, art or film critics, are just amateur. For example, many reviewers evaluate the story of a game, but (these are just a few examples) they have never read or heard of Dostoevskij or Musil, or they don't know the difference between ethics and morals, tragedy and epic, etc. For this reason, GTAIV (however one of the most buggy game ever... but this is a Rockstar's game, so this doesn't matter for the videogame reviewers) is considered, by most of the reviewers, as one of the most beautiful videogame stories ever, when in fact this is nonsense. For me this is the biggest problem of videogame's reviewers. Unlike the critical theory of film (or literature, art, music) the world of videogame reviewers is at the level of mere opinion (which is not a critical judgment; indeed, an opinion is always equivalent to another). Just a few examples: Roger Ebert, Greil Marcus, Terry Eagleton, Rosalind Krauss, they are all authoritative and influential critics and reviewers. I cannot agree with them, but I recognize their competence and the quality of their work. In the videogame's world there are critics like these? Currently (correct me if I'm wrong) the answer is no. For reviewers, I've always liked Desslock, Jason Ocampo, and especially Greg Kasavin. Of course, Greg's now w/ 2K Games... About GTA4, I thought it was a very-well told story - but, a lot of that had to do w/ the excellent cinematics and excellent voice-acting. Personally, I think Planescape: Torment is one of the best told and written stories ever put forth in gaming.
  15. If I was a dev, I'd tell you to buy both! I'd sure dev's like $ and good sales. Really, though - do the homework. So, read the reviews; check out the Technical Issues boards; talk to some gamers; and then go from there. Hell, if you got a console, why not RENT the console version from a Blockbuster or somewhere? It would be nice if Obsidian released an Alpha Protocol - PC Demo.
  16. 3 stars from GiantBomb (Out of 5) for PS3 and X360 versions. Gerstmann reviewed it.
  17. Cool. Gonna give us some impressions, once you've taking a break after a good deal of playing?
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