i thought that Kotor was one of the first games to offer a ligitimate dark path. sure you've been able to be 'chaotic evil' before but in KOTOR you could be evil
I guess I mean where the dark stuff you do doesn't have the same outcome as if you did it the light way, only with more bodies. There should be some characters who will only follow you if you're evil, some only if you're good, quests you can only do if you're evil, etc. I don't mean quests that have a good and a evil way of completing, I mean quests that there is no good way to complete it, that sort of thing.