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rafoca

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About rafoca

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    (3) Conjurer
    (3) Conjurer
  1. Agree! It's sad that they had it in this game, but cancelled before launch. I would play it again if co-op was added somehow, but as of now I finished it, liked it but don't feel compelled t to play it again alone
  2. I don't think changing the game to first person view would make it less appealing in co-op. Most co-op games I've played are actually first person. The focus on story usually is that thing people say it's not fit for co-op, but I just shown it doesn't make sense. As for your mates, I totally get it. But it's the same thing when you try to play dungeons and dragons tabletop: it's about whom you play with. I finished divinity 2 in 3 players co-op and had a blast! Oh! And I definitely recommend Outward in co-op as well! Very fun game
  3. I haven't seen anywhere else about this game being solo only, except for this article (which is the only source so far). This makes me sad as rumours of co-op have been around for some time, since a job opportunity for online multi-player developer was spotted on Obsidian careers. Also, being a long time Obsidian fan, it's even more sad. These guys made terrific RPG games with co-op enabled in the past. Some of the most amazing RPG games out there feature co-op: divinity, Solasta baldurs gate, neverwinter nights, icewind dale etc etc Skyrim together is another example, despite being a mod I just watched Obsidian part 1 documentary and you see those guys love playing together. What happened??? Avowed could be great if we could opt to play with friends
  4. I hope so. There was a job listing indicating so https://www.dualshockers.com/avowed-game-xbox-pc-multiplayer-cross-platform-leak/?amp Obsidian made one of the best RPG co-op games I've played: neverwinter nights 2. RPG, story and co-op are a great mix, as seen on baldurs Gate (the old ones), icewind dale, divinity and baldurs gate 3. People that say otherwise don't have good friends to play a good story together, probably never played tabletop RPG (like dungeons and dragons) or never played these games I mentioned. If it has co-op, it has single player as well, so it's a win win situation Hopefully Microsoft games don't turn out like Sony's: too focused on solo.
  5. I would love co-op as well. I mean, you already play with some npc companions... It's sad so few RPG games feature co-op, when it has been proved it works greatly with co-op, as seen on neverwinter nights, divinity, baldurs gate etc
  6. All of my friends saw only one problem in this game: the camera (especially on multiplayer). Aparte from that, the game is awesome. The reviews compare to Sacred 2?s, but I think this game sells a lot of copies
  7. Rafoca: - Any plans on developing Dungeon Siege IV; also what about Neverwinter Nights 2 for consoles? - You guys seem to know a lot of how co-op works and DS3 is a proof of that, but why the decision on the shared screen? Thanks!
  8. MonkeyLungs is not trolling. He is disappointed with the game. I know how he feels. It sux hyping a game that turns out to be completely different than you expected. It is disappointng as hell. He is trying to get his voice heard and there are others like him that share his thoughts. As for me, I ignored some things I dislike in the game and I am having a blast, but some people can?t do it sometimes. I couldn?t have a blast with Two Worlds 1, but I kow a lot of people had fun ignoring all the terrible mistakes that game had.
  9. I wish we could get an expansion. I am loving this game. The only problem is really the camera. The rest is awesome. I could think of some ideas that would leave it even better, but this game rox
  10. Yeah. The camera really needs some fixing. I wish I cuold zoom in to see how my character looks in co-op
  11. - Keep the combat system and co-op (except for the shared screen). - More spells (polymorph spell, please) - Different races to play - More freedom
  12. I loved the fact you ton?d have potions at all.
  13. Very true. At least on consoles, I haven?t found a single bug yet. They really should let us "zoom in" in co-op, as well as leaving us with more freedom with the camera and screen.
  14. The funny thing is that the small 360 patches actually fixes a lot of things. If you have PS3 and XBOX 360, the same patch fixing the same things on both consoles would be like: 4mb on xbox 360 and 40mb on PS3.
  15. Hi, guys! I want to write this to encourage you to play the game. I am having so much fun playing the whole game in online co-op with my brother. I?ve been skeptic about the co-op aspects of this game because of what people told here. Poeple are right in a lot of their comments. Co-op is not perfect, but it has some things other co-op games don?t have. Before playing co-op: if you want to finish the game in co-op, play with someone that will only play if you are online, that way you will get the feeling that the co-op character you are playing is yours. If you enjoy the story and dialogues, find a partner that likes it too. Things that went right with co-op: Sharing - you share the gold and the inventory with your fellows, so anyone can pick anything from the ground, because it will end up showing in the same inventory. Also, the loot is exclusive to the characters, so when you see an item that belongs to Reinhart (as an example) it will show his portrait in the loot, so if any other character gets this loot, it will show directly on Reinharts part of the inventory. Everyone can sell everything that is not equipped in the merchants, even if the item belgons to another character. I loved that. Note: the loot actually changes the appearence of your character, but since there isn?t a bigger version of your character on the inventory (Obsidian mistake), maybe you won?t notice the changes in the beginning. Abilities - Your abilities really help in co-op. Don?t let people fool you: this game was made for co-op. You can feel that when you play with friends. This game features a lot of nice abilities and powers to get. I really enjoyed it. Dialogues - When the host strarts a conversation with important NPC?s the game will focus on it, so even the co-op partners will see what happens (similar to neverwinter nights), with the difference that players can select what answers they would rather the host chooses. So, in fact, everyone feel that are part of the story too. Never stop action - you don?t depend on your friends to unpause the game and follow you, because the AI take over their characters everytime they enter the menu screen, similar to Left 4 Dead. Nice addition this one. Local and online co-op mixed - Nice touch. You can play local and online at the same time, even with a guest logged. Things that didn?t go right with co-op: Camera - I?ve playing the whole game in 2 player co-op and the camera really got on our way sometimes, because everyone share the same screen. Camera rotation is exclusive from all players, but you will alll be tied to the same screen nonetheless. It is not so bad and it is perfectly playable, but it could be better. Also, you can?t zoom in to see how nice your character (and your friends?) are looking. Now, I imagine how chaotic would be playing co-op in 4 players. But I got passed of this issue and I am having a lot of fun, but it needs improvement. Your Character is not yours - As I mentioned above, if you get to play all the time with the same people, this won?t be groundbraking at all, but if you don?t have some good friends, that will be an issue to you. 4 players offline co-op - Where is my 4 players local co-op? General notes: the controls work like a charm with the xbox 360 controller.; this game is similar to how I imagine co-op could work in Dragon Age and Mass Effect. Overall, I think Obsidian did a great job implementing some features we are not so used to see in co-op games. I just wish they could change the camera. They need to fix this. But, in the end, I am glad I bought 2 copies (one for me and another for my brother), cause we are having a lot of fun. Thank you!
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