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Chaospread last won the day on March 18
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All martial class can be sturdy multiclassed with priest or wizard (and almost the same with chanter or druid) but I think you forget the best martial class aside Monk (who is absurd in term of damage dealer): paladin. He doesn't deal great damage but become hard (or almost impossible) to tear down at high levels. And he has healing and support capabilities (for defense, ACC, etc.) that are very useful in a party.
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You can play most of time as ranged debuffer with weapons such as Mechanical Marvel for interrupting up to 3 foes or Scourge of Bezzello (also interrupts but shots 3 missiles, so it is useful for interrupt an enemy with more chance and/or reduce quickly its concentration) and wands with their modal for reduce enemy's accuracy (i.e. A Whale of a Wand). Before using weapon cast your debuff for sure Occasionally you can act as a single target dealer "in the back line", cast your buffs, "shadow" and kill a single enemy with Marux Amanth when he is near death; Lover's Embrace and Rust's Poignard can be useful too. You can "disable" and or nuke an enemy with your trickster's abilities, or you can hit with two weapons or one great two-handed weapon, better of all weapons which have a modal that reduce enemy defences like flails, clubs or morningstars, it depends on what you wanna cast. Or sabres, battle axes and other two-handed weapons. You have also Gouging Strike Remember that damage from stealth/invis is higher with two-handed weapons (IIRC). Or you can nuke enemies in AoE with Kalakoth's Freezing Rake, and Murderous Intent if it works as @Boeroer said. You can take some of others "empowering" abilities, Potent Empower first of all, but also Accurate Empower, Penetrating Empower, but don't choose them instead of trickster's "spells" ; Riposte with trickster's defenses is also a way to play the character as already said by Boeroer. He can be also a spellcaster-like character with deep pockets, high arcana, many scrolls (that can be used with deathblows and its upgrades!) and trickster's spells Wear light armor for speed (you have all your tricks for defense), i.e. Robes of the Weyc if you shot many empowered abilities or that one you prefer. I think you can experiment and possibly respec
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Hi, I can tell how I'd play a SC trickster. You can get two powerful spells such as Kalakoth's Freezing Rake Wall of Many Colors And in addition Gaze of the Adragan and others with great effects since you can reach very high power level. And you have also great defensive spells. So I'd try to maximize debuff and buff duration and spell damage, and also chances to hit. Thus MIG, INT AND PER. DEX is always good, but you can wear light armor. But, you have penalty to sneak attack compared to other rogue, so you can "skip" the damage part and focus on debuff foes (and buff yourself). So max PER, INT and DEX. Mid MIG, low RES and CON. Occasionally cast Kalakoth's Freezing Rake on enemy with low freeze damage resistance. Confusion with intellect afflictions weakness can give actual satisfaction Wear items who give bonus to these stats or similar (i.e. grazes to hit chance for spells), I think you can help partu very well.
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There's no shortcut sadly. The best thing you can do is leave a page with a list open, as the following: https://gamefaqs.gamespot.com/ps4/271748-pillars-of-eternity-ii-deadfire-ultimate-edition/faqs/80290/bestiary https://pillarsofeternity.fandom.com/wiki/Category:Pillars_of_Eternity_II:_Deadfire_bestiary
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And for Nalpazca this is fundamental. We can remove all effects after combat BUT drugs and unguents, yes, you can little cheese something, but not breaking game effects like blade cascade, BBD and so on... You can prolong indefinitely drugs and unguents, but they last long time and, if anything, you'd spare some consumable you can take before combat... or am I missing anything?
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Nooo. It's easy as concept) I don't think we can mod such behaviour. At the very least it would require patchwork changes But Obsidian devs could probably take this into account.. for their next games But intended beahavior shuold be extend current effects also... but for an anti cheese patch we can change the intended behavior indeed