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Nicholas Berstecher

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Everything posted by Nicholas Berstecher

  1. I would like to organize the logs and research notes, it would make the story more straightforward I would think. I listened to the logs to put them into order and made a video listening to them. Here is the video if anyone want to listen to it, it is what is in the game so far and it took a while to get the dates to put them into this order. Right now, though, there is a gap in the storyline that isn't in the game yet, at least not obtainable in survival yet:
  2. There are 6 locations I found so far the the Haze expanded to, and while the idea is cool of the Weed Killer expanding every time it pop the bubble, that might make people annoyed or not do it in th first place.
  3. Isn’t that what a lure arrow for? Don’t know cause I never tried them out. But I do like the idea above about explosive arrows, that makes sense, explode things at distances.
  4. I know the quest, but I think the storyline is still in development. I got it by glitching into the Haze before it was unlocked and the stuff in it removed, but what is to come isn’t in the game yet. I found a way into the Berry Lab by a simple building mechanic, but that room got nothing in it but that Berry Monster. My theory is that is another one of Wendell’s failure with Raw Science, like the Haze; but time will tell.
  5. I was able to build my way into it, you don’t need a program to do it. I was able to build up to the door and place a lean-to partly in the door, set your respawn point, give up, then you respawn inside the room. You just need to not be wearing something, so that it won’t take durability when you do it. For the second post, I think the footprints in the Pond Lab are Wendell, because after he abandoned the Haze Lab, he went to the Pond Lab. It say that in Wendell Log 16; but I need to check out the pink footprints leaving the Oak Lab, I never seen them or knew about them until now.
  6. I didn’t know Praying Mantis could be that small, that is actually possible at our size.
  7. I am really wondering, why do I keep seeing suggestions for Centipedes and Praying Mantis, we are the size of an ant! I also didn’t fight the Broodmother yet because of its size and health. I fought the Mini-Boss though, so maybe I can do it now with the new level 7 Salt Morning Star; but still, those would maybe make the Broodmother look tiny. I would probably avoid them altogether, like how I treated most creatures when I started the game along with every new creature added. Hopefully this all makes sense.
  8. Well, that is quite a bug. I wonder why nothing disappeared on the mounts yet then, hopefully though the problem is found and fixed soon, sounds like not a fun bug. I really should check everything then.
  9. I didn’t notice this, probably because I never put my armors and tools into chests. I have all the armors on Armor Dummies and the tools on the Wall Mounts. But I should probably check the rotten armors and tools, those are in a chest. Hopefully this is fixed soon, along with food losing half it’s timer whenever I exit and start my world at a later time.
  10. I guess I should look, I suspected another pond update because of the logs in the Haze Lab, but that will confirm an update! I would love to see a waterfall.
  11. I want to do this too, looks like a nice place to build if you could.
  12. I was lost too, until I used Photo Mode to find it. I saw that someone was needing help, and decided to help. I am glad I could help!
  13. If you didn't find it, it on the top tower, with a Milk Molar. I was hoping for a path though, so I wouldn't need to build up to it. It the same with some Sca.B's, you need to build to them. Hope this helped you find it.
  14. I want this so much, but one of my friends think it will cost money. I am hoping not though, there are enough games that do that already. I think you got the same idea I had, share the world with friends so that they can host it when they want to play.
  15. Like what the new infected gnats do? I didn’t get to that part of the game yet, but I saw videos on the new Haze creatures.
  16. Yeah, that got me and a friend by surprise. We were fighting a ladybug, she was on it and I was near it, then it jumped and killed both of us at the same time. That was like 0.8 if I remember when it was added, the new ladybug attacks. And now they are adding more moves to creatures.
  17. Yeah, just with everything, it will need some polishing up. Hopefully they can improve on it and make it something most people like, if not all. Hopefully that made sense and didn’t sound off or something.
  18. Another thing is maybe the lab inside the ant hill, maybe Ominent gave the Black Ants knowledge? It will be nice when Act 1 of the story is completable.
  19. I didn’t get around to the food yet, I am playing in Mild Mode to get used to the new features. I think the developers are trying for realism, and I think all of this is realistic and just need some getting used to. Have you tried the new RNG aspect of the game yet, one of the things in theory lower the stamina drains, another for food drain, and another for thirst drain, and more; with anything that why the changes was made, to direct you to the RNG aspect of the game.
  20. If there were multiple of a character though, the developers would need to alter how the communication system between the characters worked. It would be nice though if the player limit was upgraded to a higher number.
  21. Yeah, I like that “Larvae Invasion” as I call it, maybe it like where they retreated. Good for Quarzites though, of course you need to kill like 20 or more of them before you can mine them. I do hope for more story and challenges though still, the same old can get a little boring after a while. I have found some interesting stuff in 0.10; one with the grill’s temporary location and the other with the sandbox, or more specifically inside it (didn’t know about it until a video pointed it out). I don’t want to spoil anything though, so I will let you explore the areas if you want to know what the interesting things I saw was. Photo Mode might come handy though, since it pauses the game and let you look around.
  22. Well, before I started playing, I remembered hearing that ants would see you as a treat and would start attacking, maybe they didn’t get around to it yet. It still pre-release, so a lot can change or get added. Would be cool though, it would give the game a challenge and a bit of unpredictable nature, if that makes sense.
  23. I don’t think it is a bug, I seen it too but if I remember correctly it is trying to get other bugs to join the battle. It is annoying though, I couldn’t even hit a Bombardier Beetle with a club until my friend got into range; I followed it into the Hedge, right on its tail all the way, until I was finally able to hit it; so that part is a bug, disappearing hit box. I also ran into number 2, don’t know about number 3.
  24. I would imagine that the Snail Shell, when it can be broken, would be Tier 4 or 5 armors, weapons, and tools. It is a lot stronger than bug parts, like in the other stuff.
  25. I recently was able to kill the Broodmother with my friends, and it took maybe like 10 tries or so to actually defeat it once. It kept on healing back up to full health, and the minions are a major problem maybe, even with healing we kept dying. We are on Medium mode, and we could only defeat the Broodmother when we all had the mutation active along with healing, which was finally fixed in 0.10.2, although we didn’t play until 0.10.3. And this is with 3-4 people, myself included, it is by far not an easy fight.
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