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n00biwan

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  1. Obsidian has disapproved my run of the ultimate, heres the reasoning they gave Sorry for the wait. After some more prodding Josh was able to make some time to finish going over some of the playthrough to give his opinion on the verification process. Unfortunately this particular playthrough is being considered invalid due to the force closure of the game and loading of a save where it would normally not have been available. From the footage you took, it looks like you were able to find a way around this issue, but we would need a playthrough where you do this without using the force closure method. The thought process behind this decision was that people felt that it wasn't within the spirit of the challenge as the players who accomplish it have done research into potential bugs and know the game inside and out as a result.One of the most common methods players have used to get around issues is to run consecutive playthroughs where one of them allows them to make mistakes or run into bugs to figure out a way around them and the other is their Ultimate Challenge run.I'm sorry for the disappointing decision that was made and hope that it doesn't discourage you from trying again and getting your name on The Ultimate challenge board. I'll look forward to that playthrough if you decided to take on the challenge again!Thanks again for reaching out to us and for your time and effort put into The Ultimate. heres the video where the bug occurred, guess its my fault this random bug occurs only in the ironman save and not the playtests too bad this challenge was so unfun and i'll never ever try anything like this again, more disappointed in the amount of time i wasted on the challenge itself than the result
  2. I liked almost all the changes, it did not make solo play more or less enjoyable, or easier/harder for that matter. I just found myself using abilities that i never would have otherwise, it brings a fresh experience, however the mega boss portions really deserve to be looked at, for example your idea of adding fire blight spawns for doru is a neat idea!
  3. I played this mod a bit on solo potd and found all mega bosses to be completely impossible unless i use bm and summon 3 flame blights for wod by hitting my own phantoms... this is very tedious and i dont see any other way except using a herald, which is kind of even more tedious... the sot/wod cheese is imo just for the megaboss portion anyways since its so much work to set up and I don't think anyone would use it for the regular encounters
  4. you are not taking into consideration corrosive solvent from the ooze, wont have enough guile to kill it in time consistently if you fail to vanish just once
  5. People would still just default to bm, since you dont really need brilliant at all. Since wod still extends bdd and you can spam blood sacrafice regardless, as far as the harder fights go, everything can be done just by summoning a single flame blight and dragging it across the wall to extend whatever buff you want including blade cascade
  6. The only mandatory flame resistant enemies are : - The trash mobs gating ashen maw dragon, and ofc the fire dragon itself - The flame nagas in SSS & in water shapers guild, those are not only fire resistant, but fire dmg will also heal them -Constructs in SSS - Construct megaboss dorugan Don't think i've missed any, but thats all i remember from my run. I was tempted to pick up magrans favor for more holy fire spam, but with vela.... i didnt bother in the end
  7. I'll give you guys the exact reply I got from obsidian when I submitted the run. "I just wanted to let you know it may take us a bit of time to review all of the footage as we have a couple others we are going through right now as well, but rest assured we will get to it and let you know when that process has been completed" So, I'm guessing a lot of people , like me, had tons of extra time during the quarantine period and did this challenge, so I'm not even sure if I'll make it on to the honor roll, maybe just a badge So expect frequent updates on the newer hall of fame in the coming days
  8. This reply speaks for itself, done arguing with the all mighty Boeroer with extensive game knowledge, I admit defeat
  9. My approach? My statement was that casters in general are way worse in deadfire than in poe1. I never make any statements without extensive testing, and I've proven my points with videos, and I'm willing to prove any of my statements if you have any doubts what so ever. No one with extensive knowledge of both games can say the deadfire casters are not complete garbage compared to their poe1 counter parts, as long as bdd/sot/wod is not abused. As for certain buffed spells like slicken, combustive wounds etc, these sure are great vs trash mobs no one cares about, any time a caster is face against any type of hard encounter, their performance is abysmal compared to their poe1 counter parts. Like you say, lets let future readers decide. I mean, I'm getting my point across right? Surely no one in their right mind , who has enough knowledge of both games, can say that casters in deadfire are any where near as good as they were in poe1. If I'm not mistaken, thats what this post topic is originally about. Edit: also lets not go back to the WoD vs Rake argument again, one is a skill you point and click to cast, the other one takes 20mins of metagaming and extreme cheese prep
  10. Read that last quote again, I dont know what your problem is with the amount of mental gymnastics going on here. "Compared to poe1"
  11. Thanks for finally agreeing with my point. Deadfire cheese requires 20 mins of prep time, poe1 "cheese" as you mentioned require me to rest after a fight. How is resting cheese? I'm not saying caster classes are trash in deadfire, I'm saying that compared to poe1 caster classes, they are way way way worse. Edit: go back and read my original reply , op started the thread asking about wizard in poe1 vs deadfire, I dont know about you, but i sure was disappointed to see how much less powerful casters in general became in the 2nd game.
  12. Last video is mine , i purposely did not rest with acc bonus to try llengrath. You can doubt all you want, but console in an adra dragon and test it yourself, you sure don't need any "lucky" rolls. I've done the ultimate on poe1 with every single class except barb,fighter,rogue. Wizard is by far the strongest overall class on par with fire priest, its even better than cipher abusing brutal backlash vs dragons. Figurines sure as hell do absolutely nothing... You could make the argument that WoD is very op combined with potion of last stand, but its extremely anti fun and tedious to play. I did the ultimate on poe2 copying tenrays zealot strat where I fought every fight with wits of heralds except the inital ashen maw encounter(video playlist is public on my channel), where I proc'd brilliant using flame blight summon / abusing quick swap healing with lethandrias devotion, and despite this I still wanted to jump off a building because of how boring it was. Back to WoD, first of all, because WoD requires rolls vs will, it doesnt do anything vs a lot of the harder encounters, so you have to start fight, disengage with magrans challenge enabled or use some kind of dot cheese and hit your own minions to summon a flame blight, cast wod, and drag the flame blight across the wall multiple times to stack what ever it is that you are abusing. This absolutely sucks. I will never play a wizard for fun, only if I were to multiclass it with a Paladin where I can actually do stuff without abusing the absurd strategies available. Even "bdd" with potion of last stand is extremely tedious because you have to get yourself to low hp first, and summoning a flame blight isnt so easy or reliable unless you enable hyleas challenge and keep hitting vela with a blunderbuss. I don't know what to tell you, but the wizard sure can tank anything in poe1, I don't have a full run recorded as proof, but if you seriously doubt this, name an encounter and I'll prove it to you in video form using console. I'll even do it 5 times in a row just so you can complain its because of lucky rolls. In deadfire arcane veil + safeguard cannot be extended and will not last long enough before you nuke down the harder encounters, and if you mention WoD again, then whats the point, why not just take nemnoks cloak or bdd pot and just default to blade cascade and flame blight abuse. You can do this better with a priest + martial class and do it much faster. Brilliant is very good, but without multiclassing it with priest and spamming sot how do you extend it? Again we go back to the flame blight bull****. Whats even the point of playing bm/skaen , I'll post my 9 hour run of the ultimate with a sc skaen in the coming days so you can compare this to some of the other bm included runs and see now unnecessary and terrible bm is even in terms of extreme abuse of game mechanics. Also proccing brilliant without wits of herald requires some extreme rng, just check this video where i spend an literal hour proccing it. Also I do hate mentioning brilliant and taking it into consideration because of how stupid it really is, its borderline anti fun and its not something I would recommend to people unless they are doing the absurd challenges like the ultimate. What else can I say... casters are not in the same league as in poe1, we can even look at ciphers, where any dragons can be soloed without any gear what so ever, and any of the toughest creatures can be killed with one or two casts disintergration + recall agony , because of the resolve changes in deadfire, any sort of dot becomes absolute garbage, console command iroll20s and try to spam unlimited disintegration vs any of the megabosses, see if that even does anything. Edit: before you tell me to use a cipher to proc brilliant, I don't and will never play the game with a party, its simply not fun for me. So lets keep the discussion on solo potd
  13. Boeroer, ill just ask you this, can the wizard in deadfire do anything close to what it did in poe1? Kill adra/bog dragons in 3 hits of kalakoths ice rake? How does deadfire's wizard do in comparison soloing any dragon without draining wall / bdd potion? Can the deadfire wizard face tank any encounter just by casting vital essence + llengrath displacement? Is the deadfire wizard any where near viable in solo potd without some sort of cheese with blood mage? You can say that the wizard didnt change , the enemies got more powerful, but it doesnt change the fact the wizard in deadfire is absolute trash compared to poe1. Edit: this applies to every caster class imo, maybe im biased in my opinions since I had way more fun playing poe1 than I did deadfire, but its hard to not admit how much every caster class has been nerfed in comparison, i mean, even look at certain non caster class skill changes like dragon thrashed and sacred immolation, i thought I must have been high as a kite because I couldnt believe wtf i was actually reading when I first saw those changes.
  14. If you liked caster classes in poe1 , deadfire caster classes are such a disappointment in comparison. Everything from damage/accuracy to spell use has been severely nerded. The defensive spells are all really garbage compared to poe1 as well. Unless you want to abuse the really silly brilliant or wall of draining combos, I would pick a martial multiclass like kaylon suggested
  15. Question regarding the trip to ukaizo Some background: I've been trying to get a speed run of the ultimate, and i've done a test run of a single class skaen so far where i go to ashen maw at level 11.5, skipping the tomb in neketakka and most of the fetch quests, doing justdereo (since i need to come back later for the grub anyways) and arkemyr, then its a quick trip to deck of many things, plus a respec to sneak for the 1% cloak). I've finished every single objective except for the guardian at the end with ~ 10 hrs of playtime (9hrs actual since i died and reloaded a few times) However I cannot survive the journey to okaizo, what can I actually do without getting floating hangman and still complete this run? Is a single class priest pointless to play since I have to sail to fort deadlight /dunange for blade cascade anyways, so i might as well play a multiclass and just fight at lvl 16? Edit: some fun little things i found, since the run is entirely based off wits of herald after the first fight in ashen maw, and a single class priest has so much free ability points, i ended up taking all the empower buffs and killing pretty much every single non fire resistant enemy encounter just spamming empowered holy flame, the fights were ending so fast it was a bit insane. For encounters like the BoW undead dragon, i actually used effigys husk and holy flame spam, and he died before the armor broke twice.
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