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Isewein

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About Isewein

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  1. Nehrim - I never enjoyed the TES style first person RPGs before, but SureAI's excellent worldbuilding enables me to overlook the twitchy combat, which gives me new hope for Avowed too. SPOILER: On a side note, it's interesting how closely the central narrative premise was mirrored by that of PoE. Gods which rule over society through magic so advanced it is indistinguishable from miracles and by camouflaging their mortal origins... I guess they may have both taken inspiration from The Lord of Light?
  2. It would certainly be an interesting fight. One thing I always loved about BG were those rival adventuring groups - a very different tactical challenge than monsters. Maybe this could be modded back in and become the "Chosen of Cyric" of PoE. Ah, one can always dream.
  3. Has anyone perchance turned this female Aumaua portrait into Deadfire watercolour style? I know it's been years but it's hard to search for this thing... https://forums.obsidian.net/topic/103065-portraits-iv/?do=findComment&comment=2065083
  4. I think Tyranny manages to do both at the same time quite well. The PC does become individually extremely powerful, but the sociopolitical constraints of various factions still realistically limit their effective ability to influence the outcome of the narrative.
  5. I really enjoyed the Renaissance aspect of the setting, which is something you don't often see in Fantasy, so I would love to see the Vailian Republics.
  6. This may be a silly question, but I really do hate abandoned franchises. Isn't it tiring to get into new worlds again and again instead of seeing existing ones expanded? Thinking of all the potential the world of Eora still holds for classic RPG adventures makes me sad to think we might never see them... I'm simple when it comes to my CRPGs, and while I do appreciate interesting new mechanics, I'd really be quite happy with just more of the same, as long as the writing, quest design, mechanics stay on the really high level of Deadfire. Unfortunately, it seems that the devs think that a failure to expand their market equates to a failure of the game full stop (which is a shame). I'm wondering whether now boosting sales of Deadfire could still do any good for PoEIII? I mean, what if we all bought a copy and gifted it to a friend as a sort of statement that yes, there is a player base which cares strongly about the Isometric RPG format rather then getting a Skyrim or FF:Tactics, as I understand are being considered? It may never be the most successful game out there, but with a dedicated playerbase that ensures sales and some cutting costs (voiceovers, e.g.), I believe PoEIII could easily be profitable. But how to convince the devs of that?
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