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Daggerknight

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Everything posted by Daggerknight

  1. The only suggestions I could offer would have to do with the things I either didn't like, or thought were falling short of what POE 1 did. So... all of it just personal feelings, with some musings that maybe others felt the same upon hearing of such things. - As some suggested, the pirate theme may have been seen as an odd next step after the last game. The plot itself just felt pointless by the end of it too, which is something others had talked about. Maybe that was deliberate, but such a move is basically too artsy for its own good if it was. - Performance issues cropped up that
  2. Still waiting on a fix too. I remain confused as to why performance just nose dived after the last patch, and why there isn't so much as a "yes, we're patching it soon". As it stands, the game is completely unplayable on what should be a pretty capable rig (one that's running stuff like DOOM just fine). Can we please get some kind of update on what's going on?
  3. Thanks for the tips! Will check these out later today. GOG does have a launcher, but it's almost never been a problem, certainly it's lighter than Steam anyhow...
  4. I apologize if this has been posted. I've not found any discussion here, and I also apologize for this not being in the Tech support section, which clearly labels itself as being for the Beta's and Steam.... Anyhow, as stated, I'm on the GOG version of the game, with all expansions. I took a long break after Seeker, Slayer, Survivor (or however it's called), and only just got back to POE with a new character. My previous runs on the game were buttery smooth (running on a GTX 1080 here), no issues at all, not even a single crash. Yet now, when I run the game, every few seconds there's a pa
  5. While I agree that POE's story got a bit muddy and fizzled out by the end (main plot, not the sub plots, which were well written) ... I have to say, I take major issue to describing Diablo 3's story as "gripping", especially compared to POE 2. The writing (dialogue and narration) in D3 is infinitely worse than POE 2. It runs the range of B-fantasy movie grade to plain dreadful. The only time it really worked was during the cinematic, which Blizzard has always excelled at. (Just thinking the overarching story in D3 is bringing to mind the painful interactions between Leah and Decard. Whi
  6. I didn't mind the writing over all, but there were definately parts of it that came across as less than stellar. I really, really did not like Pallegina in this adventure. I'd go into specifics, but it might be too close to spoilers for this thread. I liked Aloth though. The main campaign? Yeah, it really didn't have any weight to it, which is odd considering it centered around a rampaging colossal god statue. I almost feel like the game would have been better served just focusing on the political stuff. I think that POE is getting a bit more and more ham-fisted when it comes to tac
  7. I don't quite agree with the OP about the overall quality of the writing, awkward and rushed romances aside. I rather did enjoy the individual stories (main plot was forgettable), and some of the interesting situations. With that said; Icewind Dale 1 and 2 are some of my favorite games of all time, and honestly are the ones that got me into RPG's in the first place. I always liked them more than Baldurs Gate. I liked how direct they were; there was a dark lord rising, or a doomish legion doing its thing, and your squad of heroes was there to face the threat. I remember coming up with all kinds
  8. I am probably in the minority here, but I have to say, if there's one part about companions that Pillars of Eternity 1 did better than 2, it was the lack of romances. A thing I always liked about Obsidian titles (not counting NWN 2 and I guess Alpha Protocol, which has a suitable context at least) was how they did not go the Bioware route of making every companion shaggable. I liked how in POE 1, everyone honestly had more important things to do (and some even had family's of their own), and were more interested in the mission. In POE 2, Xoti is constantly looking for someone to bang (ser
  9. I miss it too, but I don't see how it could happen. When people discussed modding this, somebody said that it would be really difficult because there are many things (including how dialogue options work) that were done for four companions and you can't simply add another one. Yeah, I figured that would be a problem. Still, a man can dream!
  10. I miss having a squad of six. It probably wont happen, but I am holding out some hope that we'll get a sixth slot in an expansion, or at least in the inevitable third title.
  11. And posted! Thanks in advance to you guys taking in these requests.
  12. Penalty or not, the combo itself fits the character concept. Besides, this is just his primary set, one with which he seems to be laying the hurt on just fine so far, so the question between the two sabers still stands.
  13. So, my Watcher is finally where I want him; a bleak walker Inquisitor sailor with a blaster in his left hand, and currently Grave Calling in his right. However, I noticed Scordeos Edge has some nice enchantments that on paper sound like they'd be really good for the whole dual-wield (pistol and saber) thing. What's the general feeling though; does Scordeo's actually hold up against Grave Calling as a solid damage dealer in melee?
  14. What I liked: - The St. Wiedwyn stuff. The part where his last thoughts before death were of his father and the resentment he held was pretty powerful. - The revelation that parts of Rymergand's realm is... well, it's Purgatory. This was a bit strange to encounter, but interesting. - Ice! Return to the frozen regions! Always brings me back to Icewind Dale, the very first DnD game I played. - The cult in the ice region is pretty cool. - Area layouts and designs were awesome. - Ydwyn's pretty interesting, makes me wish she was a full companion. - Awesome looking items! - Definat
  15. So I have a bit of an odd question; do custom party members (the ones rolled up at inns) show up on your ship during boarding battles the way companions and all do?
  16. All right... I slaughtered Ferrnante, murder faced everyone in the Undercroft, killed Dareo, smashed up every single Principi ship on the seas, and murdered Aldeys. Still no Gipon ship in sight. Granted, my rep with the pirates is at a 4 or 5 on good AND bad, but I'm not sure if that's whats offsetting the spawn or not.. thoughts?
  17. Possibly, but I do really like the visual of pistol/ saber, and more specifically the energy ball blasts out of Eccos' pistol.
  18. Im trying to get Gipon, but I seem to have run out of pirate ships to hit so I can reduce my principi rating... any advice?
  19. I have an Inquisitor (Bleak walker/ Soul Blade), dual wielding Grave Calling and Ecco's Blaster. Through out the game I've been going back and forth between light and medium armor, and now just finished Splintered Reef, which means I have the Blackened Plate. Which begs the questions... Should I suit up in the sexy plate, or just stick with a lighter suit already? The light armor alternative I have is the Miscreants Leather (I'm keeping an eye open for alternatives though, because Miscreants looks awful). Blackened Plate looks awesome and has cool stats, but I'm worried about the action s
  20. Orishia notes that it gives a ton of benifits at the start of combat, but I didn't actually see it showing up in my inventory screen (didn't see any added boosts to armor and such). Does it actually work? If so, how?
  21. Just wondering ... is there any chance that we'll see long coats/ duster coats in the future? Would love to have some nice stuff for the light armor visuals, and it would definitely fit the theme.
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