I made a mod file based on the discussion in this thread. Note that accuracy bonuses and the change to Wild Leech do not appear to show, same with the damage to not-the-target victims of Mind Lance.
You will need to make sure the file extension is ".gamedatabundle" and not ".gamedatabundle.txt" for it to work. It goes in:
PillarsOfEternityII_Data/override/Any_name_you_want/design/gamedata/
Here's what it's supposed to do:
0: Soul Annihilation: Attack Data copied from pre-1.1 datafile, should un-nerf
1: Mind Wave: Cast time reduced from 3s to 0.5s (e4c738a7-4d3f-407f-b035-cc76191fe26b)
1: Soul Shock: Cast time reduced from 3s to 0.5s (e4c738a7-4d3f-407f-b035-cc76191fe26b)
1: Antipathetic beam: Attack now affects target instead of... not
1: Tenuous Grasp: both status effect durations doubled from 15s to 30s
1: Eyestrike: Attack (eyestrike_target) cast speed changed to cast speed from recall agony (4.5s to 3s) (eacb53e3-6eb5-422a-92ca-99cc883ae4a9)
1: Valorous Echoes: inspirations upgraded to tier 2 (+2 Pen, +50% graze-to-hit)
2: Mental binding: both status effect durations doubled from 6s to 12s
2: Psychovampiric Shield: Attack accuracy increased from +0 to +10
2: Recall Agony: Status effect duration doubled from 15s to 30s
3: Secret Horrors: Both status effect durations increased from 12s to 20s
3: Pain Link: Main status effect duration increased from 12s to 30s
3: Fractured Volition: Both status effect durations doubled from 15s to 30s
3: Soul Ignition: Cast time reduced from 3s to 0.5s (e4c738a7-4d3f-407f-b035-cc76191fe26b)
3: Ectopsychic Echo: Damage doubled from 7-13 to 14-26
4: Wild Leech: All afflictions and inspirations upgraded to tier 3 from tier 1
4: Silent Scream: Primary and secondary attack damage doubled from 12-20 to 24-40
4: Mind Lance: Primary target damage from 22-27 to 44-54
6: Mind Plague: Status effect Duration increased from 12s to 30s, attack accuracy increased from 0 to +10
7: Stasis Shell: attack accuracy from +0 to +10
EDIT: It turns out I copied over the wrong thing for Soul Annihilation. I copied over the ability entry, rather than the status effect that adds raw damage. I have updated the file. My data files said it adds 10 + half focus to damage, and I don't *think* I'm on 1.1, so I left that as is.
pov_cipher_buff.gamedatabundle.txt