Pillars 1 has a 0,6% POTD completion rate on steam (overall rate is 10,7%, which is the expected number in this genre). Even then, top level play is very important to ANY game. The average gamer enjoys engaging in a community, a larger fanbase supportive of high level play. It happens in sports, esports, MMOs, minecraft-likes, even in tabletop RPGs (e.g. critical role). High level play is meaningful because it shows high level design. Obsidian is well aware of this fact, so we can safely assume they are being honest about tuning POTD in the next few weeks.
As a fellow POTD'er, of course I'm anxious, and a little disappointed because i wanted some Raedric-level challenge (not ondrites monks, please!) right after launch. So I ask for people facerolling POTD right now: give constructive feedback, so you can have great second playtroughs. Which areas would benefit for terrain changes, which ones need more enemies, what mobs are asking for buffs etc.