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Everything posted by OrKToS
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A way out from Old City?
OrKToS replied to OrKToS's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
ok, i'll try again, maybe i missed something. Thank you for hints. Upd: yep, i snuck to dude near elevator, unstealthed, talk to him and he send me to his captain! Cheers! -
A way out from Old City?
OrKToS replied to OrKToS's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
i should talk with someone particular or with any? i met few pirates without names, they was hostile. Hmmm... bummer. will try to sneak to boat with little killing much. -
A way out from Old City?
OrKToS replied to OrKToS's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
killing pirates lower my reputatuin with PrÃncipi. i'd like to avoid it. But good to know about boat, thank you. -
Is anyone knows how to get out from Old City? I found cave with Pirates and elevator up to black market, but i'd like to avoid this area and not lose my reputation with them, yet. i want to leave this area and get to black market through upper enterence. I found trasure hunter dude, and helped him escape through river(?), but i didn't find it to escape myself.
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i did, and it spectacular. i found lizard dudes' camp, there was 5 or 6 of them and they stood next to 3 gunpowder barrels. my party was in stealth mode, i pick Wizard and slowely approached on distance of throwing Fireball. Fight was started and ended instantly. Too bad, you can't carry barrels with you, like in Original sin. :D
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if you leave scavenger page opened for a long time, it sometime reject codes until you refresh the page. try it next time. it's helped me.
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i heared about Critical Role before, but never watched them. Resently, after Obsidian annouced they will have full roster of CR in game, i decided check out first episode of 2nd campaign. and... it's jaw dropping. best thing i ever seen. Matt's narration and voices of NPCs are incredable. since then i watched whole thing and Is it Thursday yet? p.s #TeamJester
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Will Obsidian share all 55 codes before game release? it's only less than 2 days left and we need 9 more codes.
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Also at least one use of Might to do something requiring physical strength. Yea, i suspected it. i think i will do something like 13 might (+2 from Dwarf ), 15 int, 15 perception, and 12 resolve. And i assume also stats can be increased with gear or food, so it should be enough. I don't want to 'complete everything' i want to complete everything as i like it would be completed. i like peaceful outcomes, and 'resolve' sounds like peaceful option.
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because dialogue options with Resolve was often and near end game they require about 19 points. which is crazy, specially if you didn't know how resolve heavy dialogues in this game. and when game force you to spend points in useless stat, just you could say what you think is best in that situation, is justify people's grumpiness about it. imo.