Everything posted by Constentin Lévine
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Effort & Avenging Storm : the Tempest!
It is : the crit from spell (some spells have many rolls so many crit per attack) inflict Hemmorhaging to the target, and it is a melee attack. That proc one lightning from Avenging Storm, that can also crit. Hemmorhaging itself can proc itself when it crit. Each crit proc a new lightning, that can crit, and etc. Each Hemmorhaging hit have 20%chance to interrupt with Babyboar pet, the chain-crit while enregized stun-lock the target during a short time. Blood or Spirit frenzy from the Crimson Panoplie (for exemple) applie their status for each hit or crit(for Blood Frenzy), adding a new layer of potential crit for each crit. Gloves like Boltercatch add a new 20% potential crit on crit. Ect.. I suspect the Ajamuut cloak to potentially stun from Arkemyr Brilliant Departure with CC spells (without Avenging Storm) with Hemmorhaging. I will try also the Mask of the Grotto deep. That doesnt work from Shadowing Beyond because the first roll is made from the spell, and clear the invisibility. And, yes, into melee attack, my english isn't good..
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Effort & Avenging Storm : the Tempest!
Or just equipping Boltcatcher insteed of Hylea's talon, then you dont risk your life each time the spells pulse!
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Effort & Avenging Storm : the Tempest!
Not for Fury Druid since they loose the access to healing spells (wounds on yourself) ; but that work on every gloves that work usually with melee hits or crits. That work also with bombs or scrolls, like Binding Web, and stack resonnances for SC Monk very quickly. Sadly in my test I didnt have the time to active the Resonnant Touch because everyone died because of Chain-Lighning before.
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How much do you value the different Class ressources ?
Excepted vanilla Ranger, every martials classes get a way to refound their ressources, particularly Monk (Xoti's shield for Mortification on kill, every abilities and passives for Wounds). I dont think the less ressources they have is a penalty, excepted cipher, casters dont have passives.
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Effort & Avenging Storm : the Tempest!
I dont know, there is nothing in the combat log. Only a list of "blank" hit and crit from Hemorraging, edit : I tried something that should be similar, the CP extra 's Backstab (20 raw damage on weapon hit when stealth), and the Hemorraging dont proc the flat damage. The effect itself is not threated as weapon, but it come from a weapon, the difference is subtile
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Effort & Avenging Storm : the Tempest!
Yes since stagger can crit Absolutely, and that transform everything that crit in melee attack. Abilities from gloves trigger also, or the Mage Slayer Spell Disruption (at the coast of the scroll of Avenging Storm). A mage Slayer Caster is amazing as capricious child who dont want anyone else can cast spell except himself
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Effort & Avenging Storm : the Tempest!
Hylea's talon and Avenging Storm are "weapon's features" ; an attack with effort proc one lightning et potentially a wound. Effort can be upgraded with Hemorrhaging, that hobbled or Sicken the target on crit. Hemorrhaging can crit, it is against fortitude. Effort's Hemorrhaging work on any crit, from spells, weapons's abilities, chants... and the effect is a weapon's attack. I dont know for hylea's talon, but Avenging Storm's lightning can crit. SC druid become a monster with Effort: Wicked Briar, Retentless Storm and Nature Terror can crit twice per 3s (for each effect the spell have), Venombloom 3times per 3s, each crit proc Hemorrhaging, that proc 1 lightning from Avenging Storm, so 1 inspiration from Least Unstable Coil , and potentially one wound. Hemmorhaging and the lightning can both crit, that mean chain-lighning. With scroll of Avenging Storm, Chanter can transform their chants into lightning tempest too, cipher can turn big AoE spells like Phantom Foes on damage, and Beams into potential Per 1s Chain-Lighning. Beguiler are truly monsters with high arcana and +20 acc (Borrowed instincts) +10 (Helm of the White Void) +10 (the Empty soul), a Soul Echo and Shared Nightmare for SC etc. Others casters can be also Efforted, but cipher and chanter have infinites ressources, that is why I speak about in particular. The Mage Slayer 's Spell Disruption is also applied on every crit, the Hemorrhaging form effort is a melee attack
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Fun with SC Wizard melee and Finishing Blow
And you cant steal Concelhaut's Crushing Doom as Illusionist since you loose the Enchanting school.
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List of weapons whose properties are not limited to themselves?
Scordeo Edge's Double Strike (5% instant recovery on hit) and Tempest (10% instant recovery on hit) work with any attacks ; Sungrazer Return (10% instant recovery on hit) too ; Effort Hemorraging (Hobble or Sicken)with any crit, Xoti's Sircle Soul Reaper (+5%damage) with any kills. Instant recovery is cool with chanter as passive !! If Frostfall is equipped in main hand, the other weapon (like a wand or other) or their abilities proc Dispersed Suffering on kill.
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Ice wizzard
With a party assist, it is maybe convenient, otherwise confortable, to specialize any character : I have a SC transmuter in the Inn, he is great to play. But he is a disabler, not a freezing Wizard : I'm agree with Not So Clever Hound, if you focus on freeze damage your build, No Subclass or Bloodmage as MC/SC wizard is top!
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Abilities with conditional effects
Constentin Lévine replied to Testlum's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)Maybe you could take some inspiration with the Outworn Buckler Timeless ; there is 2 chapters, the first for everyone and the second to Darcozzy Paladini with the lign "Boolean HasSubClass(Guid, Guid)","Parameters":["011111e9-0000-0000-0000-000000000000","defccfb6-5567-4982-a495-3bed39997158"] , that override the other chapter, for else. edit : {"FullName":"Boolean AreGuidsSameObject(Guid, Guid)","Parameters":["b1a8e901-0000-0000-0000-000000000000","7d150000-0000-0000-0000-000000000000"],"Flags":"","UnrealCall":"","FunctionHash":-2074419224,"ParameterHash":683199304},"Not":false,"Operator":1},{"$type":"OEIFormats.FlowCharts.ConditionalCall, OEIFormats","Data":{"FullName":"Boolean IsSubrace(Guid, Subrace)","Parameters":["7d150000-0000-0000-0000-000000000000","Death_Godlike"], This is the parameter that you have forgot I think, the correspondance to the Guid. "ApplicationPrerequisites":{"Conditional":{"Operator":0,"Components":[{"$type":"OEIFormats.FlowCharts.ConditionalCall, OEIFormats","Data":{"FullName":"Boolean IsTarget(Guid)","Parameters":["011111e9-0000-0000-0000-000000000000"],"Flags":"","UnrealCall":"","FunctionHash":-113879851,"ParameterHash":-961388452},"Not":true,"Operator":0},{"$type":"OEIFormats.FlowCharts.ConditionalCall, OEIFormats","Data":{"FullName":"Boolean IsSummoned(Guid)","Parameters":["1a26e100-0000-0000-0000-000000000000"],"Flags":"","UnrealCall":"","FunctionHash":1821317740,"ParameterHash":-1115608986},"Not":true,"Operator":0}]}}, This is from the chain of Rightful Autority, restricted to watcher I think you have to write a second chapter, without restriction and level scaling.
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An analysis of top classes for Solo - Vanilla vs BPM
You can laught but I like Mage Slayer, this class should be very fun to play if the Spell Disruption on melee attack would be applied to weapon's proccing effects (like the AoE of Citzal's Lance or Amra for exemple) or also ranged weapons. With the pulsing "great maelstrom like" Storm rune shot from Thundercrack pistol (not mentionned in the description : 10-15 shock in AoE per 2s for 4s base (5 times with 35 int) ) that would be a stunning version of Writ of Sorcery + frenzy stuff.
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Druid vs Arcane Reflection
Chillfog is not reflected, only Venombloom : according to the description, the damages and weaken effects are threated as AoE , and the Frightened effect is wrote as Target. AoE doesnt affect the reflection, but Target does! Sigils have not spell limit (I took a look in the game files), but Arcane Cleanse or equivalent should work.
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Grimoire of Vaporous Wizardry and using Empower to replenish spells
It is great! As a backup grimoire on lasting fight, it is really cool
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Druid vs Arcane Reflection
Arcane Reflection spells have a limit of total spells reflected by amount of level : 30 spell levels for PL 6 Arcane reflection. Standards AoE spells like Chillfog, Storm of Holy Fire, Writ of Sorcery or Arcane Dampener are not reflected however. Venombloom is a little different : the raw damages and the Weakened affliction are not reflected, but only the Frightened effect. With a resolve immunity for the Druid, in some ticks (depend of the PL bonus the druid get) the Arcane Reflection is removed, without malus. Another good spell that clear quickly the Arcane Reflection is Avenging Storm, even if Shock damages are reflected : it is available on top with scroll or item and a multi-hits weapon clear the effect on potentially one hit! Another class really interesting to clear the effect in the same way is Cipher : with (for exemple) Mental Binding, if the reflecting ennemy is only in the AoE, the immobilized effect is not reflected. But if he is the target, the Paralized effect is.
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Rogue vs Immunities
I tried that in first time 😄
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Ranking the Class Tiers - A difficult task
My point for that is if you focalise your character around one ability that you want optimize (I do that really often), multiclasse is generally better because that give an enhancement that other party member cant offer. But in this case, the question is different : it is about the better use of this ability, like for Soul annihilation, Spirit Presence, Leap.. I mention this last because it is available with item, like a small third multiclasse (if you are focus on abilities instead of the general aspect of the classes, the "colorimetry"). Great maelstrom is available with scroll, MC Druid Monk can potentially make a better use of this spell than a SC Druid , but it is about one spell, not general aspect. I mean multiclasse a debonnaire with a cipher or a chanter is exactely the focus and synergy around one ability (the crit conversion). This is why it is difficult to "Ranking" I think
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[MECHANICS] Various Testing
For focus , with 41 damages from Great Sword : without lash : 30 focus with 15%fire lash (+6) : 35 focus The lash is just a multiplier after all!
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Entropy
I tried a debonaire- wizard who had stolen Blessed Harvest to Xoti, but because the damage is in reality a status effect, like DoT, always crit with this spell a charmed ennemy dont affect the DPS. Brilliant Xoti did the same. But that was cool to crit the ennemy without broke the charm effect.
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Rogue vs Immunities
I hope Obsidian heard you.
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Balance Polishing Mod Release 1.0
I agree with you, and I add that if Shattered Pillar could gain Wounds with abilities (meaning potiential wouds's refound for most of them), then the "5 wounds only" made sens, the penalty for Duality of Mortal Presence too. I think I had tried this subclass at less once in this case.
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Rogue vs Immunities
Against a dex immune ennemy, Arterial Strike applie first the damage roll. On success, also applie Hobbled. Intuitively, the immune ennemy take only the damages and that's all. But no : the secondary effect, DoT on walk (per 0,3s) is applied anyway the immunity, and the same for Gouging Strike (but not Counfouding Strike) vs Per. immune, Toxic Strike vs Con. immune, and Perplexing Sap thing vs Int. immune. I personally didn't know that before today, when I had some fun with Arterial Strike in AoE + Telekinetic Burst repeatedly (less efficient than 3* Imbue Eora but it is nice)
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Damage types
Is it possible that the problem come from the sigil destruction with the bow? The pierce immunity created a bug that turned in infinite loop the coming damage rolls into pierce damages? If it is the case, maybe destructing the sigil with spells the next time should prevent the bug, I dont know.
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Balance Polishing Mod Release 1.0
As a better alternative, the Gipon Prudensco : Fight Another Day,immunity to disengagement attacks too and also only -20% recovery time and some deflection and reflex bonus, sound nice for Soulblade that would mean +15 intellect or constitution, and +15acc for sc monk, it is more than a compensation !
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Balance Polishing Mod Release 1.0
This is because Riposte, like Swift Flurry, count as an ability, and Offensive Parry is also an ability but from weapon. Like for Wilting Wind, as a wizard's spell, do nothing but generate focus from Amira's Wing. Maybe could that generate Wounds for Shattered Pillar ?