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Jaheiras Witness

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Jaheiras Witness last won the day on December 3 2018

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About Jaheiras Witness

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    (3) Conjurer
    (3) Conjurer

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  1. Any chanter. Single class (bellower) or multi with fighter or paladin (troubadour). You can fight from the start with summons, doesn't require you to skip fights until you're at a high level.
  2. Thanks for the insight. So I wonder, when I read threads on here about people doing the hardest challenges, there's a lot of talk around abusing Brilliant / extend durations; and a lot of love for single-class Monks because of their highest level abilities. But very little mention of Rogues (single or multi), yet they seem to have a couple of key tools that can handle the hardest challenges? And you don't have to abuse the game engine to make use of them either, you just use the abilities (Gouging Stike and then some form of invisibility/smoke cloud to escape) as advertised.
  3. ...does raw damage until combat ends. How possible is it to abuse this? Can you use it on a very powerful opponent, run away somewhere safe, and let them (slowly) die? Or will combat end if they can't see you any longer (assuming no Berath Challenge)? Does it work on megabosses? Any other notable opponents?
  4. What can you do with 3 second chants with no linger other than get fast invocations? The way I'm seeing Troubadour is that it's either longer linger or brisk recitation, you have to choose one. And then you need +1 phrase to invoke. So if you are trying to build a Troubadour around invocations with brisk recitation on, you have the following situation: Troubadour = invocation every 12 seconds (assuming 4 phrase minimum, halved by Brisk) with no linger on phrases Bellower = invocation every 18 seconds @ +3PL, while retaining some linger on phrases That I think is what it ultimately boils down to choosing between.
  5. Hi, For a solo fighter/chanter run, isn't bellower a really obvious subclass choice? I've seen many preferences for Troubadour, but the -50% chant radius downside of a Bellower is meaningless for a solo character. How well does a bellower play? Secondly, does the empower PL boost stack with the bellower PL boost? So if I had say 3 phrases and then chose to empower an invocation, would that be a +8PL boost? That could be a bit tasty if so...
  6. Chanter subs for fighter as main tank. Big shield, max MIG, CON and INT, dump DEX. Later also becomes your highest DPS with Dragon Thrashed. Can also be your traps and locks guy with Mechanics investment. Firebrand Barbarian as your melee DPS. Not an offtank (you don't really need one), just wade in after the Chanter and clean house. Max MIG and INT, as much DEX and PER as you are willing to go from reducing CON and RES. 2 handed weapons all the way, primarily Firebrand. Then take Priest for buffs and radiance; ranged Cipher for crowd control; and Wizard for blasting or whatever else you want him to do. DEX and INT are key for all these roles, PER as well for Cipher and Wizard (buffing Priest doesn't need it though). Final character can be what you want. You could go Paladin for second tank and to help out teammates; Druid for more spell carnage; Rogue if you want another melee DPS/assassin, or anything else you fancy. You get full variety party this way, including traditional roles (albeit chanter subs for fighter and cipher subs for rogue). To be fair the Chanter can carry the party alone for large parts. A full customised party of 6 is overkill. If you look at the no-reload thread, you will see players with only a few weeks experience have beaten PotD without reloads quite easily and multiple times, with some people even doing additional variant challenges (such as no knockouts).
  7. He's talking solo ultimate (solo, potd, toi). Only problem is most people that get it will just be cheating (quitting just before character dies etc). Great concept but no real way of governing it. I'll definitely give that challenge a crack (can't help myself) but I'm probably a year to 18 months away from picking up sufficient PoE2 experience to try it.
  8. Well, I'm finally done . Act 3, all bounties, WM2, Concelhaut and Llengrath all done. Just Thaos to finish off. Bit frustrating I've been stuck at level 16 all this time. Reckon I'd be around level 25 by now if the progression were not capped. Nearly 500k damage done, and 32k damage taken I have all the top equipment, over 500k gold, and enough crafting ingredients to last me a lifetime. I've only just finished buffing and summoned Concelhaut; Thaos mk1 is already badly injured. I'm pretty much untouchable with all these buffs running Bye bye Thaos. I chose to restore the souls. So that's a full completionist solo no-reload successfully finished, including both WMs and all bounties and quests. It was only on Hard rather than PotD but I'm still pleased to have completed it and to have a character to take through to PoE2. I'm not quite done with PoE yet, I still have two things I want to do. The first is to do the same again on PotD and upscaled . The second is to do a full roleplay run with a party, acting as naturally as possible and creating a fulfilling story. Trouble is both of these runs would take a long time to complete, even longer than this one (which has taken me over a month in real elapsed time). So I may move on to PoE2 and then come back to PoE1 at a later date.
  9. One thing I do agree on as a big frustration is that you can't remove enchantments. If I enchant the armour I really like for, say +2 CON but later I find the belt for +3 CON and now I want to change my armour enchantment to +2 DEX for instance, I can't, you totally have to suck up the redundant enchantment. In a game that lets you retrain everything even about your characters, being unable to change enchantments is a bad flaw and very user unfriendly (especially for players who don't know every nuance of the game inside out).
  10. The chest with Ravenwing is near the top of the room, not next to the box with Blaidh Golan. So make sure you are looking in the right place. It's not hidden, it should be directly interactable
  11. Fighter or Barbarian with 2 handed weapon. The former is more resilient, the latter is more fragile but way more destructive. Max MIG and INT either class, everything else average. For talents you want Veteran's/Rapid Recovery at level 2, and then just take all the melee talents you want (two handed style, scion of flame for Firebrand, weapon focus etc). For abilities, fighter goes Disciplined Barrage, Confident Aim, Vigorous Defence, Armoured Grace, Weapon Specialisation...(rest based on choice). Barbarian goes Frenzy, Savage Defiance, OSA, Blood Thirst, Bloodlust, Heart of Fury...(rest per choice). Wear heavy armour to begin with, eventually you can go to lighter armours once you find some good enchanted ones such as Wayfarer's Hide. Best two handed weapon you can find until you can afford Belt of the Royal Deadfire Canoneer, then Firebrand. Later you can switch to Tidefall if you want. It's straightforward and min micro. Barbarian in particular soon becomes a wrecking ball, Fighter takes longer to kill (one enemy at a time) but has much better defences.
  12. Maybe he means stuff like you have to be level 4 to enchant equipment to "Fine" quality, 8 for "Exceptional", 12 for "Superb" etc. I think you also have level requirements to add stuff like "slaying" enchantments to weapons. You also have to be level 3 to craft "level 2" potions, level 5 for "level 3" potions etc Much easier solution (instead of labelling people as idiots) would be just to go into the crafting menu within the game, since it tells you the requirements you need in there.
  13. Been a long time without update. I think I'm close to finalising the character I will take through to PoE2. Reached max level upon arriving at Hearthsong :D I've done all of Acts 1 and 2, WM1 and the Endless Paths (including killing the Adra Dragon). Still have Act 3, all of WM2, Concelhaut/Llengrath and high level bounties to do. This is on Hard rather than PotD but I'm getting close to a successful completionist playthrough. Well, still a lot to do but the game has been a breeze since level 9. I'm reaching the stage where I don't even bother buffing, just charge straight into the middle of the enemies and 15 seconds later they are all dead. I prioritised defence of course, since Dragon Thrashed takes care of all damage. 141 FOR unbuffed . Damage ratio is around 12x, improved drastically since level 9 (was around 2x before).
  14. Try searching. It’s a topic that’s been covered many times before. If all you want to know is attributes, then I would go 20/18/3/10/19/8. But if you look through searches you will find many options and more detailed builds
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