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Serrano

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Serrano last won the day on February 10

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About Serrano

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    (9) Sorcerer
    (9) Sorcerer

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  1. The **** Marines shall rise once again! DoW was one of my most beloved games, it's a brilliant RTS and I honestly don't think any game in that genre has managed to out-do it when it comes to having so many different factions with their own truly unique play styles, mechanics and strengths & weaknesses, and managing to keep the game incredibly fun despite all that. I hope this generates enough hype for DoW 4.
  2. Maybe I *want* it to be a mutalisk aerobic flight simulator for the Wii, where you have to use those sticks to flap your arms/wings. Because now that you mention it, that actually sounds kind of novel.
  3. I started playing Disco Elysium. I put on most of my clothes. Reached for my tie which was on a ceiling fan, then had a heart attack and died and went to the game over screen. That counts as completing a playthrough right?
  4. According to ChatGPT NWN still has a small but active community with "an average daily peak of around 1,159 concurrent players", so good for them I guess and it is sincerely nice that those players are being catered to. I'm not super enthusiastic about a NWN expansion personally (I know it's the easiest to make new content for but I think the Aurora Engine has aged horribly) but I'd love for publishers to be encouraged to dust off old classics like Baldur's Gate 2 and Neverwinter Nights 2 and make expansions in those engines.
  5. My early thoughts are that Deadfire feels like Neverwinter Nights 2 and it's expansions in the Infinity Engine, in a really good way. I noticed that there are Critical Role portraits and voicepacks, I wonder if the popularity of shows like that and LA by Night had anything to do with Obsidian going so heavily for that pen & paper vibe with all the skill checks and little details like everyone reacting to you being a godlike. I think that's amazing by the way and I'm all for it, but it's crazy to think how much effort that must have taken, they went way above and beyond anything I've seen before in an RPG. It's super impressive to see how much work and talent Obsidian poured into Deadfire. I've made it to Neketaka and I'm overwhelmed and intimidated by the size of the city, let alone the rest of the game. I have a list of all the companions and sidekicks and where to recruit them, so I'm just ticking those off initially, so far they all seem like an interesting bunch. Did Obsidian say why they reduced the party size to 5? I'd guess it's because it's easier to balance the roleplaying side of things but for combat it's a bit like losing a limb.
  6. I completed Pillars of Eternity a couple of days ago. I had such a good time, I haven't played an old school RPG for a couple of years despite it being my favorite genre and Obsidian made an absolute banger here. It had a really good story, and not having the curtain pulled back until the very end made all the reveals very impactful. I was planning to play something that's totally different between Pillars 1 & 2 so I didn't get bored with the real-time and pause genre but after the last couple of hours of PoE1 I just have to know what happens next now so I've started playing Deadfire immediately. I've basically just started, I'm about to repair the ship and leave the first island. It was a bit jarring for the first hour or so with the new UI and going from a typical medieval setting to a swashbuckling pirate adventure but it's already obvious that the quality of the writing and RPG mechanics are so much improved here. I'm very much looking forward to seeing the rest of the game.
  7. I thought most of the anger the author had was over selling the rights to the videogame for a small lump sum and then the games became this huge thing he didn't get royalties on?
  8. I thought most of the anger the author had was over selling the rights to the videogame for a small lump sum and then the games became this huge thing he didn't get royalties on?
  9. This fight is causing me immense psychologial harm. I could reload and go about doing this quest without having to fight these guys I think, at least not right here with no breathing room, but I don't want to do that. I am getting my ass handed to me however. Most of these guys are monks and are resistant to the usual forms of crowd control, most of my party are squishy and go down in nano-seconds if a monk gets within reach of them. They have a priest in the back who I can't really get to as I need the fighters to block the monks, but the cleric will keep healing their monks who will kill my monk and my barbarian and my squishy, squishy casters. I can use summons to barricade them sort of but they go down pretty quickly and at least one monk tends to just run around them. I can't even properly take potions or buff before the monks engage and use interrupts. Also they're monks so if they get hurt they get more dangerous but even focus firing on one at a time doesn't seem to going that well. I don't want to adjust my party for this fight but I think I'm sort of stuck for the moment.
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