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Spider

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Everything posted by Spider

  1. You can use recipes off the internet. Speaking of which: Here's a list. It's fairly complete, but not 100%. It's missing some very special items for instance. Also, it's on google docs, so you need to have a google account to view it.
  2. That sucks indeed Deraldin. I made Khelgar a monk, by the way. Funny thing, I had been using him almost exclusively up until that point, but once he was monkified, I just stopped having him tag along. Mostly because I wanted to gain influence with Casavir instead, but also because I really hate monks. It would have been nice if he could make proper use of that warhammer though.
  3. There is one thing frustrating with sand. he can't do bracers of armor (which is why I never crafted those). it requires Mage Armor, and he can't cast it. Can Grobnar cast Mage Armor? Otherwise, only Qara can do that one. (since supposedly you can't cast from scrolls, otherwise Grobnar could always go that route).
  4. I knew it was possible. I was just curious as to how. The big difference was the Boots of the Sun Soul. I have Eelskin Boots for permahaste instead. And I never got around to making the Mithril Chainshirt (or I crafted one, just never enchanted it so I used Darkflame instead). Also, Deraldin, Luck of Heroes, Dodge and what else for feats? Edit: nevermind about the feats.
  5. What AC does he have Deraldin and how? *curious* I know I could have gotten 37 with bracers of armor that I never bothered to make, but am I missing something else?
  6. You can only use it once ever 6 seconds. So the fighter should get a few hits in. Unless you run away of course (and with a high enough tumble skill or spring attack, there won't be any AoO either). It would be awful in PvP though, especially in one on one. By the way, alan, why didn't you take any shadow thief levels? Even just the one would have given you an additional sneak attack dice and they are much better than rogue levels anyway. Also, in a rogue on rogue fight I would actually give the edge to you. Given that you can sneak attack me but I can't do it on you thanks to uncanny dodge (I only have 15 levels that grant it, while you have 20).
  7. Just checking, you have the 809 version of the 1.02 patch rather than the 808 that was the original release? I thought they were supposed to have fixed that error with the re-issue of that patch.
  8. vs my rogue the smite abilites would do nothing since she's good as well. And she doesn't do spells, she's fairly straight forward. Dual-wielding two +5 maces one with fire and vampiric damage and the other with fire and adamantine (is adamantine the only material that counts as an enchantment or do the others as well btw?). So I know all about the hide in plain sight dual-wielding sneack attack trick. Oh, also there are some eelskin boots on this one for permanent haste and she has a decent AC of 32 (could have been higher if I had bothered to make bracers of armor for her). But the vampiric mace together with a ring of regeneration makes her hard to kill. Blind fighting is nasty though. Edit: And yeah, HIPS is kinda overpowered. It's fun to play with though.
  9. Funny that my fairly mediocre system isn't showing any of thsoe problems. Loading times are excellent and frame rates are stable (although they do slow down a bit when it's foggy outside).
  10. Man, a fight between an assassin and a shadowdancer would be beyond stupid. hide - sneak attack - hide etc ad nauseum. From both sides.
  11. Edit: The cost about 15.000 if you have merchant's friend, +2 charisma and no points in appraise.
  12. Oh, I can take either. My Rogue/Shadowdancer/Fighter/Shadow Thief will make mincemeat out of anyone. My Fighter/Divine Champion isn't quite as impressive though (nor as fun to play) but he makes up for it with ruthlessness. Interesting that we'd play so similar characters, although still quite different. Since my first character, the rogue, was good (chaotic good, but still) and the other is (lawful) evil.
  13. I got the impression that it was the skills, but I could very well be wrong.
  14. Maybe the kukri isn't, but I'm pretty sure the dwarven waraxe is. Edit: The feat description in the game say that exotic weapons are bastard sword, katana, dwarven waraxe, kama and shuriken. Khelgar can use the waraxe without the feat because he's a dwarf and they get that specific weapon for free.
  15. Yeah, that's why you're supposed to need him. The abilities you gain from the ritual are supposedly essential, but I am confident that the King of Shadows can be beaten without ever using the web. I'm even confident he can be beaten with Ammon Jerro being KO'ed through all of the fight (well, most of it if he goes down as soon as possible in each segment). Which is why I'm saying that you probably don't really need him. Zhaijve and him certainly think you do, and he certainly helps a lot (the web ability does make the second stage a lot simpler) but he is hardly essential. The sword, on the other hand, is. I'm just saying that if you're going to make a huge deal about a character being the key to your success, then make sure that he actually is. I personally didn't mind how Ammon Jerro were thrown into the party though, at that point you could hardly say no to anyone who wanted to help you and it was a good way for him to start atoning for his sins. (and my current, evil, character will just be happy to be rid of Shandra who didn't even speak for him at his trial, but he can't kick her out since he made a promise and he is also lawful and stands by his word) (if the game would allow to kick her out that is)
  16. You need 23. 8 for exotic weapon and 15 for adamantine. As for the manual, I like the PDF version that could be downloaded pre-release. It's also available in the documentations folder in your install directory. Not the same as a printed manual, but at least it's there (and for me personally it'sa good thing since I hate printed manuals)
  17. From what I've read, these aren't supposed to be working. The reasoning being that they are free attacks that don't take up any of your character's time and animations take time. I've read it in regards to AoO, but I'm guessing it applies to Cleave as well. So it could be that this isn't actually a bug, but a feature. She kinda does mention it once. When Qara calls her tails-for-brains she says "My brain is not in my tail". So she should have one. Although it could just be tucked inside whatever clothes she's wearing I guess. This actually gets fairly ridiculous with some of the really large monsters. You'd think it'd be easy to target a monster that occupies most of the screen, but oh no. Funny, they do for me. For example one NPC has points in cross-class skill heal and attempts to put more there if I click recommend. But I usually remove those and put them in Craft Armor instead and that has stuck. Been doing it for two playthroughs now and it's kept every time. And I've done similar things with other NPCs as well. The NPCs don't start hating you if they disagree with you once. Getting a -1 influence with someone every now and then isn't the end of the world, they'll still like you. Getting a -1 in every conversation you enter on the other hand... Which is very realistic. If you never agree with someone, you probably won't like that person much. The influence system is supposed to show how you gain people's trust over time, so I think it makes sense to have small shifts available everywhere rather than big shifts when it's important. For example, if I have a friend who for no good reason just walks up and kicks a dog for no good reason that'll certainly make me feel less warm towards that person (unless it's a poodle). I can agree that having NPCs forcing themselves into the party is a bit contrived though. but I can see why most people don't leave even if they disagree with you. The KoS must be stopped and for better or for worse you are the best chance of doing that. So it's either help someone they despise or see the world go to hell. But from a design perspective I certainly wouldn't have done it that way. Also, you forgot one glaringly obvious bug, although given how you feel against Bishop it's not all that surprising. He is obviously a bow ranger and he has feats like WF: Longbow and so on. But still, he has the dual wield ranger path instead of archery. Although the devs know about this, he is supposed to get archery, he is tagged to have archery, but the game still gives him DW. Personally I just used the console to give him the feats he should have.
  18. So using that logic, it's safe to assume that you're lying when you say you're not having any problems with the game's performance?
  19. That was with the 1.02808 patch, they re-issued it as 1.02809 and then those problems should have been taken care of. Personally I never had a problem with either version though.
  20. It's just that you don't really NEED him. He's a nice addition and his ability helps out a lot, but I'm sure the game can be beaten without him.
  21. Yeah, but you aren't running the game on maximum settings either.
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