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Ratamacue

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  1. Even if there aren't nukes, there are weapons of mass destruction. If you remember the Rakatan history (or bothered to listen to it), the civil war in their empire essentially consisted of launching WMD's back and forth until they'd almost wiped each other out.
  2. yes Explain the context. I don't recall torpedoes in any of the five movies offhand. Proton torpedoes are the low-yield nuclear missiles that were carried by most Alliance fighters (Luke used them to destroy the first Death Star and Wedge used them to hit part of the second Death Star's main reactor).
  3. Maybe because you're not playing the same character in KOTOR 2.
  4. Right. You have to look at it in context. Ordinarily, if Qui-Gon had been trying to just buy something for personal gain, yes, that would have been a dark act. But in the grand scheme of things, it would have made things much simpler in obtaining a hyperdrive in order to get the Queen to Coruscant in order to try to find a way to end the siege on Naboo. However, despite that example, there are some inconsistencies between the movies, games, books, etc. However, with the NJO, you have to remember that Luke had very little guidance on how to rebuild the Jedi Order, hence there are going to be some dissimilarities between the "policies" of the old and new Jedi Orders.
  5. I wouldn't say unheard of, but generally speaking it's not normally necessary as you're not interacting with the environment like you would in an FPS. But yeah, a strong physics engine always adds more versatility and interactivity in a game, and something like that would definitely be nice in KOTOR 3.
  6. I think just about any game would benefit from a physics engine.
  7. The problem with this is that while Palpatine was extraordinarily powerful, we've never seen him wield a lightsaber or any offensive capabilities other than lightning. Vader we've only seen fight as a Padawan and as an old, crippled man. But based on skill with a lightsaber (and what we've seen and know), I'd have to say Mace Windu (Jedi) and Exar Kun (Sith). That's just what I think.
  8. Where is this pic you all are talking about. http://image.com.com/gamespot/images/2004/...8_screen004.jpg http://image.com.com/gamespot/images/2004/...4_screen005.jpg http://www.lucasarts.com/games/swkotor_sit...per_800x600.jpg Oh yeah, this is how Bastila appeared in concept art. http://www.lucasarts.com/products/swkotor/...concepts/13.jpg
  9. Halelujah Jaffar
  10. I don't think so. Last I remember, they said that, like KOTOR, the PC will have no tongue.
  11. I'd be able to translate it if I knew what "scopata" means. I took Italian for 3 years, but I have really used it in over a year.
  12. If Revan makes an actual appearance in the game, he'll probably either be wearing a mask or a full robe/hood that doesn't allow you to see his face.
  13. Hades is just here to b*tch, guys. I don't really think it's possible to change his mind in any way relating to anything.
  14. True. I'm not saying that Revan needs to return. I wouldn't really be upset at all if he didn't. All I'm saying is that just because the game focuses on a new PC doesn't mean that the characters from the first game should be just pushed aside if they have potential for an important position in the story just to make an entirely new cast.
  15. But the fact is, it's not necessarily a new story focus. TSL is a new game, true, but the events of KOTOR and the fate of Revan are almost certainly intertwined with the story of TSL.

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