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Kirk

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Everything posted by Kirk

  1. Now, after ten or so hours of game I can say that combat (or as they call it "crisis") in new Torment is a complete mess. Awkward, tiring, and crippled by badly designed UI, for me it's the worst part of the game. After the first fight I felt relieved that I died quickly and didn't have to end the fight, but wake up someplace other. Other than that the story is quite good, characters are decent, so is the writing. But I don't know if I will play it again anytime soon.
  2. I think that applies to the first part of the game, in and around Cyseal. After that D:OS is pretty linear.
  3. Bought Torment: Tides of Numenera 50% off, played it for a while. So far it's pretty decent, but no "wow" factor inside.
  4. Not sure. First time I came across a dragon taking human form was in the original Dragonlance novels. It made sense there, 'cause dragons wanted to mess with human politics incognito. It might be rooted to some mythology though. I wouldn't be surprised. It was also present in Sapkowski's Witcher novels, where we met golden dragon in human form of noble man. (sorry for doubleposting, I screwed multiquoting somehow :/ )
  5. You have my axe! I never killed any dragon in any game I played, I always chose to resolve the case in other way. For me it was cool of PoE not having me slay dragons but rather talk to them and cooperate.
  6. Some progress with Divinity: OS
  7. I started playing Divinity: Original Sin with my girlfriend and it's fun. Nothing very special, some things that really are done wrong (inventory, I speak of you!), but humor and sometimes really funny use of fantasy/RPG cliches makes it a good timefiller for weekdays afternoons and evenings. And of course it's fun because we can play it together on one couch
  8. Dungeon Quest II, funny little game to play for an hour or so. And I want to play Tyranny's new DLC, but I don't have time to play the whole game again.
  9. I'm a little bit surprised that they achieved 900k, I didn't think they're gonna make it. I'm glad, 'cos I wanted a goblin companion but I don't have great expectations. I'm just hoping for a decent crpg, to play it once or twice, nothing more. I know that they are "borrowing" things from Pillars (some of them openly, some of them not), but I'm not upset. The thing is that Pillars are now something to follow and for me this game is just a economic-class product to kill time with while waiting for something big like Deadfire and its DLCs. So the more the better.
  10. Something wuxia style, maybe placed in China's Warlords Era? I could be either fantasy-like or historical - I would welcome both EDIT: I missed the post 'bout Cowboy Bebop, but yes, that also would be great thing. It was a great crossing of styles - spaghetti westerns, space opera, film noir, and cyberpunk and I think of something similiar (but not the same of course). Also something Might & Magic style would be fun - world, which seems to be pure fantasy style, but with advanced space technology hidden uinderneath. Oh, Obsidian doing Might & Magic would be awesome too, but it's impossible.
  11. "Well evil Soviet Empire also did not renamed our cities during occupation from 1968-1990 to sound more Russian )" No, they didn't in Czechoslovakia after 1968, but they did so earlier - Zlin became Gottwaldov, Katowice became Stalinogród, Chemnitz became Karl-Marx-Stadt and so on. The same happened in Ukraine and in Russia proper. But that's not on topic. I backed this game, even though I do know nothing about Pathfinder (I barely knew that it exists) and have some hopes in it. I'm not emotionally invested the way I am in Pillars or was in Torment: Numenera, but still I feel some thrill reading updates. I just hope for a good isometric RPG game Baldur's Gate style - and that's it.
  12. Congrats Obsidian for reaching 4,5 mln stretch goal! How about having some weird crew - not only the kith folk (men, elves, dwarfs, aumaua and so on), but others, like ogres for example? And please, can I have my ol' pal Kograk with me on the ship? It would be AWESOME!
  13. Like, "don't throw fireball here and there if you're in a small room"?
  14. So, roughly speaking, you went to the small room, you detonated a little bomb and now you're complaining that the owner of this place was a little bit upset and wasn't grateful enough, huh? Imagine the same situation in real life - for this poor fellow you were just the same threat to his life as Doemenels were and his behaviour was absolutely right. He was just defending himself and was afraid of you cause of stupidity of the action you undertook.
  15. Congrats Obsidian! And fish on! (warning! video is NSFW, but who wouldn't expect that of Rammstein's singer?)
  16. So does Ydwin - as long as they're dead.
  17. Tsundere - someone who at first sight appears to be hostile or mean, but turns out to be kind and good natured. Yandere is the opposite.
  18. In the meantime we've reached 3,75M stretch goal and I, for one, welcome our [simplified] chinese overlords!
  19. The idea is good and I agree with you. But ship is smaller then stronghold and I'm afraid that additional crew other than companions and sidekicks would simply be too much. Look at the deck - there are only companions and PC and it's already quite crowded.
  20. So the basic idea is to bring back Cadegund to Eora. She was cut in favour of Durance, who was great character, but he is no more a companion. She had very cool look and would be for me a very welcome addition to the game. She doesn't have to be a companion or a sidekick, but it would be very interesting to meet her as a NPC with some quest or maybe she could provide us with information about Magran or Durance's fate. But of course if she was a sidekick I would be very happy So what do you think?
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