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Astatine

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Posts posted by Astatine

  1. What really suprises me is that LucasArts would make such a poor decision, late in the process, to push the game out early.  How could they not be concerned about damaging a potential franchise?  It's all the more confusing because the interview in the latest Game Informer magazine with the guy that now runs LucasArts is full of really positive ideas and philosophies on his part.  Things like not over-exposing the Star Wars brand with too many quickly produced games.  That seems contrary to the idea that LucasArts changed the schedule on Obsidian.

    maybe that was the reason for the decision to make some employee changes at lucasarts. perhaps the "new boss" didnt like the rushed, haphazzard way the franchise was being run and is now implementing changes to see that fiascos like the kotor2 one doesnt happen again. *shrugs*

     

    Well, I hope that includes a pink-slip for Mike Gallo, then.

     

    As for KotOR2. I have to be honest and say that I haven't enjoyed it nearly as much as KotOR. It feels too rushed, too incomplete...unfinished. And the lack of stuff like deeply involving romance plots and more NPC interaction were really a huge disappointment. The ending was directly tragic and my overall judgment of Obsidian and KotOR2 has to be a poor one. Yes: they made Planescape Torment, but to me that just worsens the KotOR2 situation...knowing that the team has talent, but squandered it. Some of the cut material on the disc is really golden and surpasses what they actually put in the game by miles.

     

    I thought the dialogue in KOTOR2 (as it is) was deeper and more intriguing than that in KOTOR1. And what's with the obsession with romance plots? They usually just irritate me... :)

  2. I have just finished kotor 2 and instead of following my heart which tells me to fall to dark side and murder all involved in making a crippled game with the wildest methods, i will follow my brain and try to find a solution. Since it is almost impossible to repair the game on our own i thought we could use a hand instead. There is a site www.supershadow.com owned by a megalomaniac who claims to know george lucas personally. He seems to have knowlege unaccessable by us and says he can manipulate things done by lucas and his companies as he is the only living being lucas trusts. I thing its worth a shot. He may not be a friend of lucas but if he is maybe he can convince him to repair the game. I would do it myself but i hate the guy and he doesn't like me much (hasn't answered any of my questions) but if a few hundred people asked him and he is telling the truth then may be we could have some hope........

     

    supershadow.com is a joke. It has to be a joke. :thumbsup:

  3. Might as well post some of my own thoughts on the characters...

     

    I thought Goto was very cool in concept, but was quite disappointed that my Sith Marauder didn't have the option to just blow the damn droid up :devil: I could think of no sane reason to keep it around and lots of reasons why I didn't want to. Plot-wise the droid clearly "needed" to stick about for the ending, but it would have been better if the option had been there to try to get rid of it and there was some cunning hook or other to make it come back, or be not-got-rid-of, or something...

     

    For some reason I liked Visas but Handmaiden creeped me out. Not sure why.

     

    I liked Hanharr, because of the way his character tore apart the downtrodden-Wookiee-slave thing from KOTOR1 which I thought was rather cheesy ever since first arriving on Kashyyyk in that game.

     

    Atton very cool. ;)

     

    Mira cool too, but not keen on some of the dialogue options -- seemed a bit polarized to the Light and Dark stereotypes, especially a couple of ones for a Light side character which came across as rather preachy. Didn't seem to fit in a game that managed to make quasi-villains out of the Light Side Preachiness Themselves, the Jedi Council (something which I very much appreciated :devil: )

     

    T3 went from bland in KOTOR1 to really quite intriguing in KOTOR2 :)

     

    HK-47 bit disappointing -- mostly his old self but not enough of him, and overshadowed by the HK-50s (especially the wonderful one on Peragus). Then again, I haven't really had a character gain much influence with him yet (my darksider was the first I played and only managed to complete him by the time of the return to Dantooine) so maybe there's a fair bit I've missed, but I suspect the best bits were cut along with the HK factory. Gah. :(

     

    KOTOR2 managed to be cool, intriguing and spring the unexpected just about throughout, though, which is more than I can say for KOTOR1. Bioware's game is entirely about the Revelation and the (masterful) way in which they built up to it; many of the "side" bits not associated with that I found irritating. The villagers in the Telos undercity with that "Promised Land" silliness, and the treatment of the Wookiee slavery thing, both came across as a bit corny to me. And they went and did an incredible job of making a whole planetful of denizens to hate in the Selkath, with their damned neutrality and their damned Judges, and then utterly failed to give the dark side player the satisfaction of being "forced" to lightsaber his way through the entirety of the Manaan city at the end of that section! (Or maybe a stealthier option involving escaping from prison and leaving behind some judiciously placed permacrete charges to go off after the Ebon Hawk was well clear? :devil: ) Argh >_< And I won't say anything about Bastila or Carth...

  4. AS much as I would have liked to have seen the ending fleshed out again, and more polish in the game, I very much doubt that LA will fund it, and I'd rather the resources at Obsidian focus on their next products.  KotOR 2 was, for me, the good game that could have been fantastic.  I would rather they focus on making their next game fantastic then spend the amount of time I suspect would be needed to redo the last parts of KotOR 2.

     

    So - perfect world?  Yes.  Real world?  They should work on game stopping bugs only.

     

    All, IMHO.

     

    If it's the financials of it you're concerned about, well LucasArts could re-release it as a "Special Edition" or "Developers' Cut Edition" or something for Xbox and PC as well as making it available as a PC patch. (Or instead of, but then they'd have to break out asbestos jackets for the devs and mods here...)

     

    They could do a collectors' edition box to entice those PC users like me who've already bought it but have too much spending money. And they could include a gratuitous goodie. How about a pewter model HK-47? Oooooo... :ermm:

     

    After all, what's wrong with focusing effort on making the entire series fantastic? :)

  5. Wot already?

     

    Well I suppose they could rush a KOTOR3 out for Christmas 2005. Hope they don't though. A fully completed and polished third instalment would be nice...

     

    Besides, the engine is showing its age enough already. Give the Xbox any more to do and it'll explode :- I really think KOTOR3 deserves a new/revamped engine and to be targeted to the Xbox2 instead...

  6. The HKs of course. Now, from listening to a cut scene, after Goto and Remote confront with one another, with HK-47 (with his new friends, who happen to be his clone) saving Remote and deactivating Goto, I'd have to say that I expect for KOTOR3, at least ONE scene with HK-47 leading his clones off to kill a bunch of random meatbags.

     

    I expect for KOTOR3, the HK factory scene, no less, dammit!! (w00t)

     

    Ooh, and how about some dilemmas for HK-47? HK-47 retrieves memories, remembers who his maker was; his current Master, the KOTOR3 PC, is hunting around the Unknown Regions with HK in tow and encounters Revan; Revan recognises his old droid, and for whatever reason, orders him to assassinate the PC...

  7. I thought Bastila was the best done of the KOTOR1 party (apart from HK-47 perhaps), but at the same time her personality really irritated me. No, thanks. :ermm:

     

     

    Bastila does appear for a moment in KOTOR2, if you choose the light side ending for KOTOR1, IIRC.

     

     

    I would definitely like to see Revan and fully expect him/her to turn up in KOTOR3, they can hardly tie the story together without that :)

     

    Jolee was cool, but not that cool, and like Bastila, kind of dead in a lot of the KOTOR1 endings...

  8. Say what you want but this lemming, along with most of you I'd wager, will be playing KOTOR 3 if for no other reason than to see the loose plot ends tied together.

     

    Hey, what's the betting they run out of time and cut the endings of half the plot threads? :ermm:

     

    Ahem.

     

    An Obsidian-made KOTOR3 is something I'd jump at, though. *continued fanboyism* :thumbsup:

  9. I want to say: Good Luck!! :ermm::thumbsup::thumbsup:

     

    I would very much like to see this done.

     

    I'd say "I'll help", but I'm a great procrastinator and my free time always seems to get eaten up way before I manage to do anything useful with it. (And I'm never at these boards at the right times anyway). I think I might stretch to playtesting at least, though, if I see a link... :)

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