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Astatine

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Posts posted by Astatine

  1. Have any of you Ever even Played a real RPG such as the Starwars edition in which you can be more than just A jedi. I say down with the Jedi and sith make A game where the main character can't be a jedi or sith but rather some other form of Warrior and then branch it off from there such as if they choose to be a Scoundrel the prestige classes would be different than if someone chose to be a soldier. now I know everyone will get all huffy about no jedi or sith but during a glich in KOTOR 2 I ended up beating the game with mira the bounty hunter pretty cool huh! and who says you can't have party members that aren't jedi. in KOTOR 2 you had some missions where you could not play as the main character. this I find to be rather fun and it gives the Player some CHange in the fact tyhat they come to realize different things about their party members and get to know them personaly like Joe smoe wants to know if you can stop off at Tatooine because he Has buisnes with a hutt and he feels that the presence of your character may make him angry. you may choose other characters but not the main one because he'll have a negitive affect on the mission. now on to another interesting point. in the star wars RPG you can choose what Species you are which may be fun if you were a wookie who could break into a wookie rage rather than meeting a wookie or having him join your party you get to be the wookie name him and build him to your liking rather than having an alignment chosen for you. in the RPg which my freinds An i have recently Started playing I am A wookie Named Rookwarrok and he is a Jedi Gaurdian at level 5 he's quite good at this level and has many Species Bonus skills and feats Humans don't get. along with choosing your own species you may happen to start in different locations with different missions to get off the planet. Ex. Wookie starts on Kashyyk and he must gain enough prestige to be the Tribes Spokes person on Some other planet. courescant amy be added also who wouldn't like to go there of all places we've been in the past games its time to hit the Capitol City for once.

     

    Gah! Too much text at once! Eyes hurt :-

     

    If you take away the Jedi (well, and the Sith), what interest is there in the Star Wars setting? Really? Ergo, it makes sense for the PC to be one, otherwise he'll ultimately just be in other characters' shadows.

  2. Wot again?!  :o

     

    Much as I try to convince myself that hardware fanboyism is lame, I can't help but wonder how Nvidia manage to get away with far fewer game breaking bugs despite releasing drivers three times less often...

     

    There's something wrong there somewhere...

     

    ~cuddles his 6800GT~  :devil:"

     

     

    It's only OGL really... But it does blow though... :o 4.11 still the best for TSL I think, maybe next driver realease will be better >_>

     

    Still love ati though ^^

     

    ~Cuddles his x800xl, which is completely on par with the 6800 GT, but cost 200$ less ^_^~

     

    I bought my 6800GT when they were new and the X800 series were still pretty much unavailable but were I buying now I think I still might. Surprised at the price difference where you are. Here in the UK the X800XL is cheaper, but only by about

  3. I've been playing Unreal II again over the last couple of days. Not quite sure why I went back to it. It's flawed in the wrong ways -- it's railroaded and monotonous, and the difficulty settings offer the choice between Trivial, Impossible, and Even More Impossible (I picked Trivial). Even those graphics that looked incredible at launch are now looking a bit dated. One thing that still strikes me, though, is how good the sound is...

     

    Ahem.

     

    Now stopped derailing the thread. :)

  4. Well, we'll have to see about those... and in a lot of ways, I'd rather see Obsidian announce they're working on a game in their very own setting, so they don't have strange publishers who come along with a library of weird self-contradictory backstory and their own peculiar ideas about what fits with the setting to deal with... ;)

     

    *cough* Only joking... Kinda... :)"

  5. Okay tell me this. How does a game thats damn near unplayable, has about 1000000000000000000000000000000 bugs, and is incomplete, and spits out MONO music win a RPG game of the year award?....Who hands this stuff out?

     

    Aaaagghh! Heresy! Stone him! ;)

     

    Hmm. That was only half-joking... You're another of these individuals who didn't understand it, aren't you? ;)

     

    :o

     

    Ahem.

  6. My "solution" from the other thread.

     

     

    Hey what if you had KOTORIII blue and KOTORIII red ? That would solve it

     

    On second thoughts you would need.

     

    KOTOR III Red Female

    KOTOR III Red Male

    KOTOR III Blue Female

    KOTOR III Blue Male

     

    Hands up who would buy more than one ?

     

    ( I see a Lucas Arts exec looking at the Pokemon sales and rubbing his hands with glee).

     

    Eww! :o

     

    KOTOR3 should let the player choose, as KOTOR2 does, even if it doesn't impact things all that much in the end. It shouldn't. After all, KOTOR3 will be about the PC of that game just as KOTOR was about Revan and KOTOR2 was about the Exile. If KOTOR3 is closure, it's KOTOR3's PC who will be the architect of that closure, not Revan, no matter who he or she was...

  7. What I don't like about the influence system is that you miss out on so many conversations if you don't do things exactly right to please the other party members. I liked how KOTOR I worked where the more experience you have, the more conversations you can unlock with other characters.  Just my .02.

     

    It does seem to be the case that in order to find out everything, you have to take everyone along everywhere, so that you get the required influence with them to find out things, and... but there are only two NPC slots when you go out! help :o

     

    Of course, this could be called "replayability" :)

     

    It's a little irritating.

     

    On the whole I think the influence system is rather cool. There's definitely more that could be done with the concept in KOTOR3 though.

  8. I'd hate to be the pessimist here, but I think I should point out that "content patch" could mean anything.  Sure, it could be what the majority of us want, filling in the plotholes, restoring the HK factory subquest, fixing the ending so that it makes some semblance of sense and is somewhat dramatic, or it could be just a couple of extra lightsaber crystals.  The moral of the story:  Don't get your hopes up.

     

    They probably wouldn't need permission from LA. Unless everything that goes on requires permission...

     

    They do need explicit permission for anything, because of the setting license.

  9. - Bash breaks fragile items.  I fail to understand why Bashing a container open breaks things while Explosives don't break anything.  I mean it makes sense if you bust the lock open, you may break things inside, but shouldn't explosives have the same kind of consequences.

     

    This is just guess but because you cant blow open a container without the demolitions skill I think its much more deliberate than simply bashing something till it breaks. Although mines are used It may just be a specific part of the mine which is focused on the lock.

     

    Still as you say it's a very nice touch and in some cases the only way to open a container (two I can think of post peragus).

     

    Yup, that's the idea. Though blowing open containers always seemed rather hard compared to, say, blowing open doors in the same areas.

  10. The ultimate game that doesn't need graphics (discounting text adventures because I've never gotten into one) is Stars!, which is the turn based space strategy game (Master of Orion 2?  Pfaugh!  ;) ) and has a simple, flat Windows based UI with a few small (though nice) icons representing ships, defenses, etc, and pretty much nothing else :p

     

    Is Stars! any more balanced these days? The IS flying-orgy strategy just struck me as too powerful.

     

    It's kind of defunct, unfortunately. :thumbsup:

  11. I'd never seen the supposed What-a-Basilisk-is-meant-to-look-like until I saw the forum threads moaning about the Basilisk not being "correct" and nor had I ever heard of a Virago (sp? what was it again?) fighter until I looked here.

     

    All I know is when that hangar door opened I went "COOL!"

     

    I think a lot of it was in the angle of the shot in the cutscene: very well placed.

     

    Re-used model or not I think it worked pretty well (though I was expecting the gunnery to be bigger). It looks better than the weird thingy with arms dangling off it, which is just silly.

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