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Astatine

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Posts posted by Astatine

  1. I loved this game, incomplete ending and all.  I got it for PC, and had been following the posts here, so I was already aware of disappointment at the ending when I started playing. 

     

    It's true that you see the "Big Bad" coming from a mile away, and it's true that there are many things about combat that could be improved, but the story totally redeemed the rest for me.  As I watched the end credits, I wasn't so concerned with the way it ended as playing again as a DS -- and I *never* replay games right away, even when replayability is one of the big draws. 

     

    Ah, time to break out the spoiler tags. These are for real, if you haven't completed the game do not read! :blink:

     

     

    It's true that Kreia is obviously, from the outset, not a Jedi (for otherwise the Exile would not be the "last of the Jedi") and her entire manner suggests "sinister". I think in this case it's the how, and the why (especially that). Right at the end of the game, when Kreia says she hates the Force -- I'd been wondering what her motivations were and I was not expecting that. I was really quite shocked. It fits very well (I caught myself thinking, "yeah, I understand... I sort of agree"), and kind of crowns the story -- whatever deficiencies the ending might have, they're really in terms of the other NPCs, not the Exile and Kreia.

     

     

    I agree with what you're saying, mostly...

     

     

    The idea that Kreia is trying to find an apprentice who is not dependent on the Force is very intriguing, and made me look at her character in a completely new light. In a way, her intentions were not completely evil, since she was trying to find someone who could stand up to the True Sith. My problem, however, was that, at least in the first runthrough, I totally didn't trust Kreia, and lost influence everytime I spoke to her. I was sure she was gonna betray me at some point, and just didn't know when. Part of the reason I wanted to go DS the second time was to actually get some influence with Kreia, and learn more about her.

     

     

     

    Aaaah. I see how that could put a bit of a dampener on it. My first time I played a darksider who saw Kreia as his main route to power, and so... up went the influence

    :)

  2. I loved this game, incomplete ending and all.  I got it for PC, and had been following the posts here, so I was already aware of disappointment at the ending when I started playing. 

     

    It's true that you see the "Big Bad" coming from a mile away, and it's true that there are many things about combat that could be improved, but the story totally redeemed the rest for me.  As I watched the end credits, I wasn't so concerned with the way it ended as playing again as a DS -- and I *never* replay games right away, even when replayability is one of the big draws. 

     

    Ah, time to break out the spoiler tags. These are for real, if you haven't completed the game do not read! :)

     

     

    It's true that Kreia is obviously, from the outset, not a Jedi (for otherwise the Exile would not be the "last of the Jedi") and her entire manner suggests "sinister". I think in this case it's the how, and the why (especially that). Right at the end of the game, when Kreia says she hates the Force -- I'd been wondering what her motivations were and I was not expecting that. I was really quite shocked. It fits very well (I caught myself thinking, "yeah, I understand... I sort of agree"), and kind of crowns the story -- whatever deficiencies the ending might have, they're really in terms of the other NPCs, not the Exile and Kreia.

     

  3. Graphics aren't always important. They're important to Doom 3 because they're much of what makes it scary; they're sort of important to Morrowind because the whole point of that game is to become immersed into the world (though it would have worked OK with less system-crushing eye candy, perhaps, I had to buy a new PC for that game... TWICE! >_< )

     

    I'd make a comment here about Far Cry if I'd actually managed to get more than a quarter of an hour into it, but I didn't. I'm too feeble. And too unforgiving of games that get you sniped by someone invisible every time you look round a corner. :)

     

    In a story-driven game the Big Thing is of course the story and so the graphics really don't matter so much, though the occasional moment of grandiosity is good. It was a shame the Valley of the Dark Lords wasn't bigger, though the statues in the sunset kind of made up for it. To name a couple of examples, the Unknown World in KOTOR1, and the tomb of Freedon Nadd, were really good. In a world-building sense more than a graphics sense, I really liked Peragus, because the different "levels" actually fitted together and made some kind of sense, making it feel much more real.

     

    The ultimate game that doesn't need graphics (discounting text adventures because I've never gotten into one) is Stars!, which is the turn based space strategy game (Master of Orion 2? Pfaugh! :wub: ) and has a simple, flat Windows based UI with a few small (though nice) icons representing ships, defenses, etc, and pretty much nothing else :huh:

  4. All im trying to say is apart from the bugs. The game is great i may have used a different way of doing it though  >_< . And on the spoiler i said SPOILER AHEAD so dont complain... !!!!

     

    It's all too easy to scroll through a thread and hit something like that accidentally. Spoilers really ought to go in the spoiler forum. Or be enclosed in "{spoiler}...{/spoiler}" tags (replace braces with square brackets ofc)...

  5. I see lots of reappearing themes here...

     

    Hmm lessee. In no particular order apart from that in which they spring to mind (which, I guess, does mean something...)

     

    Morrowind

    Baldur's Gate

    Icewind Dale

    KOTOR2

    KOTOR

    Unreal

    Half-Life 2

    Civilization 2

    Doom

    Exile (the BBC game, released in 1988... ahh, memories :) )

     

    There, I think that's ten of 'em. :lol:

  6. Okay. EpII was ruined in post production because they didn't cut the ghastly love scenes. Got it now. :(

     

    I rather enjoyed the factory scene in EpII. The action sequences were pretty good in general (if veering towards the silly sometimes) whilst almost all of the dialogue was awful. So it's a good thing there was more action and less dialogue, IMO...

     

    In today's Star Wars films we can expect the Sith to get a couple of decent lines, but that's about it >_<

  7. Man...the Ravager is a Sith warship-Republic model...where on earth have you been while kotor 1 was out there?IT'S EXACTLY THE SAME MODEL Sith were using in kotor 1....It's exactly like the leviathan...

     

    No, it isn't. The Sith warships we see a lot in KOTOR1 and again in KOTOR2 at Telos have a curved underside. The Ravager is more triangular, like a Star Destroyer.

  8. From the movies, games, books and etc, it sounds like something that was once whole and then from some sort of cosmic accident or otherwise was split in two. And from that point on the two halves, have been warring in contest to overcome the other, either trying to bring back balance (light side), or have dominance(dark side).

     

    Cosmic accident that split the whole in two? Been reading too much Eddings, sir? :o

     

    I don't think there's any lore to suggest that's the case, but I'm not very up on my EU, so...

  9. [quote name=Darth Abomination' date='Feb 25 2005, 09:13

    Darth Nihilus was the worst villian in any game. He reminded me of the fellow in the Scream movies with the black robes and white mask. No intelligle lines, he does not rise to grade B villian status. Let him stay dead.

     

    I'm sure they meant him kind of as a parody of dull "Destroy everything!!" B-grade villains (*cough*Malak*cough*). I laughed, anyway. :thumbsup:

  10. I hope it will fix the      E N D I N G  and maybe put some  R E A L  one. I guess that shouldn't be hard because the materials are ALREADY  IN    THE 

    GAME  but for unknown reasons were not used - so instead of dramatical and beatifull ending we got so early alpha version .....

     

     

    But I guess I'm just dreaming ......

     

    You're dreaming...

  11. I know little of the post-RotJ EU but what I do know of it suggests "kinda lame" to me. So, no, get stuffed :lol:

     

    Set 1000 years or more after so it can't run into any EU material, yeah sure, fine, except -- there's still that Star Wars license lying around, so there'll still be arbitrary restrictions, irritations, and so on. Better the devs made up their own high-tech fantasy setting instead if you ask me, eliminate the baggage entirely :(

     

    The Star Wars license no longer needs redeeming by making games set in that setting, after all. That's been done already by the KOTOR series :)

     

    Edit: Movies 7-9? Well, if you feel like having a seizure, here are the supposed scripts for Episodes 7-9 (this has got to have been posted before, but heck...) :p

     

    *cough*

  12. i meant overall, like the most powerful ever.

     

    wasnt nihilus the most powerful in kotor 2?

     

    kotor2 - >>>SPOILER>>>

    Darth Traya

     

    ever - Darth Vader afaik

     

    Depends on your point of view :) Darth Vader was just one of Sidious's tools, wasn't he...

     

    Nihilus?

    Nihilus was progressing to the stage where his mere existence could snuff out all life. Was that power? Of a sort, but it didn't save him, did it :rolleyes: Darth Traya was the one who wrought the instrument that destroyed him (the Exile), so that makes her more powerful, from another point of view.

     

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