Everything posted by Saint Ajora
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[1.1.4.3] Nualia had three combat phases
I can't remember well if I was playing Heroic or Legendary, but was certainly Story Mode (Thistletop Delve); with the right spells/items, I could find Nualia in the Warrens. I already had Lem there, but thought maybe it wasn't enough, so in Kyra's turn, I moved her there, encountered Nualia (what triggered that annoying monster summon) and proceeded to close the locations. Nualia deals 1d4 force damage to each character at that location, but oddly she dealt damage only on Kyra. I thought "ok, definitely a glitch, but for the better", and fought this first phase with Kyra, without caring about save resources since Lem was there to fight the second phase. After I won this phase, Nualia dealt her force damage against Lem. He lost some cards, but I could manage to win. Then I was surprised by the fact that the scenario didn't over and I had to fight again against Nualia, but only with a practically naked Kyra. Luckily, I won (if I remember well, my check was exactly Nualia's difficulty).
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[1.1.4.3] Lini can't heal herself
Saint Ajora replied to Saint Ajora's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)I'm beginning to suspect that the glitch is general. I used Cure with Lem and he did not heal himself. It's weird because I've been using his Cure normally with him.
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[1.1.4.3] Lini can't heal herself
For some reason, when Lini uses the Cure spell, after the d4 of the healing is rolled, she doesn't recover the cards, and the game skips to the options of recharging/discarding the spell. This already happened a couple of times until now, in the Temple and in the Treacherous Cave and I have not yet tested her cure on other characters. I'm playing in Story Mode. Lini and her party already completed AD4, and I'm currently playing AD1 (Heroic DIfficulty).
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Summoned henchmen prompting location close with the new patch
Saint Ajora replied to Sylverlock's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)This happened yesterday to me in the Mountain Peak (patch 1.1.4.3). Lini had summoned a Zombie Horde and after everyone defeated the zombies, I was given the option to close the location.
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Patch Preview for 1.1.4.3 (Now Live)
It really worked! Thanks!
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[1.1.4.2] Graul Ogrekin still has problems in Quest Mode
Saint Ajora replied to Saint Ajora's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Barl Breakbones is still broken too. It appears to me that this is the most problematic scenario power of the game.
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[1.1.4.1] Magic Spyglass still not working properly
Saint Ajora replied to Saint Ajora's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)It's even worse to notice because, as I said in the previous topic, that's not the common Spyglass, it's the Magic Spyglass. It allows you to look the 3 top cards of the location deck (instead of the usual two of the common Spyglass) and can give you one extra die to Perception checks if revealed (instead of 1d6; it's a double-edged sword, but this is not the place to discuss it). How I do update the thread title? Can't find any button to edit.
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[1.1.4.2] Graul Ogrekin still has problems in Quest Mode
Graul Ogrekin is still having problems when generated with the scenario power that adds difficulty to Giant monsters in Quest Mode. This time, I had Merisiel in the Junk Beach when she found a Graul. After both d4s from the scenario power and card power were rolled, the Graul Ogrekin was shuffled back to the location deck. Initially, I thought that it was a problem of the location, but then my Valeros was in the Prison and he had the same problem with this henchman.
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[1.1.4.1] Magic Spyglass still not working properly
Saint Ajora replied to Saint Ajora's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Sorry, it's 1.1.4.2. I get a little confused with so many minor updates.
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[1.1.4.1] Magic Spyglass still not working properly
The Magic Spyglass is still not giving an extra die on Perception checks. Instead, it gives only +1 to the check. I had already brought this to attention in another thread, but I got no response or confirmation from the developers.
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[1.1.4.2] Justice Ironbriar STILL messed up (just in a new way)
Saint Ajora replied to mccrispy's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Hahahahahaha, my Amiri used a BoG to Seelah's Divine check against Ironbriar and gave her 2 dice! It really works!
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Mountain Peak + Crusade issue
Saint Ajora replied to EDL666's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)When I don't have Lini in the party, Amiri does a fine job with her Move Fast power. Currently, I have both Amiri and Harsk (Harsk is the first character to act, followed by Amiri), so he goes there in the Mountain Peak, explore, then I send Amiri there to explore and to take him to somewhere safer with her Move Another ability. I have also the option to not to send Amiri there (if I want to explore the place she is in), but use the Move Another to bring him to her location.
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Any reason for Lem to pick Charlatan?
Saint Ajora replied to Thyraxus's topic in Pathfinder Adventures: Characters Builds & Strategies (Spoiler Warning!)Besides, undeads maybe represent 1/4 of the monsters you'll face in this game and they are naturally immune to the Mental trait. In fact, Mental and Poison traits are the most unreliable traits in this game. A player should think carefully before ditch some weapon or spell for another spell or weapon that has these traits. It may look powerful at first glance (Poison Blast, anyone?), but it can betray you if it's the only thing you have to attack.
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The Stone Giants Are Here! Patch Notes for Update 1.1.4 (Patch Out Now!)
About the characters who have missed a skill, power or card feat: they need to gain exp to regain the feat? My Sajan (Zen Archer) lost his Reload power after one of these updates, but now he isn't regaining the ability after the quests (successful or not). He is a Lvl 40 character, so he isn't earning XP until you Devs raise the level cap.
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Kyra Exorcist Heal bug
Saint Ajora replied to nikk2009's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)I just had this same problem with Kyra when I was playing the Fortress of the Stone Giants. The game completely froze, and I can't do anything.
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[1.1.4.1] Weapon double discard
Seelah was in the Desecrated Vault when she encountered a Shadow. I chose to reveal her Longsword+1 to attack it, but then I thought better, cancelled the action, and chose to discard a Frost Battleaxe for a bigger damage. After I discarded the Battleaxe, I noticed that the discard pile had one card above the expected, and then realized that the Longsword+1, that should still be in Seelah's hand, had vanished. As if it wasn't enough, the Shadow was undefeated, and I don't remember the location power being triggered (I'm not totally certain about this last issue; it's possible that I was distracted by the weapon bug).
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Vermillion Rhomboid & strange "chains"
Saint Ajora replied to Vayn's topic in Pathfinder Adventures: Characters Builds & Strategies (Spoiler Warning!)This chains animation is the animation that occurs when you drag a card to be banished, just like when you have to reveal a card and drag it above your "hand" and the area becomes illuminated. As for the Vermillion Rhomboid, it appears regularly in my quests since I got one in the treasure chests (my characters are lvl 40 - tier 4).
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Erylium won't go away
Saint Ajora replied to Bardmedicine's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Take that, Pokémon Go!
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Swallowtail Festival Bug - Attack on Sandpoint (1.1.4)
Saint Ajora replied to Saint Ajora's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)It took a time to understand your point, but now I get it. The problem is that I can't remember well if the location was permanently closed. But I'm almost sure that was temporarily closed.
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Swallowtail Festival Bug - Attack on Sandpoint (1.1.4)
Story Mode Attack on Sandpoint Today I experienced some trouble when I tried to close the location Swallowtail Festival. I had Seelah temporarily closing the location Swallowtail Festival. I confirmed the action, the card drawn from the location deck was a Goblin Raider (the henchman of this scenario), and Seelah defeated him. The scenario power was triggered (1d6 is rolled, on a 1, the character takes 1 fire damage), but a 2 was rolled, so no fire damage. Then the game asked again if I wanted to close the location. I confirmed, defeated the next card (a Cultist), and finally could temporarily close it.
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Bug: Harpy at the Farmhouse
Saint Ajora replied to Saint Ajora's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)After this happens with me for a second time, I can confirm that, for some reason, the Farmhouse is automatically closed when Merisiel is moved to this location.
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Bug: Charmed Red Dragon
Saint Ajora replied to Saint Ajora's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)I can't argue with that, the fire-based damage is also a plus, but to encounter this card can be awful if you are playing with the wrong character.
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Bug: Charmed Red Dragon
First, I have to say that I hate this card from the bottom of my heart. I'd rather face the most dreadful barrier than an ally that practically behaves like one. That said, I want to report a bug that I found out after finding one of these. I had Sajan in the Wooden Bridge when he found a Charmed Red Dragon. I invested some blessings in order to defeat/acquire the red dragon, but I failed. Sajan took 1 point of fire damage (actually 2, but his Dodge protected him). Then, a strange thing happened: the red dragon's card was shattered (banished) almost in a full screen format, and the game went back to the first in the row, Harsk, as if it was he that had explored in that turn. The blessings deck remained the same, though. That's the second time that this happens to me, but I forgot to report here in the first time.
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Most Hated Monster?
Saint Ajora replied to Saint Ajora's topic in Pathfinder Adventures: General Discussion (No Spoilers!)One of the most delightful pleasures in this game is to encounter an Enchanter with a Ring of Protection in your hand.
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Most Difficult Characters?
Well, the poll is all about the most difficult characters to play, and even loving Sajan, I don't believe he is so easy to play. You have to put a serious thought when you have to assist another character and he is the only (or the best) viable choice to do that. He is somehow similar to Seoni: they both have very powerful features that may put the characters in danger in the hands of unwary players. He is not bad, not at all, but to manage him to do a good job is something that requires patience and strategy.