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Saint Ajora

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Everything posted by Saint Ajora

  1. Seelah's Inheritor's Favor is not working properly. Sometimes I'm not given the option to recharge or discard the blessing, causing the blessing to be discarded automatically. Last time it happened, I was playing Brigandoom, trying to close the Prison after defeating the henchman. I used Inspired Grace (which unfortunately made me discard a card because it was not a blessing, nor a spell) and a Favor of Iomedae. After I succeeded at closing the location, I realized that the Favor was in my discard pile.
  2. The item Skinsaw Mask is not working with the Returning Throwing Axe +1. I was not able to reveal the Skinsaw Mask when I chose to attack with this weapon, even though it has the slashing trait. Oddly enough, when I revealed the Flaming Returning Throwing Axe +1, I was able to reveal the Skinsaw Mask and add 1d6 to the combat check.
  3. That's pretty curious. Game/character saves don't include specific information like card traits. Card traits should have been globally updated the next time you restarted after 1.1.6.4.2. Android, right? The only thing I can think is that the split load didn't go smoothly and the APK part updated fine, but you never got the new OBB file with the updated card database. It could also explain other weird loading problems if you have had them lately. Which version does it say you have in Options-->Settings? 809-20170214? Yes, that's my version. PFID-DAC038293D4F080 Android 5.1.1 Samsung Galaxy E5
  4. I have found it in-game since before the "fix" and the weapon still lacks the magic trait. It remains a elite weapon.
  5. Do you remember that the description from The Scribbler's card says that he is undefeated in the first time you defeat him? Well, a undefeated villain drains a number of cards from the blessings deck equal to the number of open locations minus one when he/she is undefeated, thus shortening the time you have to win the scenario. So there is no bug. That is the same thing that happens with Mommy Graul.
  6. You need urgently to fix the Slaying Sword, because it is lacking the Magic trait, so it's unable to defeat most of the creatures of advanced Adventure Decks.
  7. The weapon Slaying Sword lacks the Magic trait and can't defeat monsters that can only be defeated by magic weapons. More details here.
  8. All Slaying Weapons are, so It should be magic. I used it assuming that the weapon had the magic trait, but it doesn't, so that's the bug. As for the Spectre incident, you're right, there is no bug about it, since the weapon lacks the magic trait. I will link this thread to a new one about the Slaying Sword.
  9. Thanks for the answer, but I have to tell you that this isn't my case. I was playing with Tier 5/6 characters and I was using a Slaying Sword. I came back here because I found out that this bug is actually originated from this weapon, because its card is lacking the Magic trait, and therefore can't defeat incorporeal creatures and others that immune to mundane weapons.
  10. Story Mode, Brigandoom, Legendary Amiri and Seelah are in the Garrison. It's Seelah's turn, and she encounters a Spectre. As usual, another Spectre was summoned to fight Amiri. She defeats it. Then, Seelah defeats the other one. Oddly, Seelah is moved to another location (she went to the Farmhouse) and the Spectre apparently went back to the location deck, as if it was undefeated. Seelah's turn had not yet ended, and I could use a blessing to explore her new location. This time, she faced a Shadow and beat its combat check. But again, it was undefeated and was shuffled to its location deck like the previous monster, as if the glitch was still in effect. I already have experienced this bug two times in the Garrison, and in the second time, it happened as described above.
  11. No, Sajan was not equipped with any character alts, and I don't own any alts.
  12. My Sajan had the following skill feats prior to the bug: Dex +4, Wis +1. After I completed the scenario Scaling Mhar Nassif, everyone gained a Skill Feat, which is ok, because that's the scenario reward. But when I was going to upgrade Sajan's skills, I noticed that his skill feats were altered to Dex +4 and Con +1! I upgraded his Wis again to +1, but I could do nothing about his Con.
  13. Are the Slaying Weapons supposed to be banished after a Scenario? I acquired a Slaying Axe with Valeros, who had used it in some battles and then gave it to Amiri. After I finished the Scenario (6.1), I couldn't find the weapon among Amiri's cards.
  14. I'm a bit disappointed with these alts, overall. I would rather have the "original alts" from the Class Decks than this. At least, they would come with new powers and roles, a complete character redesign.
  15. The game isn't working on my phone. It doesn't even pass the initial loading screen. Samsung Galaxy E5, Android 5.1.1
  16. Yes, it is Dexterity, provided you make sure use his Unarmed Strike power or some ranged weapon to attack.
  17. I would add one more bug that is related to blessings: Favor of the Gods is still not properly working as a Favor, i.e., not counting in the limit of one discarded blessing. If you use this card, it will act like a common Blessing of the Gods and will not allow you to discard any other non-favor blessings.
  18. PFID-DAC038293D4F080 Unfortunately, I can't recall which card I buried. And due to the glitch, I can't acess Ezren's bury pile (or anything for that matter).
  19. For some reason, it's impossible to use the location power from the Wooden Bridge to recharge the card Brodert Quink from the discard pile. I tried to do that when Brodert Quink was the only card of Ezren's discard pile and now I'm stuck in the game because I can't drag the card to the pile and the recharge option doesn't appear when I zoom in the card.
  20. Story Mode, Brigandoom, Legendary Ezren was in the Waterfront when he used Scrying to see the remaining cards of the Prison, which was occupied by Lem. After the effects of the spell were resolved, I realize that Ezren was somehow teleported to the Prison - which is a remarkable feat, since I was playing in Legendary difficulty and the Prison and the Waterfront don't have a connection in this scenario. But, wait! I had a Haste spell in his hand, so in the end of his turn I cast the spell and for my surprise, it didn't let me move Ezren to the Waterfront, as if the game understood he was still there, even that he totally wasn't, as I could see in the map, the icon showing that Lem was in the same location and, of course, in Ezren's background.
  21. Today I used Lini's Beast Form to change Dex die against a Satyr. The die changed to d10, so nothing strange until then. The problem is that I discarded a Favor of the Gods to use her ability and, after using it, I couldn't use the other Favor of the Gods that she had in her hand, as if she had already used a blessing to power herself up.
  22. Story Mode Pass and Play - OFF Permadeath - OFF Scenario - The Cult Exposed Difficulty - Heroic Location - Apothecary Ezren was at the Apothecary when he encountered a Skinsaw Cultist. I used a Scorching Ray combined with a Orb of Firestorm, but after he recharged the spell, the henchman was banished and did not give the option to close the location. I know that it wasn't the barrier Skinsaw Ritual because usually there are no barriers in this location and the henchman/villain number in the location info became zero. That was the only incident of this kind when I played this scenario; all the others Skinsaw Cultist prompted the command to close the location.
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